I'm working on a evil mod for evil player, which include robbery and stuff. I'm looking for a way to assign a idle animation to any NPC the character might talk so they can raise their arms etc. I'm ok with the animation however, my problem is, how can i assign an anim or anything to a NPC if my quest and dialogue is available from any NPC ? I mean, how can i know which ID is the current NPC the player is talking with?