NEW DOG TAGS RELEASED?

Post » Thu Dec 31, 2009 4:08 am

New Dog Tags Released:

Maximum NOOB: Most Fails using Maximum Nanosuit without getting a kill
Stomp Flop: Most Damage using Air Stomp with zero kills
Questionable patch: Most Time spent wondering why they fixed weapons and modules and not matchmaking


Anybody else hear of any others?
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Katey Meyer
 
Posts: 3464
Joined: Sat Dec 30, 2006 10:14 pm

Post » Thu Dec 31, 2009 1:53 pm

Should Have Been Powered By Energizer Batteries: Run 3 feet and then energy needs recharging.
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Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Thu Dec 31, 2009 3:40 pm

Should Have Been Powered By Energizer Batteries: Run 3 feet and then energy needs recharging.

LOL, You make me smile.
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Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Thu Dec 31, 2009 6:52 am

ABYXABXYLTRTRTLTLT: Most deaths because armor mode decided to take control of your character after a high fall.

REALLY?: Most games ruined due to host changing at intermission.

NATO: Most hosts in over-seas countries.
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Sista Sila
 
Posts: 3381
Joined: Fri Mar 30, 2007 12:25 pm

Post » Thu Dec 31, 2009 9:53 am

2 MINUTE MAN - Most times losing all your energy shooting with stealth mode activated
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Dragonz Dancer
 
Posts: 3441
Joined: Sat Jun 24, 2006 11:01 am

Post » Thu Dec 31, 2009 5:27 am

RUN FORREST RUN: Most distance traveled picking up dog tags without retriever equipped.
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jodie
 
Posts: 3494
Joined: Wed Jun 14, 2006 8:42 pm

Post » Wed Dec 30, 2009 11:17 pm

bump
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Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Thu Dec 31, 2009 5:28 am

I'LL BE BACK: Time spent thinking about trading in game, and re-purchasing months later in hopes that game works finally
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Kelly Tomlinson
 
Posts: 3503
Joined: Sat Jul 08, 2006 11:57 pm

Post » Thu Dec 31, 2009 1:02 pm

huh? - Most deaths due to random energy drain

wtf! - Losing a game because you joined 15 seconds before the end

I am the Team - Going 3+ KD and still losing the game while everyone else on your team goes negative.

BS - Get killed 3 times in a game after being spawned close to an enemy who's facing you

Oh no you don't - Have a killstreak cut short by a random grenade you couldn't do anything about

The Impossible - Going a game without a host migration

Even More Impossible - Successful Host-Migration two times in a row

Overwhelming Odds - Your team are level 10's an under and the enemy are level 30+ and the teams don't change for that lobby for the next 4 games.

Patience is a Virtue - Successfully waiting 5 minutes for "Retrieving Session Details" to end.

Anger Management - Getting randomly grenade'd 4 times in a game and not rage quitting.

F**K YOU - Having full health and using armor 2 seconds before a grenade goes off and still dying

There is a God - Going a game without being killed by a grenade

I can hear! - Going a game without hearing an L-Tag go off every 5 seconds
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Dalton Greynolds
 
Posts: 3476
Joined: Thu Oct 18, 2007 5:12 pm

Post » Thu Dec 31, 2009 2:44 am

Ive noticed that alot actually. Having worked my ass off to get a 7 killstreak SOMETHING always happens to **** me out of that 7th kill.

Be it a random grenade, shot in the back or shooting at an enemy for him to disappear from in front of you to your side. The game feels scripted in a sense that no matter what you do YOU ARE GOING TO DIE IF THE GAME DEMANDS IT!
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CHARLODDE
 
Posts: 3408
Joined: Mon Apr 23, 2007 5:33 pm

Post » Thu Dec 31, 2009 1:38 pm

Yeah, and now if you're on a map that has maximum nanosuit it's not even worth bothering to activate.
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Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm


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