Hey Vault-Tec, If you're listening I got my own suggestions as well! Listen to this:
> FIX THE DAMN BUGS
> A Family Tree Screen. I've already lost track of the couples within my vault, and there will be NO two-timing happenin' in there anytime soon!
> Upgrade Weapon Stats with Caps. It svcks that caps can only be used to build and upgrade rooms, and as a result, I have a fckton of Caps in my office. I had to put these things to good use, c'mon!
> A more detailed help screen. I don't know if one of the selling points of this game is to figure out the exact workings of SPECIAL stats both inside and outside the vault, but this lack of information is kinda hampering with my executive decisions.
> Chem Labs and usage of chems. Now, chems aren't really my thing, but you can't deny it - they're already part of the wastelander life. Have the dwellers sent out recover or buy chems from the merchants and use them during encounters.
> More Wasteland backgrounds. May not affect gameplay as much, but does it have to be stuck in one place in the Wastes? Why not show sceneries from the Capital Wasteland, or the Mojave, or the Midwest, or Boston? Sometimes, change of scenery does wonders to a stressed-out overseer!
> Traders. These guys will occasionally come your way and offer some common or rare items for a sum of caps. They can be shooed away or take up the offer and get your goodies. It's also possible that it could be traders instead of new dwellers that will be summoned at the end of the Radio station countdown. Also, traders only come up once every day for fairness.
> Mister Handy Subtypes. So far, there's only the regular Mister Handies. I would most certainly like to see the other variants, each with their own uses. Mister Gutsies won't do work or produce resources, but has high damage output and can stop raider attacks almost single-handedly (poor fella will still need help with the deathclaws, though). Miss Nannies will raise the happiness of the dwellers on the floor she's on to a certain percent (I think 20% is decent enough). The one-per-floor restrictions apply for all the variants.
> More Legendary Dwellers. The current roster's pretty great already, but it wont hurt to add a few more known personas to the list of would-be dwellers for the vaults. I believe there are quite a lot of those in the Fallout universe
Ahh, that's all I have for now. I'll keep playing and see what else I come up with. In the meantime, what are your thoughts on this? Do these suggestions make or break the game?
That is all for now, folks.
Signed,
X, Overseer of Vault 417