I've used every weapon before,
i've reset my abilities 3-4 times,
i've done every mission on security and resistance (including what if's)
i've got every weapon attachment,
and its only saturday morning.
To me, this game feels like its only half finished and needs more of everything, except storylines (10 each is enough.)
I mean, level 20 is about 500k exp which is 1/5 of a prestige on MW2, but since you get 2x less points its about 1/3
i personally think we need more of these:
Abilities
Shotguns
Rocket Launchers
Levels
Maps
Ranks
MAYBE clothes
MAYBE another body type (small or tall, small meaning they slide further, faster and cant jump as high and maybe tall meaning they can run faster, climb higher than every other class. idk just a suggestion)
and things we dont have but would be nice to use:
Rader sensor (a universal ability that lets the player give out one of these to another player that lets them see everybody on the radar for a short period of time)
combat swords(replaces secondary or primary, 1 shot kill but need to be right next to them and takes a second to use, also has a cooldown)
Holographic (lets an operative make a clone of themself standing in one spot depending if they were crouching or walking at the time)
Cloak (lets an operative buff another player with 50% transparency for a short period of time)
Strength (lets a medic buff another player to go up a body type in list without effecting their speed or climbing height
Agile (a high rank universal ability that lets the player climb faster)
Robotic Dog (lets a high rank engineer place down a Robotic Dog that moves at the same speed as a medium body type and does %33 damage)
Healing Station (lets a high rank medic place down a Healing station that heals all people within a small radius by 50% per 3 seconds if not in combat. Healing station is in use for 30 seconds and has small health, if it gets shot by a rocket or a couple of bullets it will be destroyed)
profession kit (a high rank medic ability that buffs a player to be able to use a HE charge, cannot use on self)
Unstoppable (a high rank soilder ability that lets every class able to take less falling damage)
cats eyes (a high rank operative ability that makes a flash bang effect last only for 2 seconds, vision will be SLIGHTLY blurred afterwards for 30 seconds every time the player gets flash'd)
Reinforced iron (a high rank engineer ability that lets an engineer buff their own turrets to take more damage and deal more damage)
leave a comment if you approve or not, but don't complain if you don't like these ideas.