Topic pretty much says it all, I'm having trouble picking 1 crafting skill for a master difficulty run with my assassin. I'll be going dual wield daggers, also I'm using the PISE mod which makes the game quite a bit more difficult (any type of dragon can spawn at any level, more mobs are encountered in the wild and they tend to be higher level than normal).
I don't plan on abusing whatever skill it is I pick or blatantly powerleveling it/using alchemy potions to enhance it. I was leaning enchanting, but I simply can't make up my mind and I honestly don't want to/refuse to use more than 1 crafting skill.