New Beast Bodies 3.3

Post » Sat Apr 24, 2010 10:23 am

http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=2%26section=info%26media=65
http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=2 with http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=2%26section=download and http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=2%26section=screen
http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=7 with http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=7%26section=download and http://www.gamesas.com/redirect.php?site=http://www.liztail.com/view_project.php?prj_id=7%26section=screen
http://www.gamesas.com/redirect.php?site=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail%26id=4937
http://www.youtube.com/watch?v=p-e-0VyxCVg New demo movie for the 3.0 version beasts.
http://www.youtube.com/watch?v=AB1hqgO223o Shows the 2.0 version beasts close up and in motion
http://www.youtube.com/watch?v=lqDikcnuYMc Shows the 1.7 version beasts walking upright via the http://www.gamesas.com/bgsforums/index.php?showtopic=868016
http://www.gamesas.com/bgsforums/index.php?showtopic=930867

Similar to what Better Bodies does for the human races, this mod replaces the segmented Argonian and Khajiit bodies with smooth deforming ones with seamless textures. It works with my Unique Shadow Pack mod to give the beast races and Moogles unique shadows as well.

These are brand new models where all the pieces fit together perfectly without visible seams, not a re-textured patchwork of pieces from other mods. The bodies were made by starting with the Better Bodies meshes to maximize compatibility with custom clothing. The textures are meant to appear similar to the originals, but without seams and with extra detail added. It also doesn't force you to use both the Khajiit and Argonians at the same time, so you can use one or the other from Slof's Better Beasts or Sabregirl's Better Bodies for Beasts without problems.

If you want your beasts to be upright similar to Slof's Civilized Beasts, then http://www.gamesas.com/bgsforums/index.php?showtopic=868016.

NOTE: This mod requires my separate Unique Shadow Pack mod to work properly. It makes it so the shadows of your beast races actually look like the race. Unique Shadow Pack 2.0 includes two Khajiit shadows (male and female), one Argonian Shadow, and one Moogle shadow.

All links in this post are to the CLEAN version of the mod. While the races wear no underwear, like in the original game, there is no graphic nudity. If you want the mature version, you'll have to hunt around a bit on my website or PES to find it.

New in version 3.3:
  • Fixed a bug where parts of the Khajiit's body would disappear under water.
New in version 3.2:
  • Fixed a bug where the female Khajiit's left arm was split in the wrong place so it left gaps between it and clothing.
  • Made some small changes to the female Khajiit texture so it would work better with the Children of Morrowind mod.
New in version 3.1:
  • Several bug fixes since the initial 3.0 release. This includes fixes to the optional texture patches, so if you downloaded the 3.0 version, you should re-download those as well.
  • The Male Argonian Neck Fix ESP file has been incorporated into the Argonian ESP files. Separate ESP files are no longer necessary.
New in version 3.0:
  • Like the Khajiit, Argonians will now be compatible with most BB clothes.
  • Male and female Argonians no longer use the same mesh, so they have different figures.
  • Khajiit are more compatible with BB clothes than they were (their wrists were fixed).
  • The body textures for both races were increased to 1024x1024.
  • The Argonian texture was worked over with extra detail, particularly in the belly area and the smaller orange scales. They're still supposed to look like the same animal so I tried to only make them more sharp and detailed, adding shadowing around the scales and such, without changing the overall look of them.
  • Baked ambient occlusion shadowing into the vertex colors so crevices in the model are darker.

To give people a wider variety of texture choices, I've also added new optional downloads that will let you use Slof's and/or Silaria's textures on my body meshes =) They don't contain any of the files from their mods, so you'll need to download the original mod to make them work, but you do NOT need to enable their ESP files once you have these. They also reference some files in my mod, so here's the full list of what you need:

Always required:

My Unique Shadow Pack mod
A version (Clean or Mature) of my New Beast Bodies 3.0 mod

To use Slof's textures:

Slof's Better Beasts reptile version
Optional Slof texture compatibility patch from my website.

To use Silaria's textures:


Sabregirl's Better Bodies for Argonians (a BB version of Silaria's original textures)
Optional Silaria texture compatibility patch from my website.

The compatibility patches come with separate ESP files for each race, and and are made in a way that you can switch each race's texture individually by checking and un-checking ESP files in the Data Files section of the Morrowind Launcher.

The new meshes can also be useful as a modder's resource if you've made a custom Argonian-like race with a similar texture layout to those mods, and want to re-texture my Argonians to update the look of your race.

Note that I didn't alter the textures in any way, so they still have seams in them on mesh borders. I tried to make them look as good as possible on the new mesh.

Here are some comparison screen shots so you can decide which ones you want to use:

Front: http://www.liztail.com/tex_comp_liztail1.jpg | http://www.liztail.com/tex_comp_slof1.jpg | http://www.liztail.com/tex_comp_silaria1.jpg
Back: http://www.liztail.com/tex_comp_liztail2.jpg | http://www.liztail.com/tex_comp_slof2.jpg | http://www.liztail.com/tex_comp_silaria2.jpg

Enjoy! =)
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alicia hillier
 
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Post » Sat Apr 24, 2010 12:59 pm

downloaded and installing, thanks for the fantastic work.
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Stryke Force
 
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Post » Sat Apr 24, 2010 1:37 pm

lol, i just DLed and installed 3.2 like 2-3 days ago, and now a new version comes out! oh well, DLing now, awsome work :)
Front: Mine Slof's Silaria's (Argonian only)
it doesnt have slof's textures, and it has Khajiits on it too lol. mis-linked?
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Lucie H
 
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Post » Sat Apr 24, 2010 5:30 am

downloaded and installing, thanks for the fantastic work.

Thanks! =D

lol, i just DLed and installed 3.2 like 2-3 days ago, and now a new version comes out! oh well, DLing now, awsome work :)
it doesnt have slof's textures, and it has Khajiits on it too lol. mis-linked?

Sorry, I'm surprised no one complained about the male disappearing almost completely when partially under water sooner ^_^;

I tried all the links and they seem to be right. The first image on each line shows the way they look with my textures, the second shows the way they look with Slof's textures (she has Khajiit textures as well as Argonian textures) and the last one shows the way the Argonians look with Silaria's textures. She doesn't have any Khajiit textures so those are the same as mine.
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James Hate
 
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Post » Sat Apr 24, 2010 6:51 am

I tried all the links and they seem to be right. The first image on each line shows the way they look with my textures, the second shows the way they look with Slof's textures (she has Khajiit textures as well as Argonian textures) and the last one shows the way the Argonians look with Silaria's textures. She doesn't have any Khajiit textures so those are the same as mine.

lol, my bad, i only seen the bottom 2 links, and thought it was supposed to display all 3 texture types xD - yeah.. anyways. :whistle: (and if thats not bad enough, i also mis-read it xD)
edit again: :rofl: i just now noticed theres multiple links at the bottom, i thought each line of words was one link xD woooow.... i need to go to bed xD (that explains all my confusion lol)
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Cartoon
 
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Post » Sat Apr 24, 2010 10:54 am

lol, my bad, i only seen the bottom 2 links, and thought it was supposed to display all 3 texture types xD - yeah.. anyways. :whistle: (and if thats not bad enough, i also mis-read it xD)
edit again: :rofl: i just now noticed theres multiple links at the bottom, i thought each line of words was one link xD woooow.... i need to go to bed xD (that explains all my confusion lol)

Hehe, no worries =) The space between them WAS kinda small. I edited it so it will be easier for other people to see that they're separate links.
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sunny lovett
 
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Post » Sat Apr 24, 2010 2:32 am

I'm not sure I can keep up with the releases LizTail :) Just thought I'd got the most up to date from your site in the weekend, and here you go again - Hmmm i guess I didn't notice the disappearing texture as I normally play as a Breton and until I get fliggerty's force spell I can't envisage tossing any argonian's overboard
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Kayleigh Mcneil
 
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Post » Sat Apr 24, 2010 8:21 am

Just one question. WTF is a moogle?
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Dorian Cozens
 
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Post » Sat Apr 24, 2010 1:13 pm

Just one question. WTF is a moogle?

http://en.wikipedia.org/wiki/Moogle#Mooglehttp://www.geocities.com/wasmoo1/images/Mog2.gifhttp://finalfantasy.wikia.com/wiki/Moogle
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lolli
 
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Post » Sat Apr 24, 2010 10:21 am

Just one question. WTF is a moogle?

a moogle is a race, added by the mod "moogle", least i think thats the name. i think moogles come from Final Fantasy. the moogle thing isnt needed if you dont have the moogle mod, i dont think anyways.
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Kirsty Collins
 
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Post » Sat Apr 24, 2010 6:01 pm

Now I am interested in Moogle, link me up brotha!

Found them
COOL!
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Tikarma Vodicka-McPherson
 
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Post » Sat Apr 24, 2010 12:44 pm

a moogle is a race, added by the mod "moogle", least i think thats the name. i think moogles come from Final Fantasy. the moogle thing isnt needed if you dont have the moogle mod, i dont think anyways.

Moogle is from Final Fantasy, Yes. Its like a fairy, somewhat, but cuter and a recruiting theme in Final Fantasy.

Now I am interested in Moogle, link me up brotha!
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=536

There even a WHOLE thread base on moogles! KUPO!
http://www.gamesas.com/bgsforums/index.php?showtopic=627710&hl=
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Jeff Tingler
 
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Post » Sat Apr 24, 2010 12:48 pm

There even a WHOLE thread base on moogles! KUPO!
http://www.gamesas.com/bgsforums/index.php?showtopic=627710&hl=

thats scary. anyways, sorry liztail for hijackin' your thread lol. any chance that you might put some undies on the beasties? if not, would you mind if i gave a whack at it? (i did that for the Dremora race that came with MCA, and a few other races, didnt look bad. ill send you some screens of it if ya want.)
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Darlene Delk
 
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Post » Sat Apr 24, 2010 11:22 am

I'm having a small problem with this mod. First of all, the new beast bodies looks great specially when upright(done by another mod) but the thing is that when I take my clothes off I lose my argonian feet and revert back to human feet with sandals. Am I doing something wrong? Here's a: http://i641.photobucket.com/albums/uu132/Lorca_album/MGEScreenshot2.jpg


Sorry, I got now. I forgot to take off my damn sandals!!
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maria Dwyer
 
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Post » Sat Apr 24, 2010 10:03 am

Downloaded! Thanks, LizTail! :tops:
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Marcus Jordan
 
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Post » Sat Apr 24, 2010 6:44 pm

Excellent (pair of) updates as Usual Liztail.
So, what's next in the pipeline or are you taking a well-earned break?
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herrade
 
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Post » Sat Apr 24, 2010 5:37 am

Awesome thanks!
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renee Duhamel
 
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Post » Sat Apr 24, 2010 1:57 pm

Thanks a lot everyone, I'm really glad you like my beasts! =D Sorry to everyone who says I update too much... it's been over a month since the last minor fix which seems like a long time to me but I guess not ^_^;

thatsanyways, sorry liztail for hijackin' your thread lol. any chance that you might put some undies on the beasties? if not, would you mind if i gave a whack at it? (i did that for the Dremora race that came with MCA, and a few other races, didnt look bad. ill send you some screens of it if ya want.)

They didn't have any underwear in the original game so I didn't add any in my mod. If you want to make a version with underwear, or create equipable clothes of any sort for them, I don't require permission to use any part of my mod for any reason. However, I won't be adding it to my version since it is meant to be a replacer that stays true to the style of the original game.

So, what's next in the pipeline or are you taking a well-earned break?

I'm just fixing a bug that I noticed here, I don't have any plans to start new Morrowind mod projects right now.

I did finally update http://www.gamesas.com/redirect.php?site=http://www.liztail.com/projects.php to list all the mod projects that I've worked on and give the AnimKit a proper home, though.
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My blood
 
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Post » Sat Apr 24, 2010 12:00 pm

Hey, LizTail.

Great mod.

I'm reinstalling morrowind, -again-, and my old computer got wiped, so I can't use Slof's textures no more. :(

Guess who's great mod I'm converting to now?

Thats right, yours!

It actually has a more natural feel; it retains the art/style/colors of the original argonian (My first character was a permanently smiling argonian. Ahh, the good ol' vanilla days.) which I always loved. Keep up the good work! :thumbsup:
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Victor Oropeza
 
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Post » Sat Apr 24, 2010 9:35 am

Awesome work Liztail. Only thing I noticed is that the Khajit claws go though their hands when using a lock pick and some weapons. Not sure if this is fixable or not though.

After spending some time looking at this, I realized it doesn't really matter because I'll be wearing gloves early into the game anyways.
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dell
 
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Post » Sat Apr 24, 2010 8:21 am

Hmm, I am a bit late, but also wanna say thx for that wonderful beast bodies!!! :goodjob:


TheDaywalker :rock:
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Fam Mughal
 
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Post » Sat Apr 24, 2010 6:07 pm

I just checked some pics made by a friend using the Slof textures and they look great too I didnt know you had compatibility with them but they look awesome. Im curebntly playing an argonian thanks to your Liztail you rock
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oliver klosoff
 
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Post » Sat Apr 24, 2010 7:10 am

Agreed, these are excellent :thumbsup: Thanks, Liztail!
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Steve Smith
 
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