Actor Function FindClosestActor(float afX, float afY, float afZ, float afRadius) native global
Accroding to Creation kit official page
- afX: center of the search, X component
- afY: center of the search, Y component
- afZ: center of the search, Z component
I don't understand the meaning of afX, afY, afZ, is that means the coordinate in the render window?
Is it possible to set the center of the search to player?
Thank you for your help