» Thu Feb 10, 2011 11:50 am
IF there is a mages guild, there needs to be a necromancer guild to oppose it. If there is a fighters guild, there needs to be a blackwater company equivalent i can join. If there is a theives guild, i need to be able to join the guard. If there is dark brotherhood-esq guild, i need to be able to join some group that opposes the dark brotherhood.
Choices!
edit: though if you join necromancers, you shouldnt be able to join the mages ect. Each guild needs to give unique perks. Like if you join the necromancers, you get access to dark magic.