But to the point. I would like to change some explosions. I have no clue how to. I assume its in nifskope. Like when its detonated (the explosion is created), how would I edit it so that it blows up like normal, but the smoke from it hangs around for a much longer time, instead of dissapearing after like 3 seconds like they all do. I would like my explosion, I am starting with DemoBusixplosion, to blow up, but seem all dusty and smokey for like 10-15 seconds afterwords. Since its being used for a large chunk of wall blowing it doesnt look good that after 3 seconds, you cant even tell anything blew up there. Thanks to anyone who can help me out with this, I havent a clue where to start.
Gunmaster95