I'm uploading beta4 and a new compatibility pack.
Changes in the main file:
- All the changes listed here since beta 3.
- If you cook something with a grill or (only for a few foods) with a frying pan, you should see the food on it. This feature is time consuming, so before applying it to more dishes I'd like to hear your opinion on it.
Changes in the compatibility pack:
- Removed the muspila's grass mod esp, since muspila adopted my changes in his main esp, making his mod NoM compatible without the need for patches.
- Added a small Children of Morrowind compatibility patch (Gnisis).
- Updated the Morrowind Crafting compatibility patch.
What you should look for: basically hunger, thirst and sleep scripts. Try to stress them in every way you can.
Once we determine that they're working well, we'll be very close to the release, since they're by far the most complicated and intertwined part of the mod.
Some info for better testing:
- You die from hunger at 1200 hunger (10 days)
- You die of thirst at 600 thirst (5 days)
- At 1080 hunger (540 thirst) you receive a warning about being close to death
- Manual eating only is ignored above 480 hunger
- Preserve raw foods is ignored above 480 hunger
- Vegetarians and carnivores should eat everything when above 720 hunger
- Drinking restrictions are ignored above 240 thirst
- Above 960 hunger the PC will try to drink fruit juices to satisfy hunger a little
- Above 480 thirst the PC will try to eat soups and oranges to quench thirst a little
- Above 420 thirst the PC won't eat ham, jerky and other excessively salty or dry foods
If you've something to report on these scripts, please try to give full details: your hunger/thirst/sleep value, if you were eating manually or automatically, and so on.
Thanks again for your great effort in testing this!
EDIT: Internet is too slow, I'll upload it later.