New to Fallout: New Vegas

Post » Tue Jan 19, 2010 4:58 pm

He is on the FIRST playthrough. He will have plenty of time replaying the game and tweaking character builds in his next playthroughs; I'm simply trying to advise him on ways to learn to navigate the game's environment quickly and simply. Best way to turn someone off the game is to make their first playthrough a chore- even with the best intentions.

Killing half (if not more) the fun however isn't the way. I know a great deal of people wouldn't approach/tackle a quest from different approach simply because he have the "peaceful" solution.

Yes, but FNV is a bit bad with signposting in that department.

Of course with all those who complain about no post end gameplay.......

In terms of availability, vendor access and ease of repair, Guns are still the easiest for beginner. Starting out with EW will force him to wander around for quite some time until worthwile weapons come along; guns grant you viable early-game weapons right there in Goodsprings.

Laser Pistol and Recharge Pistol are both viable, the first place to get a Laser Rifle/RCW is located near the I-15 exit to Goodspring...it is close enough.

And heavy armor will slow you down. But these things don't really require explanation; you learn them quickly on your own.

Just in case.

Because before giving your gameplay experience a wacky side, it is best to learn the basics.

? it doesn't make the gameplay wecky, but adds easter eggs.

He is on a first playthrough. Every little bit helps. I find the early boost in caps which I get from tagging Explosives at the start quite helpful. It's not a must, it just makes life a little bit easier.

Still don't see how does it help when the character is barely level 2~4 (if you didn't use xp glitch)

That doesn't count. Your bite is about as hard as that of a Radroach trying to nibble on a Power Armor.

Except it is a critical hit in the eye.
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Amanda Leis
 
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Post » Tue Jan 19, 2010 8:31 am

Wonderfully constructive contribution there valk. :rolleyes:

OP: You can take stuff from Doc Mitchell's house with no consequences, so when you first set out you can grab everything that isn't nailed down and sell it in the Goodsprings store. Also, check the mailboxes outside houses, they sometimes have temporary-stat-boosting skill magazines in them. These may come in handy should you want to defend Goodsprings from the Powder Gangers.

Beyond that, talk to everyone and listen to what they say, stick to the road if you want to avoid trouble, and don't try to get to Vegas by going north from Goodsprings.
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Gemma Flanagan
 
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