Need some help cleaning a mod with TES4Edit, please.

Post » Wed Dec 07, 2011 10:33 pm

Hello!

First of all; I am not sure if this posting is well made here. If not, sorry in advance for my mistake.

I want to clean the mod Weapon Expansion Pack for Oblivion Nthusiasts.esp with TES4Edit since after running BOSS I get this message concerning that mod: "Contains dirty edits: 1 ITM, 0 UDR records. Needs TES4Edit cleaning". The problem is that I am not sure which plugins I have to select in TES4Edit.

Here you are a pic of my current list of plugins in TES4Edit (I've tried to post the picture directly, but it was always shown as a normal link in the preview. That's the reason why I am posting the URL of the picture). Please, could you tell me which plugins I have to select from the list that appears in the picture, please?

http://www.imagebam.com/image/fdd07f162117214


I'd check only both the mod itself and oblivion.esm, but I think it would also be a good idea to check DLCshiveringisles.esp since in the readme of the mod it is explained that it adds dozens of new weapons to both Oblivion and Shivering Isles. What should I do?

Thanks in advance!
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Charles Mckinna
 
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Post » Wed Dec 07, 2011 10:36 pm

Oops, double post.
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Tiffany Holmes
 
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Post » Thu Dec 08, 2011 4:15 am

Select all plugins. That is more or less the aim of TESEdit, to show you the conflicts. And by selecting a plugin ater it is loaded you can right-click it's name and check for errors.
To clean a plugin it doesn't mater if you load only one or all your list. Only the changes you make are saved, and TESedit makes lots of backups if you do somehing wrong.
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Lalla Vu
 
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Post » Thu Dec 08, 2011 2:03 am

Well, for me it looked like the whole content of Shivering Isles had been added to the oblivion.esm and the SE.
esps remainrd empty. In this case it won't matter to include SE or not. - I myself look through my own esp, made
everytime an own base in case i made changes to an object and so i see on first sight, where something got in,
which isn't needed and unclean in my own esp. No red, nearly all black and a few things are green, but this has
to be and is no problem. Other green things maybe duplicaated things, but i know my own esp good enough to
clean those out of it.
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Nicole Elocin
 
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Post » Thu Dec 08, 2011 4:45 am

Just leave it alone. A single Identical to Master instance will cause no problems at all. By definition that entry doesn't do anything, the only potential problem is that it will revert a change made by another mod, which is extremely unlikely.
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Jonathan Windmon
 
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Post » Thu Dec 08, 2011 7:54 am

Thank you all for your comments!

Well, for me it looked like the whole content of Shivering Isles had been added to the oblivion.esm and the SE.
esps remainrd empty. In this case it won't matter to include SE or not.

Wow, man, I didn't notice that, but it's absolutely true! I've just opened Wrye Bash and I''ve seen that DLCShiveringIsles.esp is a 0 Kb file. So, as you've said, it shouldn't matter at all whether it is checked or not when doing a dirty edits cleaning. It's good to know that.

Regards.
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Roddy
 
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