Nerevarine

Post » Thu Aug 19, 2010 12:22 am

What was the point in the Nerevarine going to Akavir what did he hope to accomplish and I thought no one knows where it is on tamriel?
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OJY
 
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Post » Wed Aug 18, 2010 5:31 pm

Don't know. That's literally the best answer you can get that has a source. It hasn't been revealed.
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Luna Lovegood
 
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Post » Wed Aug 18, 2010 10:21 pm

Reason: So the Dev does not leave any possibility meeting the Nerevarine in the future installments. Sound much better then just saying the PC died
Spoiler
which was the case in Daggerfall
.
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james kite
 
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Post » Wed Aug 18, 2010 5:30 pm

In the lore forum, I think spoiler blocks are unnecessarily obstructive. How do we know the Daggerfall PC died?
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jeremey wisor
 
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Post » Wed Aug 18, 2010 11:19 pm

In the lore forum, I think spoiler blocks are unnecessarily obstructive. How do we know the Daggerfall PC died?

http://www.uesp.net/wiki/Lore%3a%44ragon_Break. In other words, ALL ending of Daggerfall happens at the same time. This include the Hero being kill off.
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sara OMAR
 
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Post » Wed Aug 18, 2010 6:25 pm

Apease the lazy: in which ending does the PC die?
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Charlotte X
 
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Post » Wed Aug 18, 2010 11:07 pm

Apease the lazy: in which ending does the PC die?

PC activating Numidium him/herself.
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natalie mccormick
 
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Post » Wed Aug 18, 2010 4:04 pm

The one where you didn't give one faction the totem within thirty days. What I heard about the Nerevarine was that he got locked up in the Imperial Dungeon, not sure why though. :ninja:
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Alex Blacke
 
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Post » Wed Aug 18, 2010 5:35 pm

I like to think that then nerevarine just got tired of being used as a tool for powerful/deranged people and higher beings and their plots. He/she just wanted to get control of his/her life back. That would be a good reason for the nerevarine to set out for Akavir.

Wether the nerevarine is still alive, I still cant the decide beetween him/her dying in some sort of adventure there, or just not even surviving the voyage.

On a different note: I also like to imagine the nerevarine overlooking the last stage of the trial of Vivec and just walking away as Vivec stuffs Muatra down Azura?s throat.
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Hussnein Amin
 
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Post » Wed Aug 18, 2010 10:58 pm

Reason: So the Dev does not leave any possibility meeting the Nerevarine in the future installments. Sound much better then just saying the PC died
Spoiler
which was the case in Daggerfall
.


If all of Daggerfall's endings are true due to the warp in the west, though, doesn't that make it so that the versions where the player character didn't die are also true? When one possible outcome of something involves a person dying, and then all possible outcomes happen (even those which by nature contradict each other.) what happens then? Or did Bethesda avoid such potentially headache inducing lines of thought by just saying that if the character dies in one version of the ending it equals dying in all?

In any case, as you said, it's so the Nerevarine can be taken out of the equation so Bethesda doesn't have to address the possibility of meeting the Nerevarine (or maybe a setup for a game set in Akavir, but most likely the former.) as to a lore reason for the Nerevarine's actions, that's probably up to the player to decide, after all, the Nerevarine is whoever the player decides the Nerevarine is, so naturally, what would motivate the Nerevarine's actions, and what Nerevarine does after reaching Akavir or what happens to him are all up to the player to decide.
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Jennifer Munroe
 
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Post » Wed Aug 18, 2010 7:12 pm

Inconvenient people being sent on missions that they have no hope from return from. Popular for despots and agents of despotic regimes.
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Yvonne Gruening
 
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Post » Wed Aug 18, 2010 6:16 pm

The Nerevarine clearly has no sense of priority.

He left at a time when Morrowind was in political turmoil, when they needed the Nerevarine (and Hortator) to keep things politically stable. So he abandoned them - and soon after the Nords attacked, and then the Oblivion gates started opening all over Morrowind.

Two words: Epic fail.
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Stephy Beck
 
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Post » Wed Aug 18, 2010 11:49 pm

The Nerevarine clearly has no sense of priority.

He left at a time when Morrowind was in political turmoil, when they needed the Nerevarine (and Hortator) to keep things politically stable. So he abandoned them - and soon after the Nords attacked, and then the Oblivion gates started opening all over Morrowind.

Two words: Epic fail.


We don't have enough information to judge him. Maybe there is an even bigger threat we don't know about.

Or maybe we'll never know about it because he selfishly sacrificed himself to save the world, but no-one survived to tell his tale.
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Annick Charron
 
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Post » Wed Aug 18, 2010 2:30 pm

Bethesda likes to make characters of previous games get killed/vanish mysteriously to avoid potential retconning. :hehe:
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Monique Cameron
 
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Post » Thu Aug 19, 2010 3:16 am

We don't have enough information to judge him. Maybe there is an even bigger threat we don't know about.


Perhaps so, or maybe the Nerevarine wouldn't have been able to do something about Morrowind's current situation, and left to pursue other matters.

Or maybe the Nerevarine just hates Dunmer and decided they weren't worth the trouble to protect anymore, that's probably what mine did.
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Julie Ann
 
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Post » Thu Aug 19, 2010 12:08 am

ive always seen the Akavir route as a direct mimic of the Sermons, in which Vivec takes Nerevar around the world.
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Louise Lowe
 
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Post » Thu Aug 19, 2010 1:23 am

ive always seen the Akavir route as a direct mimic of the Sermons, in which Vivec takes Nerevar around the world.


Nice! I remember you saying something about that a long time ago!

The part of the sermons where Vivec takes the Hortator on a trip all around, isnt it? Could you please elaborate?
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Eilidh Brian
 
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Post » Thu Aug 19, 2010 2:20 am

If all of Daggerfall's endings are true due to the warp in the west, though, doesn't that make it so that the versions where the player character didn't die are also true? When one possible outcome of something involves a person dying, and then all possible outcomes happen (even those which by nature contradict each other.) what happens then? Or did Bethesda avoid such potentially headache inducing lines of thought by just saying that if the character dies in one version of the ending it equals dying in all?

I would say, along the line, that it is easier to kill him/her off rather then explain all the possibility that would occur for the PC if he/she is alive (like that he/she get award or made a statue/champion of the PC for giving the the power of Numidium to the kingdoms or helping the Blades/Underking/King of Worm). I would think at the time of creating the ending of Daggerfall that they would not thinking that they have to recon it later on and get the "right" ending to follow along the later installment.
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Nienna garcia
 
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Post » Wed Aug 18, 2010 1:59 pm

If all of Daggerfall's endings are true due to the warp in the west, though, doesn't that make it so that the versions where the player character didn't die are also true? When one possible outcome of something involves a person dying, and then all possible outcomes happen (even those which by nature contradict each other.) what happens then? Or did Bethesda avoid such potentially headache inducing lines of thought by just saying that if the character dies in one version of the ending it equals dying in all?

In any case, as you said, it's so the Nerevarine can be taken out of the equation so Bethesda doesn't have to address the of meeting the Nerevarine (or maybe a setup for a game set in Akavir, but most likely the former.) as to a lore reason for the Nerevarine's actions, that's probably up to the player to decide, after all, the Nerevarine is whoever the player decides the Nerevarine is, so naturally, what would motivate the Nerevarine's actions, and what Nerevarine does after reaching Akavir or what happens to him are all up to the player to decide.


The warp in the west had every changet that happened happened, and the constants were overpowered byt the change. one such change would be death in reference to life.
possibility

The Nerevarine clearly has no sense of priority.

He left at a time when Morrowind was in political turmoil, when they needed the Nerevarine (and Hortator) to keep things politically stable. So he abandoned them - and soon after the Nords attacked, and then the Oblivion gates started opening all over Morrowind.

Two words: Epic fail.


Yes, he left at the worst possible time, but he didn't know it. he left before the oblivion crisis, and the Redorans and Indorils (the 2nd and 3rd most powerful houses) should be able to fight off king Horogther, especially with the help of Dres.
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Isabel Ruiz
 
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Post » Wed Aug 18, 2010 4:57 pm

Akavir to Nerevar is like Valinor to Bilbo Baggins. Maybe.
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I love YOu
 
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Post » Wed Aug 18, 2010 10:15 pm

Boredom man. Morrowind has to have been really dull by then. And then there were all the paparazzi and the BHC continually wanting quotes and don't forget the bum drug rap and the incident with the five Fyr girls....

:read:
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Tha King o Geekz
 
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Post » Thu Aug 19, 2010 1:09 am

Akavir to Nerevar is like Valinor to Bilbo Baggins. Maybe.


That's a pretty bad oversimplification. I hardly believe Akavir to be anything close to Valinor, especially seeing as Akavir houses immortal vampire snakemen. I'll admit I'm pretty Tolkien ignorant, but I never heard of anything like that in the Tolkien universe.
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Alan Whiston
 
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Post » Wed Aug 18, 2010 12:40 pm

http://www.uesp.net/wiki/Lore%3a%44ragon_Break. In other words, ALL ending of Daggerfall happens at the same time. This include the Hero being kill off.

He (who is also she) also didn't, then. I'm actually using that idea for a story on another TES forum.

@9-er: I think Harke means more along the lines of a "final adventure."

But my own opinion is destroying the heart of Shezzar, who is also Akatosh (enantinomorph, [censored]) gave Akatosh a literal heart attack, therefore all possible characters for Morrowind happened in the actual lore. So my Nord avenged his own past-life death by killing Vivec, but Vivec also attended the trial. That way personal player character continuity and overarching lore don't ever have to significantly conflict.
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Spaceman
 
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Post » Wed Aug 18, 2010 1:26 pm

Well, if Bethesda kept Nerevar in Morrowind things would have been a little less dramatic... Sure gates are opening in Morrowind but the Nerevarine will curb stomp those Daedric scrubs, right? Can't have two big heroes in the universe at the same time.
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Nims
 
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Post » Wed Aug 18, 2010 2:25 pm

Well, if Bethesda kept Nerevar in Morrowind things would have been a little less dramatic... Sure gates are opening in Morrowind but the Nerevarine will curb stomp those Daedric scrubs, right? Can't have two big heroes in the universe at the same time.


Why not? We never played as The Wolf Queen, yet we know she was a bad-ass.

Yeah, yeah... Bottom line is, the nerevarine is the PC so you have to get rid of him
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claire ley
 
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