Navmeshing areas where statics will be enableddisabled?

Post » Mon Feb 17, 2014 5:52 pm

I'm currently navmeshing the outside of a farmhouse where there are going to be rubble piles that will be disabled after certain events and also other buildings that will be enabled after certain events.

This isn't something I've dealt with before and I was simply wondering how exactly I should go about navmeshing this kind of thing?

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Emma louise Wendelk
 
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