Well I think its safe to say that the interest in conventions has rather died down as of late, but I feel there is still some possibility for interest in it. So I decided to try a last hurrah thread and see what will happen. If this never kicks off, so be it. Worth a shot though. I enjoy a convention every now and then.
Anyway, for the reboot thread, I'd thought we'd attempt to return to what was arguably the most successful of conventions: The American Convention. However, this time, it would return with a few tweaks.
For an example of it, here you go: (there's like three or four threads of it however, quite a series)
http://www.gamesas.com/topic/1375657-america-convention/page__st__240__p__20821741__hl__america%20convention__fromsearch__1#entry20821741
What I feel was successful about it, was two things: 1. Interesting and dynamic characters and 2. Complex faction interactions. So what I'm going to try to do, is replicate this and at the same time, change it up a bit and see if we can't make it even more interesting.
Essentially most of the factions options would stay the same (ie. you have the NCR, the Legion, House, MWBOS, Followers of the Apocalypse, the Pitt, and others) with a few additions.
1. Eastern Enclave
Instead of the East Coast Brotherhood of Steel, in its place I would suggest an East Coast Enclave Faction resulting from an "Enclave victory" scenario from Fallout 3.
-Now I know what you are thinking ("yes of course the Lt. supports the Enclave, of course he'd want a fairly strong Enclave faction....the biased bastard) but hear me out:
For one it makes for a more interesting faction dynamic. Instead of having a Brotherhood faction or variant of it every which way you turn on the continent, this would allow for the Enclave to be a wild-card. For example, you are pretty sure that Lyon's BoS is more than likely going to side with the West Coast BoS in most conflicts. However, where is the Enclave going to go? They don't like the NCR necessarily, or the Brotherhood, but also do not like the Legion or really anyone for that matter. They could support whichever faction/side they choose. Or they could just sit back and see what occurs.
Likewise, their faction ideology/character is more unique than Lyons.
(Note: I would say for the purposes of the convention, we would stipulate that they can't develop or use the FEV virus. Eden never developed it etc. Its too powerful.)
2. Addition of the Commonwealth/Institute
-The Institute/Commonwealth creates a scenario where the East Coast has at least two very high-technology/low population factions, while the west coast in general has a tendency for high-population/lower technology and the Midwest as a comfortable in-between (ie. the Midwest Brotherhood of Steel). Of course there would be exceptions to this rule, (House and the Pitt for instance).
I would also put in the stipulation that they have not created synthetic humans, but instead use mind-controlled wastelanders, which could provide some interesting dialogue.
3. Addition of the Abbey of the Road
-The Abbey of the Road basically operates as the east coast version of the Followers of the Apocalypse. However, with a few major differences. The Followers are more scientific/secular oriented while the Abbey is primarily a religious group. As such, while the two could get along quite nicely, the Abbey's tendency to want to convert and offer medical aid (and their perchance for devoting efforts to collecting religious based artifacts) could lead to tension between the two in the form of philosophical debates.
4. Addition of the MLA
-The Mutant Liberation Army would be alot like the Enclave in the sense that they too, are a wild card. They are mistrusted, feared, and hated by many if not most factions and indeed are at war currently with the MWBOS. However, with some skillful diplomacy, they could perhaps find themselves under the protection of another major faction and turn their fortunes around.
Keep in mind however, that they are weak and driven to the point of extinction almost (as the Barnaky ending suggests), so there isn't going to be an army of super-mutants marching across the country).
5. Great Khans
-Instead of the Great Khans forming an "empire" (which I don't believe is feasible for them) they would relocate to the Wyoming area where they have united a few tribes and formed a nomadic/low technology "state" (and I use that term lightly). In effect, they are little more than a small nation of drug-dealers and tribals.
6. Western Brotherhood Resurgence
-With the fall of the East Coast Brotherhood of Steel, the Outcasts and the remants of Lyon's group fled back west and bolstered the ranks of the Western Brotherhood of Steel, becoming unexpected, but very much needed reinforcements. As a result, the Western Brotherhood of Steel finds itself in a better position thanks to both these new additions and the NCR's retreat from Hoover Dam. They no longer will need to appease the NCR (although they can certainly form an alliance if they wish, they have no need to). This allows for a tense situation between them and the NCR, where diplomatic maneuvering will be key.
7. More Factions:
-Even more faction possibilities. We might as well go all out on this one. I'd be open for the suggestions of any factions from Van Buren (as long as it fits within lore and works well with the convention) or any factions I haven't mentioned from the West Coast or the East Coast (Talon Company, Circle of Steel, Big Mountain etc.) No holds bar, but no made-up factions. Lets leave it at that.
8. Dynamic characters: Like I said before, I feel one of the great things about the original American Convention was the interaction between the characters. This I feel is an incredibly important point. Give your characters motivations, ideologies, limited backstories, and make the dialogue and negotiation between the representatives intriguing. Make friendships, hated enemies, have debates, and all around good talks.
9. Heavy Moderation: Always a key to a good convention. This one would be heavily moderated by myself and perhaps on or two other people whos express purpose would be to ensure that the rules are being followed (usually that means ensuring that no faction is doing something that they would never be able to do,ie. the Legion making tanks or something).
So anyway, that's my idea. I made this thread for opinions and to get ideas on to how to make it even better (if it kicks off that is and people are interested).
Any thoughts?
List of Interested members (keep in mind its a tentative list):
1. Lt. Andronicus- Enclave
2. redpanther897- West Coast BoS
3. Aldin_Kiris- Mojave BoS
4. Agrona- Followers of the Apocalypse
5. Supervaultboy- NCR
6. bosmight342- Abbey of the Road
7. Unconcluded- Great Khans
8. WONDERWOMBAT- The Pitt
9. 2sky_11- Legion
10. Drop_Dead- Tenpenny Industries