Thanks for the reports.
Sounds great
I hope I can continue a 2.3 save game with this though, the bugger would crash if I ever tried to disable the mod!
I wouldn't put this directly on the old version. It shouldn't break your game, but many features could start working in a silly way. Instead, you should do a clean save first and then enable the new version. If disabling the old version crashes your game, you could try dropping all NoM items from your inventory, then going into a cell untouched by NoM and then stopping all NoM scripts from running before saving. If you want to make a try, PM me and I'll send you a step by step procedure.
Is that messagebox supposed to flash so often though? It's popping up every three seconds.
Yes, it's only for beta, I'll remove it after.
Also, I was getting drunk by dropping alcohol on my paper doll. It should only quench thirst if the drinking script kicks in, which drinking through inventory doesn't do.
Does drinking alcohol in this way actually increase thirst at all? I thought it did, but I think it was just increasing with time as I waited for it to wear off. It would make sense that bingeing on alcohol would actually make you more thirsty.
There are 2 ways to drink alcohol and fruit juices. If you drop them on the paperdoll, you get the alchemic effect but they don't lower your thirst. If, on the contrary, you drink them by script, they lower your thirst but you get no alchemic effect. Think like that: when you drop the beverage on the paperdoll, you're drinking it in a single gulp (alchemic effect), while the script makes you drink slowly sipping the liquid (thirst).
In both cases, alcohol increases your drunkenness level. However, the first bottle (or bottles) won't make you actually drunk: depending on your race, you have to drink a certain amount of alcohol before you get the penalties.
About getting thirsty: each time your drunkenness level increases (from 0 to 4) you get 10 thirst, which is something like 1,5 hours of "natural" thirst.
I had something weird happen, though unrelated to cooking. I ate a succulent guar rib, and got the buff from it. I then went to the Vivec Mage's Guild, where I received a message about be hungry for dinner, even though my hunger was at -23. This removed the buff, and I decided to practice my Frostbite spell until I had no magicka and sleep. When I woke up, I autodrank the bottle of Cyrodiilic Wine, but found that my magicka was permanently at 0. I tried just standing around, as I use Fair Magicka Regen by Glassboy, but nothing happened. Using a restore magicka potion did nothing as well. I don't know exactly what happened to trigger this, but I figured I'd let you know, in case others start reporting a similar problem.
BTW- Alcohol is quenching thirst in my game and not adding drunkenness when I auto-drink it. Also, the Temple fountains are not letting me draw water. I assume they are water sources like in 2.0
I'll check that. It seems that your magicka became 0 for some reason.
I'll check the temple fountains, too.
As I said above, the first bottle you drink isn't likely to make you drunk, since you have a certain resistance to it. So if you simply drink a bottle every few hours for your thirst, you won't get drunk.
Just wanted to add: There was a small conflict with Children of Morrowind in 2.3- A child stuck in water well(no not in that way!) in Gnisis I think. Nothing game-breaking, but just in case you didn't know.
I didn't know that. I'll see what I can do.
Keep the reports coming.
EDIT.
I'm thinking to add 3 new kegstands:
- Mazte Keg
- Shein Keg
- Nord Mead Keg (Solstheim only; to make Nord Mead from this, you'll need a mug instead of a bottle/jug)
What do you think about these?