No and here's why
Why did I say this? It's very simple, I'm sick of people desiring an organization based solely on necromancy, as opposed to it being sanctioned by a legitimate magical organization. Furthermore, I can guarantee that the "Necromancy Guild" (which is silly in the first place, please look up the world guild already!) will be turned into an organization based on practitioners who are nothing but stupid evil and puppy kickers, and will inevitably try to destroy the new version of the mages guild, which is almost as bad as it being full of stupid evil people. Frankly, I find that to be INCREDIBLY boring, and highly predictable.
Necromancy doesn't automatically make a person evil, it's only a tool like all other forms of magic. It only has more taboo because, the practitioners play around with dead bodies, which upsets certain cultures. Also to note, necromancy as a whole, during the Septim empire, was legal (save for MW, but that's a different issue). Hell, nobles and monarchs would sponsor necromancers, not only to most likely keep them on some leash, but also to curtail bandits and criminals. In addition, the Septim empire sponsored necromancers, and often donated fresh corpses of bandits to them, which they liked because they were often young and strong.
As such, make it a legitimate school of practice, instead of a bunch of puppy kicking, stupid evil guys in some weird cult. And no, there doesn't need to be this [NUMMIT] stupid necromancy hunters again, known as the Mages Guild. That was...ugh, it made me want to completely destroy the Mages Guild and Mannimarco.
[NUMMIT]! There isn't even a Mages Guild! It fell when the empire fell, and two magical organizations popped out from it, the Synod and The College of Whispers.