New Caldera 1.0, Seyda Neen 1.6 & Gnisis 1.2 released!

Post » Sat Aug 27, 2011 2:41 am

I love your mods, they just blend in so well with vanilla! :)

That Balmora looks sensational.


Oh thanks! I'll do my best with Balmora :)

Btw I need some BETA-testers for New Gnisis 1.2!
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Deon Knight
 
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Post » Fri Aug 26, 2011 8:07 pm

Oh thanks! I'll do my best with Balmora :)

Btw I need some BETA-testers for New Gnisis 1.2!


I love your mods too, I tried out some of the older Seyda Neen expansion mods and felt they just didn't flow well in the game. Your mods go nicely with other great mods like Tamriel Rebuilt, Vivec Expansion and LGNPC which all fit nicely in the game and feel like they could've been official expansions or DLC.
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Alexandra walker
 
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Post » Fri Aug 26, 2011 6:41 pm

I love your mods too, I tried out some of the older Seyda Neen expansion mods and felt they just didn't flow well in the game. Your mods go nicely with other great mods like Tamriel Rebuilt, Vivec Expansion and LGNPC which all fit nicely in the game and feel like they could've been official expansions or DLC.


Thanks! I'm happy that so many people really enjoy all the work I've done :D

- Trance
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Trish
 
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Post » Sat Aug 27, 2011 6:37 am

Need Tester? I can do that. :)
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Lillian Cawfield
 
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Post » Sat Aug 27, 2011 12:35 am

Need Tester? I can do that. :)


Done, anyone else up for the challenge?
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Katie Samuel
 
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Post » Sat Aug 27, 2011 1:05 am

Bump on the previous question :)
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Taylrea Teodor
 
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Post » Sat Aug 27, 2011 9:46 am

Sure, I'll give it a try.
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Jamie Moysey
 
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Post » Sat Aug 27, 2011 12:00 am

Sure, I'll give it a try.


Check your inbox :)
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Casey
 
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Post » Fri Aug 26, 2011 8:47 pm

Announcement:

I finished smoother landscape for AI, these changes will be seen in and around New Ebonheart, New Pelagiad & New Dren Plantation. Most of my new mods will also include small additions in the nearby areas, like bandit camps, guard towers etc. All togheter this will be a total overhaul for the western part of Vvardenfell (When it's done so to speak, and it won't be as drastic as let's say; Vurt's overhauls). Btw I'll release New Gnisis 1.2 as soon as I get the report from tronvillain, hurryhurry! :hubbahubba:

- Trance
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Chris Jones
 
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Post » Sat Aug 27, 2011 9:05 am

Hi, will this work with MCA cause it adds new NPC's and stuff. Thanks. Btw great pics!
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Lyndsey Bird
 
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Post » Sat Aug 27, 2011 1:02 am

Hi, will this work with MCA cause it adds new NPC's and stuff. Thanks. Btw great pics!


I guess it should work with MCA cause it only adds NPCs to the leveled list, not really placing them on a fixed location. Though I'm not sure how new locations effect MCA. Anyone got a clue?
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Leilene Nessel
 
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Post » Fri Aug 26, 2011 6:18 pm

Will Abagails pet shop still work with this?
(Referring to Seyda Neen)
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Alessandra Botham
 
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Post » Sat Aug 27, 2011 3:07 am

Will Abagails pet shop still work with this?
(Referring to Seyda Neen)


I don't know. If you give me a screenshot with the pet shops location, it shouldn't be hard to tell :)
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Eileen Müller
 
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Post » Fri Aug 26, 2011 6:52 pm

New Gnisis 1.2 now available @ PES!

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8506

Enjoy! :D
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chirsty aggas
 
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Post » Sat Aug 27, 2011 3:30 am

New Gnisis 1.2 now available @ PES!

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8506

Enjoy! :D


Awesome, downloaded!
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CHARLODDE
 
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Post » Fri Aug 26, 2011 9:22 pm

Awesome, downloaded!


Enjoy! :)
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JR Cash
 
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Post » Fri Aug 26, 2011 10:50 pm

New Caldera will hit PES tomorrow! :)
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.X chantelle .x Smith
 
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Post » Fri Aug 26, 2011 7:37 pm

Hi, are you still working on ebonheart?
Can't wait for caldera too! Is one of my favorite towns.
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Trent Theriot
 
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Post » Sat Aug 27, 2011 12:19 am

Hi, are you still working on ebonheart?
Can't wait for caldera too! Is one of my favorite towns.


Yes It's still being worked on, perhaps it will be finished next week :)

I'll release Caldera later today.

- Trance
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SexyPimpAss
 
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Post » Fri Aug 26, 2011 10:35 pm


Yes It's still being worked on, perhaps it will be finished next week :)

I'll release Caldera later today.

- Trance


Can't wait :)
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Charles Mckinna
 
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Post » Sat Aug 27, 2011 12:25 am

Just tried out Seyda Neen its pretty good. Quick question though will you be working on other towns like Skaal or Dagon Fel? Will Pelagiad get a fast travel service?


EDIT: Also is there any chance I can convince you to add Oin Parnafacasi and his wife Benitah from the book http://www.uesp.net/wiki/Morrowind:The_Four_Suitors_of_Benitah? According to the book they live in Gnisis but aren't in the game for some reason even though http://www.uesp.net/wiki/Morrowind:Yakin_Bael is in the game.
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Suzie Dalziel
 
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Post » Fri Aug 26, 2011 8:20 pm

Just tried out Seyda Neen its pretty good. Quick question though will you be working on other towns like Skaal or Dagon Fel? Will Pelagiad get a fast travel service?


EDIT: Also is there any chance I can convince you to add Oin Parnafacasi and his wife Benitah from the book http://www.uesp.net/wiki/Morrowind:The_Four_Suitors_of_Benitah? According to the book they live in Gnisis but aren't in the game for some reason even though http://www.uesp.net/wiki/Morrowind:Yakin_Bael is in the game.


I will redo Dagon Fel eventually, perhaps Skaal. Yes, Pelagiad will get travel service, only limited to some towns though.

Might add them later. Though they'd be rather hollow since I can't write a special dialog for them.
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stephanie eastwood
 
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Post » Fri Aug 26, 2011 7:08 pm

I will redo Dagon Fel eventually, perhaps Skaal. Yes, Pelagiad will get travel service, only limited to some towns though.

Might add them later. Thogh they'd be rather hollow since I can't write a special dialog for them.


That is cool. The thing I didn't like about pegalaid there was no way of getting there unless walking.
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Guy Pearce
 
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Post » Sat Aug 27, 2011 9:26 am

That is cool. The thing I didn't like about pegalaid there was no way of getting there unless walking.


I agree, that issue is now adressed.

My plan is to release everything I've done in a huge modpack (8 mb atm, textures etc excluded), including all my mods and other stuff that connects them (like travel agents). "The other stuff" is kinda secret atm, but will only be included in the modpack. :)

Of course I will keep releasing my mods as single esp.s too.

EDIT: I won't be able to release New Caldera today due to various reasons. I promise to upload it the first thing tomorrow.
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Justin
 
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Post » Fri Aug 26, 2011 8:22 pm

I agree, that issue is now adressed.

My plan is to release everything I've done in a huge modpack (8 mb atm, textures etc excluded), including all my mods and other stuff that connects them (like travel agents). "The other stuff" is kinda secret atm, but will only be included in the modpack. :)

Of course I will keep releasing my mods as single esp.s too.

EDIT: I won't be able to release New Caldera today due to various reasons. I promise to upload it the first thing tomorrow.


Ok
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Matt Fletcher
 
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