That's quite an extreme system to play a 5 year old game with no pop-in!! It's over the top and I can't afford that. The point is that if the engine was better coded then it wouldn't be such a strain on the system to increase the draw distance and you shouldn't need mods to fix these sort of problems. All I'm asking is, have they improved the LOD system since Oblivion? I'm hapy you have a mega system that can take these inefficient mods but most don't have that sort of system.
I didn't notice a whole lot of pop-in while watching the demo so I don't think it's that big of an issue. Only one person previewing seemed to even notice at all, and I think this renovated engine for Skyrim is far better optimized. Still, it's the same console that Oblivion was released on. If you want to game on the XBox you're going to have to accept certain graphical nuances that will inevitably fall on dated hardware. Not saying that to be insulting, it's just reality.
I honestly doubt most console players would've even noticed if it hadn't been pointed out. We've all watched a lot of demo footage on the XBox and no one here brought it up, and people here will jump on anything. I think the people who are worried about this are overreacting.