New Engine, No Mods?

Post » Fri Nov 06, 2009 6:53 pm

Im sure it's on everyone's mind; will this new engine support ES modding? I have not seen word (to my knowledge) of any information stating it will be moddable as in the other games. It may be a little early to say, but you never know.
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sara OMAR
 
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Post » Fri Nov 06, 2009 3:56 am

Of course it will. Bethesda knows that's part of the reason Morrowind and Oblivion were so successful.
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Lexy Dick
 
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Post » Fri Nov 06, 2009 4:33 pm

Of course it will. Bethesda knows that's part of the reason Morrowind and Oblivion were so successful.

I hope you are right!
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Cassie Boyle
 
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Post » Fri Nov 06, 2009 6:13 am

Modding's pretty much one of main selling points of the PC versions years after the game has been released. So of course it will.

Well, I'll wait until I hear official word on it, but I'll be keeping my hopes up. If modding's not in, I might wait a bit before purchasing. :P
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Nuno Castro
 
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Post » Fri Nov 06, 2009 2:06 pm

Modding is what kept Morrowind and Oblivion alive to this day. Still people create and release mods after the many years that these games have been released. It would be unthinkable for them not to release an editor. ;)
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Manuel rivera
 
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Post » Fri Nov 06, 2009 6:18 am

If we won't be able to mod it, I dare say it won't enjoy the longevity of previous Bethesda games that are modded.

bigcrazewolf
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mollypop
 
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Post » Fri Nov 06, 2009 7:20 am

thats one of the main reason people buy the games, so yeh there will probably be mods
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Sophie Payne
 
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Post » Fri Nov 06, 2009 4:40 pm

Who know, maybe they'll get all greedy like Blizzard and make you pay for the Construction Set :P
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CArlos BArrera
 
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Post » Fri Nov 06, 2009 8:46 am

If Beth restricts modding, they are basically shooting themselves in the foot head.

greedy like Blizzard and make you pay for the Construction Set :P


What exactly are you talking about?
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Joe Bonney
 
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Post » Fri Nov 06, 2009 4:29 pm

If they don't then they aren't Bethesda anymore. Modding is what has led their titles to thrive and sell. If there isn't an editor then...I'm not sure if I'll even want to buy it. :sad:
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Kayleigh Mcneil
 
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Post » Fri Nov 06, 2009 2:15 pm

It will likely be modable. If they just removed the ability to mod, they would lose a significant portion of their PC buyers, and I can't see Bethesda making a stupid decision like that.

If it weren't for mods, I would not have spent $900 to get an gaming PC that could run FO3 and Oblivion with good settings. Because of mods, I bought two copies of both Oblivion and Fallout 3.
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OJY
 
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Post » Fri Nov 06, 2009 6:15 pm

I'm almost certain that it will. That is one of their major advantages they have over everyone else.
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michael danso
 
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Post » Fri Nov 06, 2009 2:57 am

All pc games can be modded in some fashion. It just depends on if the game makers are willing to make it easy for you or difficult. No matter what there will be mods for the game.
But since this is Bethesda and all of their games in the past 10 years have allowed for modding.. I'm certain this one will too.
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darnell waddington
 
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Post » Fri Nov 06, 2009 5:48 pm

I know that Bethesda, especially with Elder Scrolls, releasing their construction set is a main sell point. Im not saying there won't be mods. I'm a modder and I love it. I was worried when I heard wind of a new engine. So my thought is this. With this new engine would be expect a different type of modding? More advanced or for that matter, completely different construction set all together?

Excuse the grammer/spelling...extremely tired :(
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Angelina Mayo
 
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Post » Fri Nov 06, 2009 4:00 am

If it could not be modded, Then it would be the worst selling game in history.
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Louise Lowe
 
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Post » Fri Nov 06, 2009 10:59 am

Player mods are what gave Oblivion it's PC integrity. They'll definitely support mods. Maybe even enhance the manager.

I can't wait to see this game on the 360, personally.
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Lauren Graves
 
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Post » Fri Nov 06, 2009 1:15 pm

I think Skyrim will be modable via a CS, maybe not at release, but soon after. Modability as it relates to custom models may take much longer. It took a while to get export scripts for 3d editors to be able to export in a proper format for Oblivion. I wish we knew what format that might be. If the new engine is a gamebryo hybrid then perhaps the wait will not be too long. If it's truely brand new then it is anyone's guess.
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Vickytoria Vasquez
 
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Post » Fri Nov 06, 2009 10:17 am

Even if they're using a different engine, they've probably also developed a new "Construction Set" to go along with that engine, if anything to make their own development process a bit easier since as far as I know they've always used the Construction Sets (or a version of them) to build their own games from Morrowind to Fallout 3. The only thing they'd need to do to bring these tools our way is make a few changes to make it more "consumer-friendly" and there you go: Elder Scrolls Construction Set III. Also, I'm really hope they give it a new icon and/or have something in the title that distinguishes it so I won't have three identicle Construction Set Icons on my desktop. lol
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Siidney
 
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Post » Fri Nov 06, 2009 9:53 am

I hope someone puts cyrodiil into skyrim, like morroblivion mod, then we could even have vvardenfell, solstheim, skyrim and cyrodill in the one game and that would be mad.

Then if there was a compatibility patch for deserts of anequina we'ed have elsweyr too...
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Mr. Allen
 
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Post » Fri Nov 06, 2009 11:32 am

I'm fully expecting this game to ship in the same state as all of the other TES games: Broken and in need of fixing. Put out something, and then let the modders figure out what to do with it has always been Bethesda's game plan.
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Kate Norris
 
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Post » Fri Nov 06, 2009 6:22 am

If Beth restricts modding, they are basically shooting themselves in the foot head.


Indeed. Especially when it comes to bugs. I'm not saying Beth can't make a bug free game, but let's face it, sandbox games are some of the biggest games out there, and it would be kinda hard not to have some bugs. And people hate bugs. And with cs fans will be able to fix them. Also Oblivion is relatively new game so it doesn't surprise me if people are buying it still, but when I see a new person pop up in Morrowind section saying that they just bought the game, it really makes me happy, for both those who bought it, and for Beth for getting more cash :P Seriously, stuff like MGE and mods that keep Morrowind updated are the main reason people still play it today.

What exactly are you talking about?


WoW anyone?
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Jesus Duran
 
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Post » Fri Nov 06, 2009 10:34 am

It goes without saying that the game will be moddable -> every game developed for this generation (Past 5-6 Years) has been moddable -> the real question is will Beth release the CS or not because quite frankly PC Sales do not mean squat to final sales numbers.

Games come out for all 3 platforms, the 360 and PS3 sales numbers dwarf the PC sales by massive percents for any game released on all 3 platforms, PC Modders make up such a small portion of overall sales that not even releasing on the PC would not even be noticeable to their final sales totals and baring all the PC people that would complain most would give in and just buy the console version.

Lets be honest PC is a dying platform sales prove it, the only reason I think developers still put out a PC version is because they developed on a PC and the coding for the platform already exists otherwise games for PC would not.
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Caroline flitcroft
 
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Post » Fri Nov 06, 2009 3:14 pm

It goes without saying that the game will be moddable -> every game developed for this generation (Past 5-6 Years) has been moddable -> the real question is will Beth release the CS or not because quite frankly PC Sales do not mean squat to final sales numbers.

Games come out for all 3 platforms, the 360 and PS3 sales numbers dwarf the PC sales by massive percents for any game released on all 3 platforms, PC Modders make up such a small portion of overall sales that not even releasing on the PC would not even be noticeable to their final sales totals and baring all the PC people that would complain most would give in and just buy the console version.

Lets be honest PC is a dying platform sales prove it, the only reason I think developers still put out a PC version is because they developed on a PC and the coding for the platform already exists otherwise games for PC would not.

Yes consoles outpace PC in the mainstream gaming scene, but that doesn't mean PC gaming is dying. PC boasts the largest revenue stream in the gaming industry, more than the Wii even, a developer would be mad to lock themselves out of that market. PC games also sell for longer periods of time compared to consoles games, which feature an initial burst of sales before slowing down considerably. There's also the fact that big name publishers like Microsoft and EA have expressed how PC gaming is growing. It's true that PC gaming is more friendly towards indie developers compared to larger ones like Bethesda, but with services like Steam (and in Bethesda's case, a huge fanbase), locking out the PC platform would lose them sales and wouldn't gain them a thing. People have been saying PC gaming is dying since the early 1990's, it won't ever happen, especially not now when it is in fact growing.

Here are some links:
http://www.joystiq.com/2009/05/07/ea-pc-becoming-biggest-platform-digital-distribution-profits-d/
http://www.firingsquad.com/news/newsarticle.asp?searchid=22983
http://www.eurogamer.net/articles/microsoft-to-keep-staggering-pc-and-xbox-360-releases
http://www.shacknews.com/onearticle.x/54128
http://www.escapistmagazine.com/news/view/101633-BioWare-Says-the-PC-is-Made-For-Games
http://www.rockpapershotgun.com/2010/06/29/pc-most-popular-format-for-euro-gamers/
http://www.escapistmagazine.com/news/view/84074-Valve-PC-Gaming-Alive-and-Well-But-Developers-Off-Their-Game
http://www.computerandvideogames.com/article.php?id=206103
http://www.gamasutra.com/view/news/27598/Study_PC_Software_Sales_Up_3_To_131_Billion_In_2009.php
http://news.cnet.com/8301-17938_105-10291692-1.html
http://www.neowin.net/news/blizzard-pc-gaming-is-not-dying-out-blizzcon-proves-it
http://hothardware.com/News/Microsoft-Declares-Its-Time-To-Focus-On-PC-Gaming/
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Adrian Morales
 
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Post » Fri Nov 06, 2009 3:12 am

The (usually) included modding set sells countless copies of Bethesda games and is something they're renowned for, as has been said it would cost them a massive chunk of their customer base so I'd say it's a safe bet it's included!
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Soph
 
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Post » Fri Nov 06, 2009 3:37 pm

I know that Bethesda is being tight lipped about this release, and I do not blame them. However, this is a point of such importance to the community that it really deserves an official response, even if only in this thread/forum. The thought that modding may not happen turns my stomach. I know that every engine is different, and while Bethesda made this one in house, it doesn't mean that they made it so modding can be done easily or at all. I would think so and hope so, but I don't want to have to guess.
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Julia Schwalbe
 
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