need some help (again)

Post » Tue Apr 24, 2012 1:01 am

gamemode: AllOrNothing

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Luis Reyma
 
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Post » Mon Apr 23, 2012 7:17 pm

What is this? I'll help you.
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Matthew Warren
 
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Post » Mon Apr 23, 2012 6:53 pm

Basically I am trying to reactivate the gamemodes which were somewhere in the gamecode/files during the beta (AllOrNothing, BombTheBase, PowerStruggleLite)

I am able to run a server with these modes and to connect but I cant spawn yet...
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Alexandra Louise Taylor
 
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Post » Mon Apr 23, 2012 9:47 pm

Gamemodes are set in the cw2_mapname XML:



Each of these gametypes are a different layer in the map file and on each layer are the spawn points for the respective gamemodes... So unless you can open the map and add a new layer to it with the spawnpoints for the new gametype, you're not gonna spawn.

ie. Depending on the gamemode set on the server, the XML will point to to which layer to activate the spawns on..
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J.P loves
 
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Post » Tue Apr 24, 2012 12:21 am

thought about that, so I used the level files of the beta...but it seems that they dont have a layer for these modes too.

Can I just set the TIA layer for AllOrNothing? And how can I do that?
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Steve Fallon
 
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Post » Tue Apr 24, 2012 3:20 am

The .cry files were not provided for the multiplayer maps so they can't be opened in the editor. If you could open the file you could just duplicate the TIA layer and rename it AllOrNothing, what is AllOrNothing anyway? Surely these modes would need other assets placed on the maps in the respective layer much like Assault has terminals in the Assault layer and CTR has Replay points in the CTF layer...
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Veronica Martinez
 
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