I need long time Beth. RPG players to answer Q's

Post » Mon May 07, 2012 5:51 pm

Hey Gamers! Just a few questions I need answered.

1) Has Bethesda EVER manufactured an RPG that was completly " bug, glitch, or free of defects" from the time it/they were put on shelves for consumer purchase?

2) Once RPG games were released for consumer purchase, and from the time fans/ consumers informed Bethesda of " bugs, glitches, or other defects"; did/ has Bethesda make ALL the repairs to any of it's games/ software?


I ask these questions as I am, like most of us, an RPG addict. So no matter how bad the games are, I will buy the them. I am, however, tired of helping to make others rich, while I, in my own gaming way, suffer.
I want all these games, from Morrowind to the present, FULLY FUNCTIONING and REPAIRED. If anyone has a " defective" RPG from Bethesda, or any gaming manufacturer for that matter..... hold on to it, as the day will come when the dreaded word "Recall" will be on the lips of executives worldwide!! Well, at least in America anyway.
Please answer the above questions truthfully, and I hope you are are amused, from a legal point of view. Ha, Ha,!! Whew..... time to take my meds.
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Juliet
 
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Post » Mon May 07, 2012 7:19 pm

Hey Gamers! Just a few questions I need answered.

1) Has Bethesda EVER manufactured an RPG that was completly " bug, glitch, or free of defects" from the time it/they were put on shelves for consumer purchase?

2) Once RPG games were released for consumer purchase, and from the time fans/ consumers informed Bethesda of " bugs, glitches, or other defects"; did/ has Bethesda make ALL the repairs to any of it's games/ software?


I ask these questions as I am, like most of us, an RPG addict. So no matter how bad the games are, I will buy the them. I am, however, tired of helping to make others rich, while I, in my own gaming way, suffer.
I want all these games, from Morrowind to the present, FULLY FUNCTIONING and REPAIRED. If anyone has a " defective" RPG from Bethesda, or any gaming manufacturer for that matter..... hold on to it, as the day will come when the dreaded word "Recall" will be on the lips of executives worldwide!! Well, at least in America anyway.
Please answer the above questions truthfully, and I hope you are are amused, from a legal point of view. Ha, Ha,!! Whew..... time to take my meds.
#1. No. In fact, every other game was left in a worse condition than Skyrim was at launch, and is now.

#2. No. They outright gave up on Daggerfall after releasing One patch that made it possible to actually beat the Main Quest if the game liked you (At first, there were so many bugs that even if the game loved you, it would glitch out and completely break during one of the Main Quests) Morrowind recieved three patches in total - One to make the game somewhat playable, one to make the game playable after Tribunal broke everything, and one to make everything playable after Bloodmoon broke everything again.

As the main-quests were technically completable, they are considered "Not Defective".
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Kelly Upshall
 
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Post » Mon May 07, 2012 10:41 pm

1. No never lol.

2. ALL? no, Functioning? yes

If you want Morrowind? there is a bit called the Unoffical patch that does wonders, if your getting for PC, Like wise for Oblivion.


Skyrim functions faaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar better than either of the two at launch and is arguably the most stable vanilla state game from Bethesda to date.
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remi lasisi
 
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Post » Mon May 07, 2012 11:57 am

Bugs and glitches are just Bethesda's quirks that we've learned to live with.

Anyone remember the Pirates of the Caribbean game? I played it through to the very end and the last mission bugged out. So I started all over again and played it through to the same point, and it bugged out again. 3 times I played through that game and never actually finished it. Still loved the hell out of it, though.
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Alyesha Neufeld
 
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Post » Mon May 07, 2012 12:37 pm

Bethesda is my favorite game studio and the Elder Scrolls is my favorite game franchise. But I have to say Bethesda's customer service is perhaps the worst customer service I have seen in my life, from any company. They don't fix their games properly and they don't communicate properly with their customers.

What is aggravating about this is that Bethesda knew about these bugs, but they apparently did not care enough to fix them. Morrowind's Unarmored skill still does not work. Oblivion's bow reach bug caused some player's games to freeze or spontaneously reboot their computers. (This one gets worse: they not only knew about the bow reach bug, they went ahead and introduced more instances of it with Shivering Isles. This is simply inexcusable.)

The situation appears to be improving with Skyrim. We already have as many patches for Skyrim in two months as we got during the entire lifespan of some of the other games. Perhaps Bethesda have finally learned how to take care of their customers. I guess only time will tell.
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Cayal
 
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Post » Tue May 08, 2012 1:08 am

The only product I would call defective is the PS3 version of Skyrim.

Serves them right for playing a Bethesda game on a cons-I I mean it's a terrible, terrible shame, absolutely atrocious negligence on Bethesda's part. Indeed. Yes.
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Claire
 
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Post » Tue May 08, 2012 12:14 am

1) Has any game company in the world EVER manufactured any video game that was completly " bug, glitch, or free of defects" from the time it/they were put on shelves for consumer purchase?
No.

Simply put, every game has at least one glitch or bug or whatever. No video game is perfect. You can even find bugs in games as simple as Tetris. Now imagine making Tetris a million times bigger and more complicated. It's a massive open-world game with dynamic NPCs and creatures. It's a giant machine all working at once, and there's bound to be parts that need maintenance. Throw in the fact that everyone is working with different parts (different PC with different specs, XBOX360, PS3) and the possibility for unforeseeable problems becomes unavoidable.

You're never going to get a product like this that has zero bugs/glitches/defects. You can only hope that they are few and unobtrusive. Such has been the case of Skyrim for me.
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Jesus Sanchez
 
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Post » Mon May 07, 2012 4:37 pm

1) Has Bethesda EVER manufactured an RPG that was completly " bug, glitch, or free of defects" from the time it/they were put on shelves for consumer purchase?

Ironically, yes.. the very first Elder Scrolls: Arena was basically bug-free on release. Then Daggerfall was nearly unplayably buggy. Morrowind, Oblivion were significantly better, Skyrim somewhat worse again (from what I hear) but not as bad as Daggerfall (except for the PS3 version).



2) Once RPG games were released for consumer purchase, and from the time fans/ consumers informed Bethesda of " bugs, glitches, or other defects"; did/ has Bethesda make ALL the repairs to any of it's games/ software?

No, never. Look at the list of bugs the Unofficial Oblivion Patch fixes to understand just how many problems Bethesda is willing to keep in their games.

http://baldurdash.org/TESOblivion/UOPFixList.html




I ask these questions as I am, like most of us, an RPG addict. So no matter how bad the games are, I will buy the them. I am, however, tired of helping to make others rich, while I, in my own gaming way, suffer.
I want all these games, from Morrowind to the present, FULLY FUNCTIONING and REPAIRED. If anyone has a " defective" RPG from Bethesda, or any gaming manufacturer for that matter..... hold on to it, as the day will come when the dreaded word "Recall" will be on the lips of executives worldwide!! Well, at least in America anyway.
Please answer the above questions truthfully, and I hope you are are amused, from a legal point of view. Ha, Ha,!! Whew..... time to take my meds.

My advise to you and anyone who is sick of this is to simply wait until the bugs are fixed, and then buy the games. If enough of us do that, Bethesda will be incentivized to wait until they are stable before releasing.
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Kayla Bee
 
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Post » Mon May 07, 2012 1:11 pm

No.

Simply put, every game has at least one glitch or bug or whatever. No video game is perfect. You can even find bugs in games as simple as Tetris. Now imagine making Tetris a million times bigger and more complicated. It's a massive open-world game with dynamic NPCs and creatures. It's a giant machine all working at once, and there's bound to be parts that need maintenance. Throw in the fact that everyone is working with different parts (different PC with different specs, XBOX360, PS3) and the possibility for unforeseeable problems becomes unavoidable.

You're never going to get a product like this that has zero bugs/glitches/defects. You can only hope that they are few and unobtrusive. Such has been the case of Skyrim for me.
Atta boy! Well put. Probably Signature worthy
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Trevi
 
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Post » Mon May 07, 2012 3:50 pm

The games were not perfectly patched but they were very well playable.

Sure, there were bugs but since the scope of the games dwarves those of others that is only normal.
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Raymond J. Ramirez
 
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Post » Mon May 07, 2012 11:58 am

The more complexity and the more "interaction" you have between the various factions, quests, and game systems, the more chances for "bugs". When you've thrown in all of the possibilities that complex game mechanics like "Alchemy", "Enchanting" can introduce or exaggerate, it's a recipe for disaster.

I'm amazed that most of their games work at all. The later games have tried to put caps or limitations on many of the systems, or simply removed the offending ones completely. It makes for a poorer and shallower game, but there are less chances for bugs. Skyrim shows that it's still very possible to have major bugs, DESPITE removing 1/3 of the content and making half of what's left stupidly simple.

The number of "bugs", placement errors, dialog errors and typos, graphical glitches, and other flaws that the "Unofficial" patches correct is well into the "thousands" category for each game. At least Bethesda is kind (or shrewd) enough to offer a set of construction tools for the modding community to fix most of the serious ones.
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Euan
 
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