NCR Ranger Combat Armor is "animated" terribly

Post » Wed Dec 07, 2011 7:33 pm

They really did a GREAT job on the overall look of the armor (I would have liked BDU style pants though), then dropped the ball on how the coat looks while it's equipped. It looks like you're standing over an air vent like Marilyn Monroe when you're standing still, and when you run it looks like the bottom of the back of the coat is sewed to the back of your legs. It seems like a travesty. You'd think they'd have spent a little more time implementing the iconic armor of this installment a little better.

And... to top it off, the armor offers zero stat bonuses.
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Rex Help
 
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Post » Wed Dec 07, 2011 9:36 pm

No, you'd THINK they'd have spent a little more time implementing fixes to the bugs of FO3.
Who the [censored] cares about the "travesty" of coat animations?
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Michael Korkia
 
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Post » Wed Dec 07, 2011 9:50 pm

I love the armor, but the texture glitch where your gun clips through the back of the coat really bothers me.
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..xX Vin Xx..
 
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Post » Wed Dec 07, 2011 9:24 am

No, you'd THINK they'd have spent a little more time implementing fixes to the bugs of FO3.
Who the [censored] cares about the "travesty" of coat animations?


Just add it to the list. I'm just saying, it's the armor they plaster all over New Vegas material, yet they really dropped the ball on it. Besides, it wouldn't have taken much effort to make a few modifications to it. Colonel Autumn's armor retextured looks a lot better.

http://i51.tinypic.com/hrwvhk.jpg
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Marguerite Dabrin
 
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