New hands-on preview indicates pop-up issues..

Post » Wed Oct 19, 2011 9:46 pm

Sigh.......sometimes I feel like a lonely guy on a raft in the middle of the ocean surrounded by a thousand sharks.

It doesn't matter what you say or what you do, they will always take the oppurtunity to take a chunk of flesh, just because its instinct. :sad:

I know what you mean... :obliviongate:
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James Baldwin
 
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Post » Wed Oct 19, 2011 9:53 pm

Uhh, doesn't the fact they are in this forum prove they already have a PC? :goodjob:

Not necessarily, many people post from there workstation at work, or from smart phones or mini laptops.
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Robert Garcia
 
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Post » Thu Oct 20, 2011 4:08 am

Brown Bread With Nutella claims it takes a "beast" of a machine. Not "fairly" powerful.

intel core i7 980 3.33ghz
Geforce GTX 570
12 GB DDR3 SD RAM

No problems.
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phillip crookes
 
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Post » Thu Oct 20, 2011 4:31 am

ive been wondering, i know the graphics have been improved, but is it the same graphic engine oblivion has? or is a totally new system? reason i am asking this is that i built a new system this past year and i can play oblivion as smooth as butter... however i am currently using the on board video. i am going to up grade soon to a better video card soon.
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Bad News Rogers
 
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Post » Thu Oct 20, 2011 4:12 am

intel core i7 980 3.33ghz
Geforce GTX 570
12 GB DDR3 SD RAM

No problems.

You saw the video he posted?
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Katharine Newton
 
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Post » Wed Oct 19, 2011 9:57 pm

Not necessarily, many people post from there workstation at work, or from smart phones or mini laptops.


And most household computers wouldn't stand a chance running Skyrim, or any game for that matter.
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Megan Stabler
 
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Post » Thu Oct 20, 2011 11:57 am

No, you're just another one of those insecure console users that takes even simple statements of fact as insults. These pop-up issues are caused by the XBox's dated hardware. A high-end PC won't have these problems, so changing platforms is the ONLY way around this if it bothers you. That's fact. Sorry.


Oh it's a fact before the even comes out, interesting.

This is also the first out of 40 previews in the last 3 days we have heard of it, also interesting

Finally, most of what we have seen is xbox 360 content and 98% of people say it looks incredible. Very very interesting.
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BlackaneseB
 
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Post » Thu Oct 20, 2011 12:00 am

There are a lot of things that can be done to limit pop in, even on "dated" hardware. Which is why people complain, even if they have consoles. Because they play other games that do not have pop in. It's all about coding and priorities. I'm not complaining. The game sounds and looks fantastic from what I have seen. Just pointing out that "get a PC, duh." is not the last word on the subject for anybody capable of reasonable thought processes.

The pop in didn't bother me in Oblivion, it won't bother me(if it's there) in Skyrim. I started playing games on an Artari 2600, where my hero was a square. I guess my immersion is eased by perspective. Lucky Me.

For the record, I do have a good PC, with better hardware than my Xbox. I do play games on it. I am choosing to play Skyrim on my Xbox, for matters I pointed out in my previous post. Thank goodness we have a choice.
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Zach Hunter
 
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Post » Wed Oct 19, 2011 11:57 pm

I know....I want to talk about the game...not the fact the little Jimmy has a SuperMega Jama Quad Processor with 30 UltraMega Gigs of Ram and base speakers that can svck your navel out of your left ear....I don't care. More power to him if thats what he wants. I plan on enjoying the game no matter the platform.

Agreed
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Michael Russ
 
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Post » Thu Oct 20, 2011 6:44 am

ive been wondering, i know the graphics have been improved, but is it the same graphic engine oblivion has? or is a totally new system? reason i am asking this is that i built a new system this past year and i can play oblivion as smooth as butter... however i am currently using the on board video. i am going to up grade soon to a better video card soon.


New engine called "Creation". Recently upgraded my own vid card to Nvidia GT 9800 myself, so I'm hopeful.
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Antonio Gigliotta
 
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Post » Thu Oct 20, 2011 1:14 am

Lol, this alone should debunk anything this article has to say...Did he/she even play Oblivion??
The conversation system works in the same way as Oblivion, but there were a few more options for questions and responses.

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Lilit Ager
 
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Post » Wed Oct 19, 2011 11:03 pm

Apparently not since there's a PC user insisting that it's a problem even on the PC.

And PC users are the first ones to post all over the forums about issues on release.
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Your Mum
 
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Post » Thu Oct 20, 2011 10:54 am

You saw the video he posted?

You mean the re-skinned oblivion video? That's just better textures on an old engine. I thought you were supposed to be able to draw a lot farther in skyrim; any popping that's happening on the XBox version will either be severely mitigated to non-existant on a high-end PC. Vastly different hardware.
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SiLa
 
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Post » Wed Oct 19, 2011 10:10 pm

I don't think you can just say "Oh well get it on PC. You don't have a right to complain if you're playing on console." The point of consoles is that they're pretty much gaming rigs for those who cannot afford high end Gaming PC's. As long as we're buying a product from Bethesda, we as customers, have a right to complain that it is not fully optimized or doesn't run properly on our systems. If you buy a refridgerator that spontaneously shuts off for up to an hour, you complain, you don't just "Deal with it" because you're house can't put out enough electricity. Clearly something is wrong with the Fridge, as there would be something wrong with Skyrim if it suffered form serious performance issues on Xbox. Basically it would be false advertising. Companies can get sued for that, so they tend to try their hardest and make things they sell...work.
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Yama Pi
 
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Post » Wed Oct 19, 2011 10:20 pm

Oh it's a fact before the even comes out, interesting.

This is also the first out of 40 previews in the last 3 days we have heard of it, also interesting

Finally, most of what we have seen is xbox 360 content and 98% of people say it looks incredible. Very very interesting.

I'm not saying the XBox is crap; I'm saying that a better platform is the solution to any graphical nuances caused by inadequate hardware. The people who are bothered by this need to either upgrade or cope.
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Jack Walker
 
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Post » Thu Oct 20, 2011 2:31 am

intel core i7 980 3.33ghz
Geforce GTX 570
12 GB DDR3 SD RAM

No problems.


That's quite an extreme system to play a 5 year old game with no pop-in!! It's over the top and I can't afford that. The point is that if the engine was better coded then it wouldn't be such a strain on the system to increase the draw distance and you shouldn't need mods to fix these sort of problems. All I'm asking is, have they improved the LOD system since Oblivion? I'm hapy you have a mega system that can take these inefficient mods but most don't have that sort of system.
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Rachael
 
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Post » Thu Oct 20, 2011 6:51 am

I'm not saying the XBox is crap; I'm saying that a better platform is the solution to any graphical nuances caused by inadequate hardware. The people who are bothered by this need to either upgrade or cope.


Again, this is not how buying and selling products works....
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Bitter End
 
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Post » Thu Oct 20, 2011 3:18 am

Lol, this alone should debunk anything this article has to say...Did he/she even play Oblivion??

Have to admit I hadn't even bothered to read the article. What I have seen has proven to me that LOD in Skyrim makes Oblivion's LOD look like N64 graphics. That's good enough for me.
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Sabrina Schwarz
 
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Post » Wed Oct 19, 2011 10:42 pm

That's quite an extreme system to play a 5 year old game with no pop-in!! It's over the top and I can't afford that. The point is that if the engine was better coded then it wouldn't be such a strain on the system to increase the draw distance and you shouldn't need mods to fix these sort of problems. All I'm asking is, have they improved the LOD system since Oblivion? I'm hapy you have a mega system that can take these inefficient mods but most don't have that sort of system.


What, with the three hundred dollar video card and all.
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Mark Churchman
 
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Post » Thu Oct 20, 2011 10:49 am

And the tennis match just keeps-a-goin'.


Later all. :wave:
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Sista Sila
 
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Post » Thu Oct 20, 2011 12:13 am

Again if a company is going to state they are releasing a product for a certain format, they are obligated to makes sure it works on the format as well as possible because you are buying it.
You said it would work fine, if it doesn't, that's false advertising.
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e.Double
 
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Post » Thu Oct 20, 2011 1:29 am

That's quite an extreme system to play a 5 year old game with no pop-in!! It's over the top and I can't afford that. The point is that if the engine was better coded then it wouldn't be such a strain on the system to increase the draw distance and you shouldn't need mods to fix these sort of problems. All I'm asking is, have they improved the LOD system since Oblivion? I'm hapy you have a mega system that can take these inefficient mods but most don't have that sort of system.

I didn't notice a whole lot of pop-in while watching the demo so I don't think it's that big of an issue. Only one person previewing seemed to even notice at all, and I think this renovated engine for Skyrim is far better optimized. Still, it's the same console that Oblivion was released on. If you want to game on the XBox you're going to have to accept certain graphical nuances that will inevitably fall on dated hardware. Not saying that to be insulting, it's just reality.

I honestly doubt most console players would've even noticed if it hadn't been pointed out. We've all watched a lot of demo footage on the XBox and no one here brought it up, and people here will jump on anything. I think the people who are worried about this are overreacting.
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Sebrina Johnstone
 
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Post » Thu Oct 20, 2011 1:36 am

Again if a company is going to state they are releasing a product for a certain format, they are obligated to makes sure it works on the format as well as possible because you are buying it.
You said it would work fine, if it doesn't, that's false advertising.

It's not going to look as good on console as it does on PC. It not drawing as far or as efficiently as the PC isn't the game "not working."
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An Lor
 
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Post » Thu Oct 20, 2011 11:31 am

Wanna hear a joke?

Consoles.
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meghan lock
 
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Post » Thu Oct 20, 2011 6:03 am

It's not going to look as good on console as it does on PC. It not drawing as far or as efficiently as the PC isn't the game "not working."


Constant Pop-in, Frequent Framerate issues, and lots of screen tearing are serious performance issues, just like how a fridge not cooling things for up to an hour sometimes is a performance issue. These things all constitute a product "not working properly", just to a higher or lesser degree.

Also, good to see another Godzilla fan in these dark times. =]
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Poetic Vice
 
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