New game-mode plus dev feedback!

Post » Sat Feb 19, 2011 2:48 am

Nope there are light only areas but all the objectives are all where any bodytype can reach.


Thank god. I was worried about that..... what would be the benefit for lights if anyone can reach those areas?

But anyhow, I don't like the HORSE idea as it applies to Brink but I think the "Parkour this" is the closest your going to get.

I would do it like you can issue a challenge to another light player (either side, I guess) during a game where if you can perform a combo of moves then you get some sort of temporary bonus.... but even then it would distract players from the mission at hand so no.... nevermind.

Besides, I think there are a set number of mission types like escort, defend, destroy, etc. and any future maps would just be variations on those same mission types.... unless they can dream up a new and innovative mission type!
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john page
 
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Post » Fri Feb 18, 2011 8:08 pm

Thank god. I was worried about that..... what would be the benefit for lights if anyone can reach those areas?


They'd be able to get there quicker.

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On a completely unrelated note, every time I've seen someone say "HORSE mode" in this thread, I keep thinking H0RSE came up with some crazy mode that everyone but me knows about.

<_<
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Becky Cox
 
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Post » Sat Feb 19, 2011 4:17 am

Thank god. I was worried about that..... what would be the benefit for lights if anyone can reach those areas?

But anyhow, I don't like the HORSE idea as it applies to Brink but I think the "Parkour this" is the closest your going to get.

I would do it like you can issue a challenge to another light player (either side, I guess) during a game where if you can perform a combo of moves then you get some sort of temporary bonus.... but even then it would distract players from the mission at hand so no.... nevermind.

Besides, I think there are a set number of mission types like escort, defend, destroy, etc. and any future maps would just be variations on those same mission types.... unless they can dream up a new and innovative mission type!


Faster, more flank routes and hiding spots.
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Joey Avelar
 
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Post » Sat Feb 19, 2011 5:54 am

Nope there are light only areas but all the objectives are all where any bodytype can reach.

Ah. Thank you for the correction.
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Scott Clemmons
 
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Post » Sat Feb 19, 2011 4:37 am

is the parkour advanced as in u have to be skilled to do the crazy moves?

Define "crazy moves". We're still talking Parkour, not Free Running.
Most moves in Parkour aren't very hard to perform, but are hard to master. Same goes with BRINK. SMART is easy to use, but doing the moves manually and more efficient is hard to master.
Also the most advanced move in BRINK is a wall-jump. Which is still a fairly basic Parkour-move.
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Adam
 
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