That's nice, though I'm interested how that's going to work. I assume the way to raise the speechcraft skill is not only by passing speech skill checks, because if those are like Fallout 3 they're really rare so you can't train your skill with them.
![Razz :P](http://gamesas.com/images/smilies/icon_razz.gif)
Unless you're supposed to raise that skill purely through dealing with merchants. Mercantile and speechcraft were merged right?
Bad news actually
In FO3/NV you could nuke your enemies and by that become better orator (by skill points)
In this case, how exactly will Speechcraft increase work?
If it's merged with Mercantile, then how new skill will be named?
Old minigame was flawed, but system itself wasn't bad, so polishing could be done
Personally I loved verbal battles in DE:HR, but I think that would be asking too much
And yet again instead of improving, good, but poorly implemented things get removed