[RELz/WIPz] New Imperial City

Post » Mon Jul 12, 2010 5:47 pm

This mod had progressed to the point where I could no longer make do with vanilla objects. Luckily someone has stepped in to provide me with new meshes, a few examples of which you can see below. However, it's now gotten to the point where he cannot make do with vanilla textures. I've heard that many artists have left or at least aren't working on projects anymore, but I hope at least someone with some degree of skill can help us.

http://img.photobucket.com/albums/v377/ucm/Oblivion2009-07-2219-27-38-79.png

http://img.photobucket.com/albums/v377/ucm/Oblivion2009-07-2219-30-33-35.png

http://img.photobucket.com/albums/v377/ucm/Oblivion2009-07-2219-26-49-84.png

http://img.photobucket.com/albums/v377/ucm/Oblivion2009-07-2219-35-24-31.png
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Samantha Mitchell
 
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Post » Mon Jul 12, 2010 10:31 pm

Looks awesome UCM I'm sure there are still artists about, Brumbek may be able to do something, he is doing transparent windows for All Natural IIRC.
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sunny lovett
 
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Post » Mon Jul 12, 2010 10:15 pm

Just a quick bump to check on how this great mod is doing. Has any progress been made af of yet? I really hope this one isn't forgotten...

Regards, Quintus
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Pants
 
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Post » Mon Jul 12, 2010 12:19 pm

No, it isn't forgotten. I have been working, but when it comes to interiors there's not much to say about any of them (that wouldn't spoil a quest) so I've been hard-pressed to try and drum up anything about them.

Unfortunately, my meshing person has practically vanished so I'd love for any help from anyone kind enough to lend me their skills. Also, a texture artist would be appreciated.
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Kayla Keizer
 
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Post » Mon Jul 12, 2010 1:03 pm

Unfortunately, my meshing person has practically vanished so I'd love for any help from anyone kind enough to lend me their skills. Also, a texture artist would be appreciated.

Hihihihii ... aaah, another vanishing helper. Didn't see that coming .... ;)

I've been stalking this mod for a while (i like everything that has to do with Imperial City), and i have noticed it doesn't have many posts/comments recently. So i'm kinda bumping this, so that more people could see it. Please share your ideas folks, it is time like these when your support is most needed.
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Jesus Lopez
 
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Post » Mon Jul 12, 2010 7:43 pm

Also bumping, this is an immense effort, please dont let it die
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Becky Palmer
 
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Post » Mon Jul 12, 2010 7:21 pm

Also bumping. Oh wait, hi. Nevermind.


Anyway, things are going slowly, yeah. It's tiring to do house after house, after house. Anyone want to lend a poor guy a hand in doing very basic interior work? Please? I can pay in boundless love.
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Honey Suckle
 
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Post » Mon Jul 12, 2010 11:52 pm

No! *Whips UCM*

Back to work!

:P


I do apologise, but my modding skills extend little beyond bumping this thread and viciously flaying you with encouragement. :D
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Nick Jase Mason
 
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Post » Mon Jul 12, 2010 8:18 pm

I can help you with interiors. I know, i've been begging the modding community myself ... but now my own IC project is on hold due to esp corruption, and i don't have anything to mod. I really feel ya there, i know how it is, having so many interiors to make, it really is a huge work load. I can't promise you much, i guess only one or two interiors per week (if we say one interior is a regular 3-floor IC wall house). What i can promise you i will never let you down. I had SO many vanishing helpers myself ... really, if i won't do what i promise, come and castrate me with a rusty razor. You can expect me to do the same with anyone who brakes the promise with me.

PM me the details, and get your boundless love ready.
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Star Dunkels Macmillan
 
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Post » Mon Jul 12, 2010 8:36 pm

So it's been... Hmmm... 13 days since the release. Oh well, who cares. Time for some pictures of the new stuff I've been doing since then.

http://img.photobucket.com/albums/v377/ucm/Oblivion%20Mod/Oblivion2009-06-2801-39-44-67.jpg



AHAHAHA, look at you with your custom-built meshes. I miss the old one that tried to eat my computer's soul :(

UCM, you've just progressed so far, and *tear*, I'm just, *sniff*, so, so proud of you *blownose* :P

P.S. Revised throne room is throne-gasmic :goodjob:
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Jamie Moysey
 
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Post » Mon Jul 12, 2010 11:45 am

Thanks Goraja. You and your silly, silly name have inspired me.

Blood-red-bag, I would love your help. Like seriously, love it. I would give it roses and chocolates, and take it on a vacation in my ferrari every month. If you want to contact me, PMing is fine, but I'd really love a chat on Yahoo IM. Screen name "the_ucm_2003" (I am six whole years old!)

Aequitas: What? you thinkI'm here just to impress you? Huh?! Well, I kind of am. So, thanks for the compliments.
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Dina Boudreau
 
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Post » Mon Jul 12, 2010 10:25 pm

Any updates??
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Yvonne Gruening
 
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Post » Mon Jul 12, 2010 10:52 pm

I have a question, do all (most) quest mods still work whilst using your mod?
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Cool Man Sam
 
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Post » Tue Jul 13, 2010 1:08 am

Sure, it's not finished but it's AMAZING!!!

Have you considered adding embassies of the other provinces of Tamriel? Like, the Elswyr one would be fullo Khajiits and a quest could be involved about racist murderers... just a thought =-)
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k a t e
 
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Post » Mon Jul 12, 2010 4:09 pm

Or add the Hungry Dragon in the middle class areas, and the Hungry Wolf in that slummy district (just look up Hungry Dragon in TESNexus its a great mod)
The Hungry Emperor outside the palace ;-)
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ruCkii
 
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Post » Tue Jul 13, 2010 12:35 am

Tony Soprano: I was on a short vacation while working through some issues "Eye-Arrr-Ell" but I'm back now and working with Redbag on interiors. Again, if anyone is willing to contribute by making some home interiors, contact me through PM or Yahoo IM. It'll be a great help, keep me from going crazy, get your name on the mod's credit list, and help it be released faster! win-lose-win-win scenario!

Motorola Razor: Depends on the mod in question. If it adds NPCs that will travel to that district, or makes a vanilla NPC into a quest NPC then it might work. Anything else will need a patch. I love quest mods, so I will be attempting to make any quest mods work.

Sharon I-can't-come-up-with-a-joke: I already have embassies in the foreign quarter, it is where about half of the elder council will be living, too. As for those taverns you mentioned, I'll look them up. If they save me three interiors, that'd just kick ass.
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Kelvin
 
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Post » Mon Jul 12, 2010 8:45 pm

So it's been... Hmmm... 13 days since the release. Oh well, who cares. Time for some pictures of the new stuff I've been doing since then.

http://img.photobucket.com/albums/v377/ucm/Oblivion%20Mod/Oblivion2009-06-2801-39-44-67.jpg

Woahgrah? :obliviongate:

:ninja:
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Dawn Farrell
 
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Post » Mon Jul 12, 2010 4:38 pm

Well, since I'm all-loving I'll tell you a bit 'bout the Hungry Dragon.

Basically, you come in, sit down, and a waiter takes your order. That's right people. HE ACTUALLY TAKES YOUR ORDER!
No more buying carrots at The Feed Bag's counter. He'll make you pick a main course, drink and desert and deliver it to your table.
I believe there is a bar above the restaurant, and you can ask people to dine with you.
The basemant has bloodthirsty chefs in it and if you don't pay you get a 100 bounty.

By the way, congratz on the new Arena. We needed a revitalised Arena since Oblivion came out.
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Hella Beast
 
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Post » Mon Jul 12, 2010 3:51 pm

Woah I didnt notice the new pics you put up on the previous page!!

The elder council room looks great, the see-through windows and the very nice carpet... I do like a nice carpet... look fantastic!

Keep it up mate!
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Bloomer
 
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Post » Mon Jul 12, 2010 1:45 pm

Keep it up mate!

NO!

Okay, fine. In good news, Korrow has come back to me. He missed me so much he couldn't live with himself. Also, I still have the antidote!

Things are moving quickly again. I have an pseudo-assistant helping me with the mind-numbing work, a mesher, and a pocket full of dreams! All I need is a texture artist. If anyone has any talent to speak of in that department, I will pay you an arm and a leg for your help. Not my limbs, mind you, but that doesn't matter, does it?
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Dezzeh
 
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Post » Mon Jul 12, 2010 1:56 pm

Seriously, I won't be able to play without this mod when it comes out. What's the percentage of districts completed?
Looking forward to Boethia's Pillow Book... ;-)
I'd give you a hand at interiors but I'm awful at the CS and I don't know how to send the interiors to you.
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Cat Haines
 
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Post » Tue Jul 13, 2010 4:27 am

The exteriors are all mostly finished. It's entirely interiors now. As for them, not close enough for my, or anyone's liking.

I did discover that Bethesda included a perfectly usable tile of a high-class wooden floor that never went used. It's so handy, I can use it to replace the orange tile in a few upper-class establishments/homes.
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Alex Blacke
 
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Post » Tue Jul 13, 2010 3:32 am

I agree, that wooden floor piece is very handy, but in that situation I think it would be better to use retextured interior meshes.
That will increase your mod's filesize a little, but:
- it'll keep the number of objects in the cell low, which is better for performance
- once you realized that all you have to do is download NifSkope, open the meshes and write the path for the new texture, it's much faster and more comfortable than adding dozens of floor tiles to the interiors
- if you want more variety, you'd have to retexture the wooden floor pieces anyway, so it's only a good solution if you plan to make a mediocre mod, and you don't want mediocre, do you? :>

Retexturing the interior meshes would allow you to create marble floors, dark wooden floors, light wooden floors, stone floors, earth floors (ever thought about the poor quarters? orange tile = not very atmospheric/realistic) etc.

http://img253.imageshack.us/img253/3563/53737346.jpg
http://img101.imageshack.us/img101/6659/92056062.jpg
http://img204.imageshack.us/img204/3253/99741006.jpg
http://img204.imageshack.us/img204/9169/92426182.jpg
http://img509.imageshack.us/img509/8720/77375185.jpg

I basically just clicked on the floor, looked which part of the list got marked by NifSkope, took the texture path below the mark and changed it to some random floor textures (from which I like the last one best, btw).
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Chris BEvan
 
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Post » Mon Jul 12, 2010 11:13 pm

Fearabbit? I ever tell you how much I love you? Occam's razor right there. I have a habit of taking the most complicated imaginable procedure. Thanks for the idea.

http://www.jeffwestsart.com/image_lib/RabbitBeast.jpg
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Markie Mark
 
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Post » Mon Jul 12, 2010 7:20 pm

Over a month since last post??? pleeeeease dont be dead!
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Alan Whiston
 
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