I agree with what some other people posted here. I can hardly believe that they coded a new engine from scratch and made a new Elder Scrolls game within three years.
More than three years. The fact that they were working on Fallout 3 doesn't mean that they weren't working on other things, and it's likely they started work on their new engine well before Fallout 3's release. Besides that, they've been extremely clear that yes, this is a new engine from scratch, not something derived from Gamebryo. Whether or not it seems hard to believe doesn't change the fact that it's apparently the case.
Personally I take everything developers say before release with a grain of salt.
So do I, unless it's a blunt statement like that they're using a new engine that isn't based on Gamebryo. There is no weaseling or wriggling out there. It's pretty blunt and plain.
Why do they only show the cryptic pre-render video now after the announcement? Not enough time to prepare some screenshots and videos or write a summary of new gameplay features or the main story? No, it's because they want to build up hype...the more, the merrier. Mentioning a 'new engine that is spectacular' but not showing any screenshots is just another step in that direction. Screenshots will just show the reality...which is probably pretty cool and certainly much better than Oblivion, but I don't expect it to be what I would call 'spectacular' either. I hope they will prove me wrong though.
Well, I don't think anyone (aside from Bethesda) is claiming that it's going to be spectacular. That doesn't change the fact that it's new. It could certainly be new and absolutely terrible (and as I've already said, I've got my concerns as far as optimization and performance goes), but it's still new in any case.
That's awesome. What does he mean by "internally"? I'm just curious as the why Todd said it'd be a revamped Gamebryo engine, and now they're saying it's gonna be all new from the ground up.
Internally means that it was developed in-house by Bethesda rather than licensed from some other studio or company as middleware. And technically, Todd never said that it's a revamped Gamebryo engine. He made ambiguous statements about them building from the work they'd done on their previous games, and people interpreted that as meaning it was going to use Gamebryo.