We need More Guns, More Fun!

Post » Sun Jan 17, 2016 3:36 am

While I wasn't disappointed in the amount of guns the vanilla game has, I have to say I think a game with such a long play-life and high replayability needs to have a constantly growing arsenal! Right now, I have around 500 hours in Fallout 4, and it feels like there are only a few of each type of gun (i.e. shotgun, automatic gun, laser gun, etc.). I would love to see Bethesda, in future updates, include not only more guns, but more variety. Blunderbusses, scythes, the Chinese and classic assault rifles, the old 10mm SMG, the 12.7mm guns from Fallout: NV, Tesla cannons, fireworks, C4/Dynamite, bow-and-arrow or crossbows. Variety is the spice of life, and wouldn't it be fun to find an old blunderbuss or laser flintlock aboard a pirate museum, or fireworks stashed for some grand, forgotten event that never was? Or how about experimental machine guns or automatic laser guns fromm before the war or from research from the Enclave. Whatever comes next, I hope Bethesda knows we need more weapons to truly feel like there is more than enough loot to fill such a ripe and rich world. It annoys me at times to come across a tenth assault rifle in a steamer trunk, knowing there is little to offer me now.
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Angela Woods
 
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Post » Sat Jan 16, 2016 5:51 pm

did you do he mod where you can put any weapon mod on a gun?

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Damien Mulvenna
 
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Post » Sun Jan 17, 2016 3:55 am

New locations>More pointless weapons




The only thing adding another pointless Gun Runners thing will accomplish is people trying out the new weapons for about 5 minutes and then going back to their weapon of choice. That's what many of us did with the Gun Runners BS and it would be no different this time. New locations are what matters the most in Bethesda game and what most of us want and look forward to with dlc.

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Rich O'Brien
 
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Post » Sat Jan 16, 2016 9:32 pm

I would love to see more weapons. It's a bit frustrating using the same weapons I've had since I was at level 20 on each playthrough.


The more variety the better!
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Devin Sluis
 
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Post » Sun Jan 17, 2016 2:09 am

I don't know, I feel the variety is pretty good in Fallout 4. Sure more guns might be nice but there is such thing as too much.
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Robert Bindley
 
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Post » Sat Jan 16, 2016 7:55 pm

Colt 1911 would be nice :)

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m Gardner
 
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Post » Sat Jan 16, 2016 10:39 pm

More weapon variety > more pointless locations that all look alike with even more mediocre NPCs and dialogue.

Plenty of the latter already in the game. Almost 400 hours in and still have yet to see and do everything, even if repetitive.

Lack of weapon variety, no ammo types or reloading, and uninteresting explosives wore thin at about 50-100 hours.

I would dearly love more pointless weapons like:

GRA Antimateriel rifle
GRA Hunting Revolver
Medicine Stick
25mm APW
GRA 12.7mm SMG
Li'l Devil
5.56mm Pistol
MFC Clusters
MFC Grenade
Plasma Defender
Sleepytyme
More plentiful and craftable Nuka Nades
Match Ammo
.50 MG Explosive rounds

Yeah, give me more of the pointless anyday.
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Alexander Lee
 
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Post » Sat Jan 16, 2016 6:55 pm

Hello, welcome to the minority! Most people want things like Point Lookout/Old World Blues, not that Gun Runners BS. You'll get a few more weapons that you'll only use for about 5-10 minutes and everyone else will get actual content.



It's a win win.



EDIT: I also call BS on you putting almost 400 hours and not discovering every location unless you left the game paused over a couple nights.

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Rhiannon Jones
 
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Post » Sat Jan 16, 2016 2:56 pm


So being a minority is a bad thing?

We're all so pleased that you can speak for us all and tell everyone what they want and what they're going to get.
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TRIsha FEnnesse
 
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Post » Sat Jan 16, 2016 6:55 pm


Yeah, the lack of a lightweight should fired assault rifle is a bit of a sore point. I think that's at least one thing they might address.
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BaNK.RoLL
 
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Post » Sat Jan 16, 2016 9:23 pm


Definitely. Maybe also a battle rifle modeled on a M14 or M1.
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Laura Tempel
 
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Post » Sat Jan 16, 2016 4:34 pm

No reason why they can't do both honestly. Although i'd rather them add more gun types to the leveled lists instead of a shop with a bunch of uniques.



I'd love to see more variety for the gun types. As it stands there isn't a whole lot of choice when it comes to guns.

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BEl J
 
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Post » Sun Jan 17, 2016 3:59 am

Going off of the fact that there are far more requests for more factions, locations, ect dlc than there are for more pointless weapons dlc, yes you are in the minority. I never said that was a bad thing, I'm just telling you the way it is.



Having dlc focused on adding only weapons alienates one group of people. Having a dlc that has actual content like Point Lookout, The Pitt, Dead Money, ect. adds new locations, quests and new weapons which satisfies everyone.

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Charlotte Lloyd-Jones
 
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Post » Sun Jan 17, 2016 2:04 am

Maybe they could just add weapons and armor from Wolfenstein, just re texture it a bit and done.

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matt white
 
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Post » Sat Jan 16, 2016 10:20 pm


That is a much better way of saying it than mere dismissiveness. I have no problem whatsoever with you getting what you want.

EDIT: oh and yes...right at 400 hours and I have yet to make it to the northeast of the map, or explore the bulk of the southern areas. I spend a lot of time going over areas in detail and doing settlement building.
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Alisha Clarke
 
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Post » Sat Jan 16, 2016 4:47 pm

Huh, fair enough I suppose. I just have a hard time wrapping my head around that since I take my time and I've already discovered most of the locations with under 400 hours of play.



But good on you I guess. Going at a snail's pace is far better than rushing to find everything in 100 hours imho.

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Melly Angelic
 
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Post » Sat Jan 16, 2016 3:05 pm


Yeah, I've waited along time for this game, especially after replaying FO3 and NV God knows how many times; so I guess I'm trying to savor it, for lack of a better term.


Still want more guns...but good guns that we won't just discard after a few minutes....though. B)

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Alexander Horton
 
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Post » Sat Jan 16, 2016 7:22 pm

See, I don't mind new weapons being added. What I am firmly against is the Gun Runners method of adding new weapons where most of them where either useless or just novelty/gimmicky weapons with a few gems sprinkled in here and there.



Adding things like the Chinese Assault Rifle and the Tesla Canon in a new location dlc would be cool. We'd be getting a change in scenery and a new toy to destroy things with :tops:

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Honey Suckle
 
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Post » Sun Jan 17, 2016 3:23 am

I sell most Legendary and Unique weapons. Have no use for them. Baby, my Assault Rifle uses up well over half the ammo I use and is golden. I have a lot of guns but that one does most of the work.



It's just that 4 in the head is easy, the piece is setup to my requirements and has taken over as my kill machine. It's good from right in front of you to sniper distances, so clearing an area is just an exercise in how fast I can switch targets.

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Roisan Sweeney
 
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Post » Sun Jan 17, 2016 1:58 am

I want a cricket bat.

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Big Homie
 
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Post » Sat Jan 16, 2016 1:53 pm

I want a bo staff

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Aman Bhattal
 
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Post » Sat Jan 16, 2016 10:09 pm

The modders will probably provide more guns than you can load.



Other than that, more guns is the least of my concerns. There are other things in need of being fixed.

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Josh Trembly
 
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Post » Sat Jan 16, 2016 11:37 pm

I want a pump action shotgun
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Calum Campbell
 
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Post » Sat Jan 16, 2016 7:40 pm


The one thing I really miss is a grenade rifle, (nothing quite like lobbing explosive projectiles well beyond throwing distance...you know... to getting things moving :goodjob:), and a lightweight assault rifle. A stand alone .50 AMR comparable to the Gauss would be nice...oh, and a 1911. None of these are out of line with the franchise, unless for some reason they happen to be banned in the northeast wasteland! :cry:

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Kira! :)))
 
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Post » Sun Jan 17, 2016 3:04 am


Speak for yourself....I used the DLC weapons extensively in both FO3 and NV, it became a tradition for Boone and my Courier to take down Caesar and his henchmen with a BAR. You sorta have a point with GRA, though....most of the weapons in that didn't really speak to me because you could just buy them.



Police Pistol was best revolver....even if they didn't apply the Cowboy perk to it like they should have.

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Jonathan Windmon
 
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