Need Some Info on the Ald-Vendras Mod

Post » Tue May 08, 2012 1:40 pm

I've been looking around anywhere I can think of, but I haven't found a definite answer to this. Could someone please tell me what the most recent version of Ald-Vendras is? I can't tell if it's v3.1, or another updated by someone other than Centurion (I've seen that mentioned a couple times), or just a higher version by Centurion. Also, if possible, what is already integrated into the latest version, if it's not clearly stated in the Readme? (I've seen claims of his Castle Kanthrock mod being integrated and included in Ald-Vendris, and also seen it as a separate mod.)

Thanks in advance for any information you're able to provide.
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Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Tue May 08, 2012 11:01 am

Most recent version I know is 3.1 update. Some related http://www.yacoby.net/es/forum/12/2188041137303780.html
Spoiler
Ald-Vendras v3.1 (updated esp-files only!)
******************************************

content of "Ald-Vendras_V31.rar":
*********************************
-3 updated esp-files (Ald-Vendras_V31.esp, Ald-Vendras_V31Lokken.esp, Ald-Vendras_V31-LoKKen-SC.esp)
-Proof-readed readme-file (Ald-Vendras_V3_readme.txt) by Baphomet
-Ald-Vendras_V31_update_readme.txt (the file you are reading)

Installation:
*************
You must have downloaded and installed "Ald-Vendras V3" to run Ald-Vendras V3.1!
Copy the files into your Morrowind\Data Files\ directory.
you may delete the esp-files out of Ald-Vendras V3, they will be replaced by the esp-files out of this download ("Ald-Vendras_V31.esp" replaces "Ald-Vendras_V3.esp" for example).
When you run Morrowind, click on Data Files, then check off your chosen Ald Vendras_V31.esp file (have a look into "Ald-Vendras_V3_readme.txt" which esp-file
will be your one) and run the game (use only ONE .esp file, never use 2 or all 3).

Changes compared to V3:
***********************
bugfix:
-------
-unfiltered dialogue "bat" deleted
-corrected a spelling error in one dialogue
-removed missplaced waterfalls in "Avalon Cave" and "Kanthrock Cave"

Improvments/changes (all done by ps33! May thank goes to him for this work!):
-----------------------------------------------------------------------------
-added ingredient sorter (ingredients crystal that automatically puts all your
ingredients in an urn/chest) in "Builder′s Estate" and "Manko′s Tower"
by using Aragon′s scripts out of "Ashlander Tent" (of course with changed IDs to avoid conflicts)
-added path grids to "Castle Avalon", "Manko′s Tower", "Builder′s Estate", and "Thorstens House"
-splitted cell "Bran Castle Residence" into "Bran-Castle Residence" and "Bran-Castle Master Quarter" to improve framerate + added path grids to these cells
User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Tue May 08, 2012 11:21 am

Most recent version I know is 3.1 update. Some related http://www.yacoby.net/es/forum/12/2188041137303780.html
Spoiler
Ald-Vendras v3.1 (updated esp-files only!)
******************************************

content of "Ald-Vendras_V31.rar":
*********************************
-3 updated esp-files (Ald-Vendras_V31.esp, Ald-Vendras_V31Lokken.esp, Ald-Vendras_V31-LoKKen-SC.esp)
-Proof-readed readme-file (Ald-Vendras_V3_readme.txt) by Baphomet
-Ald-Vendras_V31_update_readme.txt (the file you are reading)

Installation:
*************
You must have downloaded and installed "Ald-Vendras V3" to run Ald-Vendras V3.1!
Copy the files into your Morrowind\Data Files\ directory.
you may delete the esp-files out of Ald-Vendras V3, they will be replaced by the esp-files out of this download ("Ald-Vendras_V31.esp" replaces "Ald-Vendras_V3.esp" for example).
When you run Morrowind, click on Data Files, then check off your chosen Ald Vendras_V31.esp file (have a look into "Ald-Vendras_V3_readme.txt" which esp-file
will be your one) and run the game (use only ONE .esp file, never use 2 or all 3).

Changes compared to V3:
***********************
bugfix:
-------
-unfiltered dialogue "bat" deleted
-corrected a spelling error in one dialogue
-removed missplaced waterfalls in "Avalon Cave" and "Kanthrock Cave"

Improvments/changes (all done by ps33! May thank goes to him for this work!):
-----------------------------------------------------------------------------
-added ingredient sorter (ingredients crystal that automatically puts all your
ingredients in an urn/chest) in "Builder′s Estate" and "Manko′s Tower"
by using Aragon′s scripts out of "Ashlander Tent" (of course with changed IDs to avoid conflicts)
-added path grids to "Castle Avalon", "Manko′s Tower", "Builder′s Estate", and "Thorstens House"
-splitted cell "Bran Castle Residence" into "Bran-Castle Residence" and "Bran-Castle Master Quarter" to improve framerate + added path grids to these cells

Aha! That's just what I was looking for, and more with that link. Thanks!
User avatar
darnell waddington
 
Posts: 3448
Joined: Wed Oct 17, 2007 10:43 pm

Post » Tue May 08, 2012 3:50 pm

Just a question. Are you planning on revamping this mod and releasing it? I've been threatening to do it for a while now and have done some work on it but I haven't finished. If that's the case, maybe we can collaborate somehow.
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HARDHEAD
 
Posts: 3499
Joined: Sun Aug 19, 2007 5:49 am


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