A New Convention? Reboot IdeaInterest Thread

Post » Tue Jun 26, 2012 1:56 am

Convention Reboot Idea:

Well I think its safe to say that the interest in conventions has rather died down as of late, but I feel there is still some possibility for interest in it. So I decided to try a last hurrah thread and see what will happen. If this never kicks off, so be it. Worth a shot though. I enjoy a convention every now and then.

Anyway, for the reboot thread, I'd thought we'd attempt to return to what was arguably the most successful of conventions: The American Convention. However, this time, it would return with a few tweaks.

For an example of it, here you go: (there's like three or four threads of it however, quite a series)

http://www.gamesas.com/topic/1375657-america-convention/page__st__240__p__20821741__hl__america%20convention__fromsearch__1#entry20821741

What I feel was successful about it, was two things: 1. Interesting and dynamic characters and 2. Complex faction interactions. So what I'm going to try to do, is replicate this and at the same time, change it up a bit and see if we can't make it even more interesting.

Essentially most of the factions options would stay the same (ie. you have the NCR, the Legion, House, MWBOS, Followers of the Apocalypse, the Pitt, and others) with a few additions.

1. Eastern Enclave

Instead of the East Coast Brotherhood of Steel, in its place I would suggest an East Coast Enclave Faction resulting from an "Enclave victory" scenario from Fallout 3.

-Now I know what you are thinking ("yes of course the Lt. supports the Enclave, of course he'd want a fairly strong Enclave faction....the biased bastard) but hear me out:

For one it makes for a more interesting faction dynamic. Instead of having a Brotherhood faction or variant of it every which way you turn on the continent, this would allow for the Enclave to be a wild-card. For example, you are pretty sure that Lyon's BoS is more than likely going to side with the West Coast BoS in most conflicts. However, where is the Enclave going to go? They don't like the NCR necessarily, or the Brotherhood, but also do not like the Legion or really anyone for that matter. They could support whichever faction/side they choose. Or they could just sit back and see what occurs.

Likewise, their faction ideology/character is more unique than Lyons.

(Note: I would say for the purposes of the convention, we would stipulate that they can't develop or use the FEV virus. Eden never developed it etc. Its too powerful.)

2. Addition of the Commonwealth/Institute

-The Institute/Commonwealth creates a scenario where the East Coast has at least two very high-technology/low population factions, while the west coast in general has a tendency for high-population/lower technology and the Midwest as a comfortable in-between (ie. the Midwest Brotherhood of Steel). Of course there would be exceptions to this rule, (House and the Pitt for instance).

I would also put in the stipulation that they have not created synthetic humans, but instead use mind-controlled wastelanders, which could provide some interesting dialogue.

3. Addition of the Abbey of the Road

-The Abbey of the Road basically operates as the east coast version of the Followers of the Apocalypse. However, with a few major differences. The Followers are more scientific/secular oriented while the Abbey is primarily a religious group. As such, while the two could get along quite nicely, the Abbey's tendency to want to convert and offer medical aid (and their perchance for devoting efforts to collecting religious based artifacts) could lead to tension between the two in the form of philosophical debates.

4. Addition of the MLA

-The Mutant Liberation Army would be alot like the Enclave in the sense that they too, are a wild card. They are mistrusted, feared, and hated by many if not most factions and indeed are at war currently with the MWBOS. However, with some skillful diplomacy, they could perhaps find themselves under the protection of another major faction and turn their fortunes around.

Keep in mind however, that they are weak and driven to the point of extinction almost (as the Barnaky ending suggests), so there isn't going to be an army of super-mutants marching across the country).

5. Great Khans

-Instead of the Great Khans forming an "empire" (which I don't believe is feasible for them) they would relocate to the Wyoming area where they have united a few tribes and formed a nomadic/low technology "state" (and I use that term lightly). In effect, they are little more than a small nation of drug-dealers and tribals.

6. Western Brotherhood Resurgence

-With the fall of the East Coast Brotherhood of Steel, the Outcasts and the remants of Lyon's group fled back west and bolstered the ranks of the Western Brotherhood of Steel, becoming unexpected, but very much needed reinforcements. As a result, the Western Brotherhood of Steel finds itself in a better position thanks to both these new additions and the NCR's retreat from Hoover Dam. They no longer will need to appease the NCR (although they can certainly form an alliance if they wish, they have no need to). This allows for a tense situation between them and the NCR, where diplomatic maneuvering will be key.

7. More Factions:

-Even more faction possibilities. We might as well go all out on this one. I'd be open for the suggestions of any factions from Van Buren (as long as it fits within lore and works well with the convention) or any factions I haven't mentioned from the West Coast or the East Coast (Talon Company, Circle of Steel, Big Mountain etc.) No holds bar, but no made-up factions. Lets leave it at that.

8. Dynamic characters: Like I said before, I feel one of the great things about the original American Convention was the interaction between the characters. This I feel is an incredibly important point. Give your characters motivations, ideologies, limited backstories, and make the dialogue and negotiation between the representatives intriguing. Make friendships, hated enemies, have debates, and all around good talks.

9. Heavy Moderation: Always a key to a good convention. This one would be heavily moderated by myself and perhaps on or two other people whos express purpose would be to ensure that the rules are being followed (usually that means ensuring that no faction is doing something that they would never be able to do,ie. the Legion making tanks or something).



So anyway, that's my idea. I made this thread for opinions and to get ideas on to how to make it even better (if it kicks off that is and people are interested).

Any thoughts?

List of Interested members (keep in mind its a tentative list):

1. Lt. Andronicus- Enclave

2. redpanther897- West Coast BoS

3. Aldin_Kiris- Mojave BoS

4. Agrona- Followers of the Apocalypse

5. Supervaultboy- NCR

6. bosmight342- Abbey of the Road

7. Unconcluded- Great Khans

8. WONDERWOMBAT- The Pitt

9. 2sky_11- Legion

10. Drop_Dead- Tenpenny Industries
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Sammygirl500
 
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Post » Tue Jun 26, 2012 6:26 am

I like the idea, the only issue with conventions is that they are so short lived, they have shelf life expectancy of a few days. But, i have to admit I do like them, if it does reboot put me down for the WCBOS
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Leticia Hernandez
 
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Post » Tue Jun 26, 2012 11:43 am

Hmm. I'd be interested actually. I always regretted not being able to take part in the original American convention, and sort of lost interest after all the other convention threads started popping up. So in other words, if this starts up I will be more than willing to participate. I do have one question though. What is the fate of the Mojave BOS chapter? Where they destroyed, stayed in the Mojave, or moved to join up with the another chapter? If they are their own separate faction I'd be more than happy to be the rep of them.
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Madison Poo
 
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Post » Tue Jun 26, 2012 12:18 pm

I like the idea, the only issue with conventions is that they are so short lived, they have shelf life expectancy of a few days.

They do, but that's also a good thing about them. People who don't necessarily feel they can do full on roleplays can take part. Its more of a causal thing.

But, i have to admit I do like them, if it does reboot put me down for the WCBOS

Eh, what the heck, I guess we can start calling factions. I'll run a list in the original post of interested people.

What is the fate of the Mojave BOS chapter? Where they destroyed, stayed in the Mojave, or moved to join up with the another chapter? If they are their own separate faction I'd be more than happy to be the rep of them.

That's the sort of thing I'd like to discuss here (endings, suggestions etc.). I'm open to ideas.

I don't care if they are their own faction, but they may be rather limited on a country-wide scale in terms of what they can do.
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sara OMAR
 
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Post » Tue Jun 26, 2012 3:42 am

How bout things from the DLC, did Ulysses bomb the hell out of the NCR or was the countdown stopped, or both sides received equal blast?

Also, perhaps we should try having New Vegas under the rule of Yes Man, I want to see how it would develop from there.
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T. tacks Rims
 
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Post » Tue Jun 26, 2012 6:46 am

How bout things from the DLC, did Ulysses bomb the hell out of the NCR or was the countdown stopped, or both sides received equal blast?

Good question. I'm not quite sure which way it should go. I feel that just bombing the NCR or the Legion alone would leave one of the factions far too weak though.

Also, perhaps we should try having New Vegas under the rule of Yes Man, I want to see how it would develop from there.

Hmm...it could work. What are you thinking with regards to this?
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Dalia
 
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Post » Tue Jun 26, 2012 6:46 am

Now Lt. Wouuld you witht the enclave or mwbos, cause the high inquisitor was one great character that everyone loved to hate
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D LOpez
 
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Post » Mon Jun 25, 2012 11:29 pm

I think a Yes Man ending would be interesting. Having the Courier/Yes Man rule New Vegas could provide a decent reason for the Mojave BOS to still be around. They could provide protection for trade routes and supply other factions with energy weapons. Granted, we'd probably have to change their whole "follow the Codex no matter if it kills us" policy, but I think it could make things interesting. That could allow for negotiations to be made for new recruits/possible new location to relocate to if there is a growth in numbers. Just a suggestion. If you don't want them to change that much I could pick a different faction, no worries.
Also, you may want to contact Argona and Magus for the Followers rep and NCR rep.
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Soraya Davy
 
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Post » Tue Jun 26, 2012 1:46 pm

Now Lt. Wouuld you witht the enclave or mwbos, cause the high inquisitor was one great character that everyone loved to hate

I'm afraid I'm going to have to go with the Enclave. The MWBOS was great, and so was Traven, but after a certain point I couldn't really negotiate with anyone. He's a very hardline character, plus after awhile the whole "you're a heretic! and you're a heretic too!" thing got rather stale (although it was incredibly fun to begin with).

Someone else can take up that MWBOS mantle. I want this convention to be like the American Convention, but not a complete repeat of it.

I think a Yes Man ending would be interesting. Having the Courier/Yes Man rule New Vegas could provide a decent reason for the Mojave BOS to still be around. They could provide protection for trade routes and supply other factions with energy weapons. Granted, we'd probably have to change their whole "follow the Codex no matter if it kills us" policy, but I think it could make things interesting. That could allow for negotiations to be made for new recruits/possible new location to relocate to if there is a growth in numbers. Just a suggestion. If you don't want them to change that much I could pick a different faction, no worries.

I rather like that idea. Likewise, the tension over the Codex matter could lead to friction and perhaps even conflict between the Mojave BoS and the West Coast BoS.
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helliehexx
 
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Post » Tue Jun 26, 2012 1:00 pm

Damn, when I glanced at this, I was hoping you were doing a reboot of the East-Coast. :(

I miss Mr. Burke..

Eh, but I guess I could try and participate in this one. The Institute might be interesting, but I get the feeling all I'd be doing is handing out technology.
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Samantha Mitchell
 
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Post » Tue Jun 26, 2012 1:54 am

I'm afraid I'm going to have to go with the Enclave. The MWBOS was great, and so was Traven, but after a certain point I couldn't really negotiate with anyone. He's a very hardline character, plus after awhile the whole "you're a heretic! and you're a heretic too!" thing got rather stale (although it was incredibly fun to begin with).

Someone else can take up that MWBOS mantle. I want this convention to be like the American Convention, but not a complete repeat of it.



I rather like that idea. Likewise, the tension over the Codex matter could lead to friction and perhaps even conflict between the Mojave BoS and the West Coast BoS.


Yes, my sentiments exactly. It'd be interesting to see the two arguments about need for tradition no matter the cost vs. need for survival. Might help discourage the BOS from all banding together immediately also if there where to be that friction between ideals.
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KIng James
 
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Post » Mon Jun 25, 2012 10:55 pm

i rather like the idea of conflict within the WCBOS, you know Lyons has returned so he'll probably try to pass off his ideology to the rest, and Maxson having been influenced and possibly becoming the new leader will create lots of tension
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Rhi Edwards
 
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Post » Tue Jun 26, 2012 7:34 am

Damn, when I glanced at this, I was hoping you were doing a reboot of the East-Coast. :(

I miss Mr. Burke..

Well, a Tenpenny Tower faction might be somewhat difficult to play, but it might work (perhaps you could bring back Tenpenny Industries, but we may have to move them so that they have a little bit of distance between them and the Enclave). Like I said, I'm pretty much completely open to ideas. Part of my concept with this convention was to have something of a combination of the East Coast Convention, the Mojave conventions, and the America Convention.

Might help discourage the BOS from all banding together immediately

Yes, They can work out their differences with discussion, but we can't walk into it with "Brother! Lets kill off the NCR!"
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Multi Multi
 
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Post » Tue Jun 26, 2012 5:21 am

Also, you may want to contact Argona and Magus for the Followers rep and NCR rep.

Ouch, ouch, ouch... don't twist my arm! Sure, put me down to be the FoA rep :wink: (Alice Swift is back in the game...) LOL\

I also agree with you, Andronicus, a convention will falter much faster without good moderation! It's one of the main keys to keep it going!
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Alba Casas
 
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Post » Tue Jun 26, 2012 5:01 am

Ouch, ouch, ouch... don't twist my arm! Sure, put me down to be the FoA rep :wink: (Alice Swift is back in the game...) LOL
What, not having Ulysses join Yes Man and become the rep? :stare:
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joeK
 
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Post » Tue Jun 26, 2012 1:44 pm

Sure, put me down to be the FoA rep :wink: (Alice Swift is back in the game...) LOL\

Excellent, I was hoping you'd show up to claim that. :biggrin:
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nath
 
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Post » Mon Jun 25, 2012 11:58 pm

What, not having Ulysses join Yes Man and become the rep? :stare:

Ulysses is cool, but nah man, the Followers are closest to my heart! I 100% agree with their philosophies! :) Plus, Tycho does Ulysses much better than me! :D

Excellent, I was hoping you'd show up to claim that. :biggrin:

LOL Awesome! :D So where is this convention going to take place? Did you mention that yet?
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Honey Suckle
 
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Post » Tue Jun 26, 2012 2:47 am

Can ya'll explain to me what this is? I've read roleplay thread but I'm still a bit confused.
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roxanna matoorah
 
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Post » Tue Jun 26, 2012 4:15 am

Yes, They can work out their differences with discussion, but we can't walk into it with "Brother! Lets kill off the NCR!"


Yeah that probably wouldn't be a good thing lol.

Ouch, ouch, ouch... don't twist my arm! Sure, put me down to be the FoA rep :wink: (Alice Swift is back in the game...) LOL\


Haha good to know. I figured that since you usually played FoA and Magus usually played NCR in convetions (that I've seen anyway) you'd both want in on this :wink:
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Grace Francis
 
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Post » Tue Jun 26, 2012 10:02 am

Can ya'll explain to me what this is? I've read roleplay thread but I'm still a bit confused.

Essentially, people represent factions in a type of "UN" scenario, where they can negotiate and discuss things diplomatically.

I'd suggest taking a look at the link I posted at the top (go to the beginning of that thread) and reading through some of the other convention threads. That should give you a good idea of what's going on.
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Lou
 
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Post » Tue Jun 26, 2012 7:33 am

Well, a Tenpenny Tower faction might be somewhat difficult to play, but it might work (perhaps you could bring back Tenpenny Industries, but we may have to move them so that they have a little bit of distance between them and the Enclave). Like I said, I'm pretty much completely open to ideas. Part of my concept with this convention was to have something of a combination of the East Coast Convention, the Mojave conventions, and the America Convention.

Well, that brings up the question of just exactly how much of the Capital Wasteland the Enclave possess. Do they have total control? If not, which areas of the wasteland are under their control? Including that, we could set this convention after the East Coast convention, and state that since Megaton and Rivet City allowed the Enclave to occupy their territories and "help", they basically took everything over except Tenpenny Industries, which continued to expand southward. Due to the increase of their presence, they were forced to sign a treaty with the Enclave in the hope that they too wouldn't be absorbed, and because they couldn't get enough assistance on their "Project" due to the fact the Enclave basically took every Major Faction with technological prowess.

Sounds like it might work, and I guess the Abbey of the Road and smaller factions that didn't receive too much help were allowed to remain independent.
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James Hate
 
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Post » Tue Jun 26, 2012 10:01 am

Can I be the NCR represenative?
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Alexxxxxx
 
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Post » Tue Jun 26, 2012 2:14 pm


Haha good to know. I figured that since you usually played FoA and Magus usually played NCR in convetions (that I've seen anyway) you'd both want in on this :wink:

LOL Good thinking Aldin! I'm glad you'll finally be part of it! FoA like Mojave BoS! :D
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Kerri Lee
 
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Post » Tue Jun 26, 2012 4:08 am

LOL Good thinking Aldin! I'm glad you'll finally be part of it! FoA like Mojave BoS! :biggrin:

Lol thank you. Yeah, I'm really glad too. Its shaping up to be a lot of fun it seems!

Oh yeah, off subject Andronicus, on that interested people list you have on the original post, you spelled my name Aldrin, not Aldin. No biggie lol. Just a bit of a pet peeve of mine :blush:
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Add Me
 
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Post » Mon Jun 25, 2012 11:42 pm

Well, that brings up the question of just exactly how much of the Capital Wasteland the Enclave possess. Do they have total control? If not, which areas of the wasteland are under their control? Including that, we could set this convention after the East Coast convention, and state that since Megaton and Rivet City allowed the Enclave to occupy their territories and "help", they basically took everything over except Tenpenny Industries, which continued to expand southward. Due to the increase of their presence, they were forced to sign a treaty with the Enclave in the hope that they too wouldn't be absorbed, and because they couldn't get enough assistance on their "Project" due to the fact the Enclave basically took every Major Faction with technological prowess.

I was thinking most of the Capital Wasteland and some areas to the north, which would work very well with your idea I think.

I like this concept, but I don't really want it to be a direct continuation from the East Coast Convention (ie. it would be in a seperate timeline, that way interactions are fresh). Okay, let me see if I can flesh some of this out and see if you approve.

1. The Enclave like you said, took control of most of the CW and Tenpenny Industries expanded southward in order to avoid their own annexation (we'll base this in-lore off the fact that Mr. Tenpenny hints that his tower is "just the beginning").

2. Enclave and Tenpenny Industries are currently at a tenuous peace.

3. The Enclave is militarily much stronger than Tenpenny Industries, however, the Enclave approves of the progress Tenpenny has made with his state, and thus they have held back military action.

4. Tenpenny is attempting to form what will essentially be the "New Vegas" or "New Reno" of the east coast (although it probably shouldn't be to the same degree). We could say its in a very basic early stages of forming this.

Anyone else's thoughts on this?

Sounds like it might work, and I guess the Abbey of the Road and smaller factions that didn't receive too much help were allowed to remain independent.

Right.

Can I be the NCR represenative?

Yep, you got it.

Oh yeah, off subject Andronicus, on that interested people list you have on the original post, you spelled my name Aldrin, not Aldin. No biggie lol. Just a bit of a pet peeve of mine :blush:


Sorry, I was typing them out. I should have copy-pasted lol.
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El Khatiri
 
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