New Install WOn't Load

Post » Wed Mar 09, 2011 10:29 am

Can watch the intro screens with Jean-Luc, but the game proper won't start, it crashes right after the movie. Any anything wrong here? Thanks.

# This file is used to tell Oblivion which data files to load.
# Use the oblivion launcher or obmm to choose which files you want.
# Please do not modify this file by hand.

# last modified by obmm: 1/25/2011 11:45 PM

Oblivion.esm
All Natural Base.esm
Francesco's Leveled Creatures-Items Mod.esm
Francesco's Optional New Items Add-On.esm
Francesco's Optional New Creatures Add-On.esm
Unofficial Oblivion Patch.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
All Natural.esp
All Natural - SI.esp
All Natural - Real Lights.esp
Cities Alive At Night.esp
WindowLightingSystem.esp
RAEVWD Cities.esp
RAEVWD New Sheoth.esp
RAEVWD Imperial City.esp
Francesco's Optional Chance of Stronger Enemies.esp
Francesco's Optional New Adventurers.esp
Francesco's Optional Vendor Tweaks.esp
Francesco's Optional Chance of More Enemies.esp
Francesco's Optional Files 1.esp
Francesco's Optional Files 2.esp
OBSE-Storms & Sound SI.esp
Knights.esp
Mighty Magick - Core.esp
Mighty Magick - Skills.esp
Mighty Magick - Magicka Pool Progression.esp
Mighty Magick - Side Effects.esp
Mighty Magick - Sigil Stones.esp
Mighty Magick - Restore Magicka Potions [Vanilla].esp
Bashed Patch, 0.esp

User avatar
Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Wed Mar 09, 2011 3:56 am

Use BASH to post your load order. Showing us the modlist.txt doesn't do anyone any good.

Right Click on the File Header under the Mods tab. Select List Mods.
This copies your current Load Order to the Windows Clipboard.
Then paste it into your post.

Example of my Modding Order:
Spoiler
Active Mod Files:00  Oblivion.esm01  DLCShiveringIsles.esp02  Valenwood Improved.esp  [Version 1.01.0]03  Mapping.esp

User avatar
OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Wed Mar 09, 2011 1:31 am

I had this very same thing happen to me when I enabled the MAO skeleton compatibility option in the Tweak Actors (if memory serves correctly) section of the bashed patch window.
User avatar
Krystina Proietti
 
Posts: 3388
Joined: Sat Dec 23, 2006 9:02 pm

Post » Wed Mar 09, 2011 11:03 am

Use BASH to post your load order. Showing us the modlist.txt doesn't do anyone any good.

Right Click on the File Header under the Mods tab. Select List Mods.
This copies your current Load Order to the Windows Clipboard.
Then paste it into your post.

Good point. Thanks for the tip.



I had this very same thing happen to me when I enabled the MAO skeleton compatibility option in the Tweak Actors (if memory serves correctly) section of the bashed patch window.

That was exactly it! Thanks. I would never have found that on my own. :foodndrink:
User avatar
Dona BlackHeart
 
Posts: 3405
Joined: Fri Dec 22, 2006 4:05 pm

Post » Tue Mar 08, 2011 10:41 pm

I had this very same thing happen to me when I enabled the MAO skeleton compatibility option in the Tweak Actors (if memory serves correctly) section of the bashed patch window.

I'll second (or third) that.
User avatar
Gavin Roberts
 
Posts: 3335
Joined: Fri Jun 08, 2007 8:14 pm


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