I need authorative advice on Settlements

Post » Sat Jan 16, 2016 9:47 am

The Settlements that the Minutemen make available are easy - build them up, give them food, water, power and defense and finish off by planting a recruitment tower. But what about Boston Airport? Exactly what am I supposed to do with that? What about Bunker Hill? I was walking past Ms Keller and she said, "since you have such powerful friends, you can use the workbench." but which powerful friends was she referring to? BOS, the Railroad, or the Minutemen and do I stick up a recruitment tower for this one? What about the settlements that the Railroad want established as safehouses? Do I install recruitment towers to attract settlers or not?

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Adrian Morales
 
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Post » Fri Jan 15, 2016 7:45 pm


Boston airport is used by BOS for your entry into the Institute, apart from that it makes a well protected base for your own (and companions use) since the BOS guards will protect your base from attack.



Bunker Hill only becomes available after Bunker Hill (whoever you support in the fight), at which its just another settlement which already has a doctor, trader and bar. The only problems are lack of food and settlers initially since the Caravan Workers hanging around aren't classed as settlers so they just sleep in your beds for free. The roving traders also set up shop here without building anything since its their home base.



You can assign supply routes to both to cover the lack (Boston Airport cannot produce food at all) of resources. Bunker Hill has space for crops but I didn't want to mess with the traders in case reassigning them glitched something.



For the safehouses I only had the one on the big Island (Spectacle ?), and I simply built the usual set up with the bonus of free power from the the tug.......one strange thing is that I set the safehouse/settlement on the east side of the Island and a Railroad guy set up shop on the west side by the ruined house.

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Laura-Lee Gerwing
 
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Post » Sat Jan 16, 2016 9:04 am

You may not have any settlers at Boston airport if BoS became your enemy and someone else posted that airship will crash to the ground at the area. After Battle of Bunker Hill do the quests for Keller. She will then allowe you to use the workbench. It doesn't matter what powerfull friends, it all depends what you did due to the battle quest. You can build recruitment towers where you have RR safehouses and Bunker Hill (if the towers are available), but these places are small, better use Minutemen's settlements. You can however tell settlers to leave other settlements and go to the RR places and Bunker Hill.


Cheers,


-Klevs

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Cedric Pearson
 
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Post » Fri Jan 15, 2016 9:17 pm

Apparantly, I missed the battle of Bunker Hill. I got banished from the Institute when I killed them all at the end of "Institutionalized". Bunker Hill was offered to me as a settlement as I was walking past Ms Keller so I have no idea of when or if this Battle will occur. As for the RR safe houses being small - no, they are just random settlements.

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JERMAINE VIDAURRI
 
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Post » Fri Jan 15, 2016 8:17 pm


I didn't know you could miss it, anyway once its happened (or supposed to have happened, since its activated through a Institute quest) Bunker Hill is available as a settlement.



Oh and yeah I should have said, the airport is largely for a pro-BOS playthrough since you can build the machinery there to enter the Institute and the guards effectively provide free security, including Liberty Prime after a BOS victory.....post BOS defeat, its a largely unimportant since you cannot use it to 'farm' water purifiers or as an ordinary settlement easily since you have to constantly important food, so it will effect settlers morale.



Also the airport (once you start the mission to rebuild Liberty Prime) gives you access to a couple of free workbenches (Weapons and armor I believe), althrough you have to leave the settlement and enter the BOS base to use them.....annoying since the sealed doors would open right into your base.

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josh evans
 
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Post » Sat Jan 16, 2016 7:31 am

conversely, if anti bos you can make a tower of turrets with line of sight into their base...
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ZANEY82
 
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Post » Sat Jan 16, 2016 6:36 am

If you haven't done Battle of Bunker Hill, you can still get Bunker Hill as a settlement by doing everyone's quests there, or at least Keller's. You might have to have completed the main quest already, though, or at least gone far enough in any faction.

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kasia
 
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Post » Fri Jan 15, 2016 5:32 pm

I only ever set up a recruitment tower in one settlement ... that hippy co-op where you find Professor Goodfeels. I recruit all settlers to there, then send them out to my other settlements as needed. I'm sure the fact that my main settlement has a higher than average population of the better looking ladies is purely coincidence. :hubbahubba:

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Breanna Van Dijk
 
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Post » Fri Jan 15, 2016 11:22 pm

I have heard of others stating they could get a few things to grow at airport, but it won't even show as an option in build mode for me. It is already linked to other s-ments but shows 0 food :(
trying to keep it down to 2 settlers.
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barbara belmonte
 
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Post » Fri Jan 15, 2016 8:53 pm


Crops don't even appear as an option and water is only available through water pumps and even then only on the very edge of the build zone.



I use it as a personal base (and power armor storage) and have some of my companions there as well, its linked to the rest but it will always show zero food because it will always produce zero food.



You cannot build a beacon so keeping settler numbers down shouldn't be hard......I've never actually had a setter appear there yet.

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Alyce Argabright
 
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Post » Sat Jan 16, 2016 4:12 am

as we are in the correct forum for this, just how much room do you need cleared for Liberty Prime? would a large house be in the way of it?
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JESSE
 
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Post » Sat Jan 16, 2016 9:43 am


None at all, well a small amount of room to build some parts but they are literally smaller than the prefab parts for a building......now if your building the machine that allows you access to the Institute with the Brotherhoods help then you need to leave about half free for all the power generators etc.



My Settlements has three levels and takes up half the building zone......well it did until the end of the main story, then I added a couple of pre-fab bathrooms and built an external wall so I've about a third of the zone empty.



Liberty Prime itself is built in the Brotherhood base, which unlocks a couple of free workbenches as well.

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Alexander Lee
 
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Post » Sat Jan 16, 2016 8:58 am

There isn't a lot of room for building in Bunker Hill, plus you'll start with a poor food and water situation. I solved that by shifting settlers in from other settlements.

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Astargoth Rockin' Design
 
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Post » Fri Jan 15, 2016 7:39 pm

At Bunker Hill, I built a full settlement. On top of the marble building is a bunk house for my settlers and in the far back I built a farm of Mutfruit trees and randomly placed some water pumps around. I didn't add vendors because they are already present and fortified the settlement with turrets surrounding the walls. I had like 17-20 settlers there.

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Shaylee Shaw
 
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Post » Sat Jan 16, 2016 6:46 am

I built-up a normal settlement also. BH is one of the few places I didn't scrap everything, I wanted to keep the old lived in look.


I added mulitnut trees to the two areas that already had crops. And water pumps in out of the way places. I then went shack to shack, got rid of trash and managed to add a bed or two to each, along with painting and plants.


Then on the east side of BH, found a spot to build a 1 x 3 two floor shack. By the time was done. Had crops, water and beds for 23, with a 84 happiness. Plus had my artillery in place.
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sunny lovett
 
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Post » Fri Jan 15, 2016 8:49 pm


You can build that machine that gains you access to the Institute at any of your settlements and the choosen faction will just walk over to the one you built it at. Trust me I didn't feel like fast traveling there or setting up a supply line there so I just built in Sancturacy

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Trevor Bostwick
 
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Post » Fri Jan 15, 2016 9:23 pm


Yeah but I thought it made sense that my Pro-BOS character would place it at the most well defended place and the airport with its free exrta security seemed a good choice.

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Alexis Estrada
 
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Post » Sat Jan 16, 2016 6:18 am


doesnt matter really, the thing is broken afterwards so best place is where you can use the generators lol

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brenden casey
 
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