New here have some questions on CryEngine 3

Post » Fri Jun 03, 2011 4:57 am

Long story short.
After months of being burned by a crummy developer of a certain MMO racing game published by (that publisher everyone loves to hate on). I've decided that its time I finally put my money where my mouth is and just build my own game. I plan on using either UDK or CryEngine 3 as the development platform for PC.
My question is what additional languages should I be learning when working with CryEngine 3?

The plan for this
-full feature performance and visual customization for vehicles including pickup trucks and motorcycles as well as muscle cars, exotic cars and street "tuners"
-open world city modeled after real world location.
-Multiplayer race events including circuit races, point to point races, "takedown" events, wreck your opponent before X time has passed. and others.
-Fully featured chat system
-Auction house for unwanted parts

I know many games make use of some variation of C+ or another.
I just need to know where else outside of the engine I should be looking and what i'll need to learn to start this project.
Mind you the entire point of this is to show a certain developer "This is how it should have been done."
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Etta Hargrave
 
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Post » Thu Jun 02, 2011 7:46 pm

C++
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RAww DInsaww
 
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Post » Thu Jun 02, 2011 4:08 pm

CE3 SDK won't be released until the summer, but its free. :)

You will need C++, not sure if LUA is still used or not since it was in CE2 for some things.
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dell
 
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Post » Fri Jun 03, 2011 8:09 am

Yep I'm goign to attempt to start this on ym own until I've at elast learned the basics enough to implement physics on a "vehicle" once I'm past that part then I'll start looking to find people for asset development and so on.

Thanks for the replies btw. At least now I know where to start looking :)

Being a gmaer for almost 15yrs and seeing so many developers make poor choices with so many excellent IPs, ideas etc. I feel compelled to create something now myself and see if i've got the chops for it :)
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Theodore Walling
 
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