i dont know why im asking, i am a fallout veteran. and have played this game countless times (and yes i have made a 'perfect' character save)
now i know what are good perks and what are bad perks, but god perks at level 3 are awful!
ofcourse i picked lady killer at level 2, so that leaves me with...
.Daddy's boy (+5 science and medicine)
.Gun nut (+5 sm. guns and repair)
.Intense training (+1 special attribute)
.Little leaguer (+5 energy weapons and explosives)
.Swift learner (+10% xp gain)
.Thief (+5 lockipick and sneak)
Now, and i hate myself for this, but i was thinking swift learner, because lets face it, with our without a raise in any skills, i WILL max them all out, so they are completely pointless, and with or without intense training, i WILL max out my SPECIAL thanks to almost perfect+bobbleheads. So the only thing i can think of which would be of any use is swift learner even though looking back at level 30 this perk will make me vomit.
My special stats are: S=6, P=6, E=6, C=1, I=10, A=6, L=6 so i meet all the requirements for the super perks which i made sure of, so raising special really will not benefit me even slightly.
So, do you agree or do you think i should go for another one? let me know please....