I reckon the BTS one was much more informative. I meant there was all that concept art, the reveal of a construction kit, the current loading screen and you never got anything THIS http://i767.photobucket.com/albums/xx316/randomguyface/5thmap.png?t=1294852497 major in the sounds video, did you?
Yes, you've got a point. Korosus understands what I was getting at, and puts it better:
It's kind of funny, but the sound design clips told me more about what I want to know about the quality of Skryim than anything in the initial combat-laden Game Informer article. Seeing the look of the dwemer construct, hearing the main theme, hearing the quality of the voice acting and the quality of the dialogue (just compare what Esbern says in those few short clips to...well...anything that anyone says in Oblivion at any point).
In short, while other updates might have given more raw information, this update felt like the greatest hint thus far of the 'flavor' of the game... A more revealing and truer indication of the finer details Beth is putting into Skyrim than those before it. For one, It firms up my belief that dialogue will be greatly improved from both Oblivion and Fallout 3. Or that dragon shouts and voiceovers should indeed be distinctive and not gimmicky. So while, yes, a map is nice (though really says nothing about the game...), this is nicer for me.