Attributes are now Health, Magicka and Stamina. There are three attributes.
Health = Strength+Endurance
Magicka = Intelligence+Willpower
Stamina = Dexterity+Speed
(This is not official info, but a guess of what they are equivalent to, Dexterity and Endurance could be switched out)
Luck and Personality are gone and tied into perks, respectively. Start thinking about those three like attributes and you will see that attributes are still alive and well.
Why does NO-ONE listen when Todd says this?!
They have eliminated as many up-front character choices as possible (birth-signs) so that people don't get stuck with something they find they don't like, so that people grow into an archetype that is born of their own play-style, not of how they THINK they MIGHT want to play. It is much more organic and yes, scary, to think that the game is left up to more subconscious rather than conscious choices. This also means that race and gender choices will only count for not much beyond a few bonus perks, some disposition and cosmetics.
Why does anyone not question the fact that the perk-trees are birth-signs? Don't you imagine that whatever perk-tree you fill up first IS your birthsign? It all goes back to Fate vs Chance people. Listen with your ears and think with your brains and all will be well. :whistling:
I hope this to be the case (a reference would be great. Not that I don't believe you...just want to read up on it). And hopefully this gives credence to my belief that some perks will be modifiers on those new attributes that will then fuel the perk (ie: jump height, encumberance, character speed, etc)