What worries me is that Bethesda has been working on Fallout 4 since Fallout 3 and heavily since Skyrim, but they don't show any indication that they've worked on The Elder Scrolls VI since Skyrim. Fallout 4 had four full years of development since Skyrim, so say The Elder Scrolls VI has just as many years of development, but with the stages Fallout 4 had before Skyrim compacted into another year, we could end up with another five years. This adds up to nine years in total.
Obviously we want The Elder Scrolls VI to be of top quality, so we're willing to wait, but many of us are already growing impatient and the idea of waiting not only as long as we have since Skyrim over again, but more so, is awful. We want a good game but we want it soon.
I still stand by them having a bigger team to help along development, even just fifty more employees could thrust development forward. Other than that, I don't think there's much they can do to speed up development and still have a great game.
As someone said in the previous thread, I also think that The Elder Scrolls fans have the short straw in waiting. In the last seven years, we've had three Fallout games. In the last nine years, we've had two Elder Scrolls games. And before you bombard me with a long argument on how good Elder Scrolls Online is, consider that it is different. Good or not, Elder Scrolls Online is very different to other Elder Scrolls games in that it's an MMO, meaning that it has a different play style to fit with other MMOs and the world is full of other players. Can you really say that is the same as New Vegas, which people actively compare to Fallout 3 and previous Fallout games due to similarities, just because it wasn't developed by Bethesda?
I don't wish to complain, but the waiting has been more rough for Elder Scrolls fans who haven't had a traditional fix in between games and waiting is only going to become harder and more aggravating.
Bethesda could:
? Have other companies work on spin offs of Fallout and The Elder Scrolls akin to New Vegas. Failures may happen, but it shouldn't impede on the base Bethesda series. This will give us things to do in between when we want something new from Tamriel.
? Increase their team. I know people argue against this, but an increase in the team can do no damage if it's about fifty people. A close nit community may give us a more heartfelt game, but fifty or so more people will still have Bethesda being a small company, just with enough people to speed up game development.
? Make one big expansion pack with that being it. I don't know about everyone else, but I'd rather have them work on the next game as oppose to Knights of the Nine or that pit in Fallout 3 or Dawnguard. Yes, they're interesting and great fun, but with the modding community being accepted by them and support coming to consoles, I think that could easily give us a few 'expansion packs'. However, I am very fond of the add ons we get like Shivering Isles. The big ones. This idea is very controversial, I know. I just really want Bethesda games quicker.
I, personally, don't want them focusing on apps or anything either. Yes, good for marketing, but full focus on the games should give them to us a little faster. And I'm against the idea of a new IP with the waits we're currently getting.
Edit: Forgot to add 'Part 2' in the title.