Need FCOM help

Post » Sun Aug 08, 2010 10:24 am

I followed most of the steps (except the PYFFI stuff, mainly) for installing the most recent FCOM, but I keep having random wilderness and travel crashes.

If I post my load order, could someone look it over and see if I'm either missing something or have something loaded that should not be?

Thanks.

p.s. I posted this as a separate topic because I keep 'timing out' on the search function for some reason, and I'm desperate to get this fixed.

Active Mod Files:00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm02  Francesco's Optional New Items Add-On.esm03  Cobl Main.esm  [Version 1.72]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.33]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  TamrielTravellers.esm  [Version 1.39c]07  FCOM_Convergence.esm  [Version 0.9.9MB3]08  Unofficial Oblivion Patch.esp  [Version 3.2.5]09  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]0A  Oblivion Citadel Door Fix.esp0B  DLCShiveringIsles.esp0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]++  Shivering OOO.esp0D  Francesco's Optional Chance of Stronger Bosses.esp0E  Francesco's Optional Chance of Stronger Enemies.esp0F  Francesco's Optional Chance of More Enemies.esp10  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]11  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]++  _darker_nights.esp12  Ayleid Loot EXtension.esp++  Item interchange - Extraction.esp  [Version 0.78]13  Spell Delete.esp14  AncientTowers.esp15  Cobl Glue.esp  [Version 1.72]16  Cobl Si.esp  [Version 1.63]17  OOO 1.32-Cobl.esp  [Version 1.72]18  Bob's Armory Oblivion.esp19  FCOM_BobsArmory.esp  [Version 0.9.9]1A  Loth's Blunt Weapons for Npcs.esp1B  Oblivion WarCry EV.esp1C  FCOM_WarCry.esp  [Version 0.9.9MB3]1D  Oscuro's_Oblivion_Overhaul.esp  [Version 1.33]++  OMOBS.esp  [Version 1.0]++  OMOBS_SI.esp  [Version 1.0]1E  OMOBS Optional Combat Settings.esp  [Version 1.0]1F  Mart's Monster Mod.esp  [Version 3.7b3p3]20  FCOM_Convergence.esp  [Version 0.9.9Mb3]21  FCOM_RealSwords.esp  [Version 0.9.9]++  FCOM_SpawnRatesReduced.esp  [Version 0.9.9Mb3]++  FCOM_SpawnRatesSlightlyReduced.esp  [Version 0.9.9MB3]++  FCOM_SpawnRatesStronger.esp  [Version 0.9.9Mb3]22  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  TamrielTravellerAdvScript.esp  [Version 1.40Alpha]23  TamrielTravellers4OOO.esp  [Version 1.39c]24  TamrielTravellersItemsCobl.esp  [Version 1.39c]25  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  MMM-Cobl.esp  [Version 1.69]26  Knights.esp27  Knights - Unofficial Patch.esp  [Version 1.0.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]28  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]29  Alternate Start Revamped.esp2A  RealisticForceMedium.esp2B  RealisticMagicForceMedium.esp2C  Alter Weight Spells.esp2D  Gather Ye Rosebuds.esp2E  SupremeMagicka.esp  [Version 0.89]2F  SM_ShiveringIsles.esp  [Version 0.86]++  SM_Scrolls.esp  [Version 0.84]30  Enchanting Skill.esp31  Oblivion XP.esp  [Version 4.1.5]**  _darker_dungeons.esp++  Item interchange - Placement for FCOM.esp  [Version 0.78]++  Item interchange - Option, Ingredients in Bulk.esp  [Version 0.78]32  bgBalancingEVCore.esp  [Version 10.52EV-D]33  bgMagicEV.esp  [Version 1.7EV]++  bgMagicSpellTomes_for_WryeBash.esp  [Version 1.68EV]++  bgMagicItemSigil.esp  [Version 1.68EV]++  bgMagicEVAddEnVar.esp  [Version 1.68EV]34  bgBalancingEVLAMEAddition.esp  [Version 10.51EV-D]++  bgBalancingEVLAMEGlue.esp  [Version 10.0EV-D1.62EV]**  bgBalancingEVOptionalNPCDiversityLAME.esp  [Version 10.5EV-D]**  bgMagicEVShader.esp  [Version 1.7EV]++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]35  Ayleid Loot EXtension - OOO Dungeons.esp36  Bashed Patch, 0.esp



thanks again in advance
User avatar
Marta Wolko
 
Posts: 3383
Joined: Mon Aug 28, 2006 6:51 am

Post » Sun Aug 08, 2010 12:31 pm

http://www.gamesas.com/index.php?/topic/1089902-relz-fcom-convergence-and-ufcom-relz/ <-- will respond there, and you need to read the first post for the updates info


Edit: The FCOM thread is usually in the first three (sometime five) pages, so you rarely would need to "search" for it.

Edit: ...missed the "timing out" bit. I will just say you need the OOO1.34b5 update. You can start downloading it now... http://sites.google.com/site/oblivionpoinfo/installmods/obmm-installation/omodreadymods
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Monika Krzyzak
 
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Joined: Fri Oct 13, 2006 11:29 pm

Post » Sun Aug 08, 2010 10:19 pm


p.s. I posted this as a separate topic because I keep 'timing out' on the search function for some reason, and I'm desperate to get this fixed.


04 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]

1F Mart's Monster Mod.esp [Version 3.7b3p3]

++ FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3]
++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]
++ FCOM_SpawnRatesStronger.esp [Version 0.9.9Mb3]

++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]

28 Harvest [Flora].esp [Version 3.0.0]

36 Bashed Patch, 0.esp


thanks again in advance


Upgrade OOO to 1.34beta5 that is required for UFCOM

Remove MMM.esp since using FCOM_Convergence.esp

Choose only one spawnrate plugin once again

remove MMM more passive wildlife

update harvest flora to 3.0.1 version

and rebuild patch. wait x amount of days for usually 4 for respawn to kick in.

I think I answered everything in one post on what is needed..
User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am

Post » Sun Aug 08, 2010 7:15 pm

A really good place to ask about http://www.gamesas.com/index.php?/topic/1089902-relz-fcom-convergence-and-ufcom-relz/ related topics.
Why create an independent thread when the chances are you'll receive well intentioned but possibly both misleading and confusing information?
If you want the accurate answers on any mod post in it's official thread where both modders and knowledgeable users will answer normally in no more than one post.
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm

Post » Sun Aug 08, 2010 2:30 pm

A really good place to ask about http://www.gamesas.com/index.php?/topic/1089902-relz-fcom-convergence-and-ufcom-relz/ related topics.
Why create an independent thread when the chances are you'll receive well intentioned but possibly both misleading and confusing information?
If you want the accurate answers on any mod post in it's official thread where both modders and knowledgeable users will answer normally in no more than one post.

Lol...sorry Shikishima like the one above yours....ha ha Jus messin with ya...Good valid point tho...
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Damned_Queen
 
Posts: 3425
Joined: Fri Apr 20, 2007 5:18 pm

Post » Sun Aug 08, 2010 5:32 pm

Lol...sorry Shikishima like the one above yours....ha ha Jus messin with ya...Good valid point tho...

Yeah, I know.
I'm supposed to be on vacation in Vvardenfell right now too. :laugh:
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Roy Harris
 
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Joined: Tue Sep 11, 2007 8:58 pm


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