Hunger scripts tested under all 3 options to starvation and no problems encountered, they all behaved as expected including the changes to the order food menu in the Food of the Gods. So far thirst scripts are working as expexted and no other problems encountered so far.
Is there a limit to how far you can go without sleep, as so far I have a sleep value of 120 and apart from the blackouts and intermitent silence spells I have not found any other ill effects to staying awake.
The maximum level for sleep is 912, so you're still very low. Sleep has various effects: random blackouts, random silence, stamina drain, burden. These effects grow with your sleep value. Blackouts and silence, in particular, will be up more than 50% of the time if you reach the maximum sleep level. Sleep won't kill you, but it can be very annoying and make your game unplayable if you don't keep it under control.
I've been testing a bit Beta 4. I solved my problem with mazte / greef / sujamma icons merging objects with testool.
But I still have the problem with Madach in Gnisis, this time the topic "bed" does not appear in the dialog options.
I play in a hard modded game, this could be the cause if anyone else have this issue, but I have all "nomified" and nom relative mods unchecked for the testing.
I play with a Lgnpc mods, they add a lot of dialogue, and perhaps one of them is interfering, but I have only that innkeeper without the dialog and I haven't a "Gnisis only" mod.
All other things seems to be running smoothly, I tried to stress the hunger scripts and changed to carnivorous / onmivorous / vegetarian without problems. Carnivorous took a little time before eating (hunger 84), I need to test this again, I hope tomorrow or today in late afternoon.
You should talk to the argonian servant of Madach about Beds for rent. He'll say you to speak with Madach about beds, which should unlock the "bed" topic.
Sooooo....I switched from Automatic eating to manual eating to see if everything was still working, and I am now having a major problem. I just started the game, and I just got hungry the first time. I dropped the food satchel and ate 2 loaves of bread. I then clicked the close button, and I CTD'ed. I saved just before eating, and have gone back to try again several times. Each time I try to close the satchel, I crash.
After thinking about it, I'm wondering if maybe it has something to do with the game trying to apply the buffs after closing the food satchel inventory. I suppose only Taddeus could say whether or not that's the case.
I discovered this CTD problem while testing beta3 and it should be solved in the version you have. Have you started a new game with beta4? Maybe, if you're using a savegame, the scripts didn't update for some reason...
While testing the mod, I realized that cooking in Balmora is very difficult, as the town seems to have no fires (or, if it has them, they're very well hidden). Moreover, Hlaalu were the last great house to not have its own oven. So I did a Hlaalu oven model and placed 2 of them in town.
http://i794.photobucket.com/albums/yy227/_Taddeus_/NOM/BalmoraOven1.jpg?t=1282639573
http://i794.photobucket.com/albums/yy227/_Taddeus_/NOM/BalmoraOven2.jpg?t=1282639575
I'm also adding details to food meshes that I feel need some improvement. This http://i794.photobucket.com/albums/yy227/_Taddeus_/NOM/BSB.jpg?t=1282639576, for example.