New interview from Todd Howard!

Post » Sat Nov 28, 2015 12:44 am

Everything up to the vault happens on the same day. Codsworth tells you to come out and see the news of the bombs falling right after you get the baby to sleep. Of course, there could be additional stuff to do in the vault before you're frozen...In Vault 87, subjects were taken to be experimented on gradually, instead of right from the beginning.

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Laura Wilson
 
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Post » Sat Nov 28, 2015 5:20 am

Incompitent? Incompetent, maybe? Oh and "Did" should not be capitalized. But hey people make mistakes right.

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Lexy Corpsey
 
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Post » Sat Nov 28, 2015 7:33 am

Shooting is a pretty easy thing to learn. While hitting a moving target can be hard, yes that should constitute some misses. What Im getting at is that FO logic of shooting is: point gun at enemy, your skill is high enough, so somehow you end up shooting the ground 10 feet to the left. That is impossible. While a new shooter may not hit a bullseye, they would definitely hit relatively close. not a random 5 feet to the side or above or behind you or some random stuff.

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Cash n Class
 
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Post » Sat Nov 28, 2015 4:17 am

Back to my earlier comment..to clarify.

'set mostly after Fallout 3'

So does this mean the main game after the pre-war prologue is after Fallout 3 or that Fallout 3 and 4 are at least partly happening at the same time, with the majority of the game happening after Fallout 3's main game ends?

I'd assume its just a nod at the game beginning pre-war then jumping to after the events of Fallout 3.....it is however pretty vague in the writing.

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Melly Angelic
 
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Post » Sat Nov 28, 2015 4:15 am

You're both kinda right, imo. Shooting's easy to learn but difficult to master.

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ILy- Forver
 
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Post » Sat Nov 28, 2015 12:33 am

Very true. But it is not hard to take someone that has never shot in their life, and within 10 minutes you can have them hitting paper at least.

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Robert
 
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Post » Fri Nov 27, 2015 4:13 pm

Is this really new? He said almost nothing we didn't know already.

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Lucy
 
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Post » Sat Nov 28, 2015 2:52 am

Aside from the 'set mostly after Fallout 3', I dont think there is much new in the interview.

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tegan fiamengo
 
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Post » Fri Nov 27, 2015 7:27 pm

So Fallout 3 events are considered canons ?

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Abel Vazquez
 
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Post » Fri Nov 27, 2015 11:00 pm

Even this is nothing new... It's mostly after Fallout 3... because the first part of the game is before Fallout 3 (Pre-War). So we know nothing more. We already know that it would be after FO3 I think... We still don't know how much after FO3 it will be.

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NAkeshIa BENNETT
 
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Post » Sat Nov 28, 2015 3:37 am

It actually more vague then that, I'd agree that the journalist is probably refering to the pre-war tutorial when he writes that its mostly set after Fallout 3 but its vague enough that he could mean something else. We haven't really had any other confirmation beyond the '200 years later' as to when Fallout 4 happens compared to Fallout 3.

I'd assume like many others that sometime has passed between 3 & 4, if only so they do not have to include a large number of previous NPCs from Fallout 3 in 4. Since if CWBOS is involved in the events in Boston, at the very least we would expect to see some faces from CWBOS we would recognise.

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Elena Alina
 
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Post » Sat Nov 28, 2015 4:54 am

I'm still convinced that Three Dog was referring to his reprisal of the role in https://www.youtube.com/watch?v=DkxWd1QlO9I with those older tweets.

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Pat RiMsey
 
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Post » Sat Nov 28, 2015 6:14 am

I staying with the 2077 camp as that is what is on the calendar hanging from the fridge in the E3 presentation. :fallout:

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Richus Dude
 
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Post » Sat Nov 28, 2015 5:47 am

I can only imagine that 2075 is supposed to be 2275. That seems like it would make more sense. He says that the game opens up in Boston in an alternate 2075, given that we know that the pre-war part is on the day that the bombs fell it seems likely to me that this is just the writer hearing Todd say that the game is set in 2275. After all, this isn't even a gaming website, it's the Express, they aren't being super thorough are they?

And "mostly set before Fallout 3", because of the pre-war part.

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Steeeph
 
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Post » Fri Nov 27, 2015 9:07 pm

Todd you keep mentioning gunplay improvements, how about the terrible melee system?

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Jacob Phillips
 
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Post » Fri Nov 27, 2015 6:09 pm

In a way, yes. Elder Scrolls and Fallout, for example, are Action Open World RPGs... Nothing wrong with that in my opinion.

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Fiori Pra
 
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Post » Fri Nov 27, 2015 10:09 pm

I actually liked that interview, loved the part about it being easier to mold the PS4/Xbox One because it's more like PC. Hope that leads to less bugs although I need to see it in order to believe it. :tongue:

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Sammykins
 
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Post » Sat Nov 28, 2015 6:00 am

The Telegraph - they aren't the only ones not being super thorough :D.

Sorry, just teasing; your point's just as valid either way :)

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Baby K(:
 
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Post » Sat Nov 28, 2015 2:36 am


Because the game opens up on the day of the Great War which is on October 2077. The interviewer must've gotten the year wrong, though.
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hannaH
 
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Post » Sat Nov 28, 2015 3:00 am

Yeah the Person writing the article messed up the date. I made sure to check the calendar in the pre war section of the e3 footage: October 2077

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Krystina Proietti
 
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Post » Fri Nov 27, 2015 7:50 pm

Why wouldn't they be?

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Jeffrey Lawson
 
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Post » Fri Nov 27, 2015 5:48 pm

thats like asking if the vault dweller realy exsited. Awnser is obvious, yes FO3 is cannon.

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Aaron Clark
 
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Post » Fri Nov 27, 2015 6:09 pm

I would question if Mothership Zeta(or whatever it is called) is canon.

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gary lee
 
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Post » Sat Nov 28, 2015 3:44 am

"...And while the playback is happening, the criticals are not random, you assign which shot is the critical one and you load up that bar.."

I find this part interesting, because while I'm not a fan of the whole "crits on demand, not random" business, this statement seems to imply that outside of vats the criticals may still retain their random allocation.

Maybe I'm just being too liberal with that statment, but I'd hate for crits to be a vats only mechanic, esspecialy if they're only on demand, because that's not a crit that some sort of focused attack. I don't know, but any reasurance that the basic ideal of "random crits" haven't been completely thrown out, is a good thing to me.

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Miranda Taylor
 
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Post » Sat Nov 28, 2015 12:22 am

The more I hear about this game the more excited I get.
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Monique Cameron
 
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