A New Journey

Post » Tue Dec 01, 2015 7:13 pm

With less than 12 weeks to go until launch, what new adventures are you all expecting to partake in when you finally start playing?

This could be possible quests, new areas, new enemies, different ways of playing (such as underwater exploration, or hopping onto a vertibird), or even creative ideas for settlement building. Post your ideas below, and for everyone who has put up with my theories on here for so long, I thank you all for your patience. Consider this a bit of breathing space! :D

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Guinevere Wood
 
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Post » Tue Dec 01, 2015 12:35 pm

To be honest, it's the twelve weeks I'm having trouble with. I need a new game. The moment Fallout 4 was announced, all my other games immediately became stale and unsatisfying because they weren't Fallout. I need something to keep me entertained for the next twelve weeks. I'd try Witcher 3, as everyone seems to love it, but I can't stand third person brawlers.

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Fluffer
 
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Post » Tue Dec 01, 2015 9:32 pm

Interesting topic, although I wouldn't say we've had to 'put up' with your theories. I've enjoyed reading your ideas and if nothing else, they've given me great fuel for my imagination and some new knowledge from reading your links. :)

I've never been to Boston in real life, so I will enjoy just being able to explore and see what the area is like. Probably one of the first areas I want to go to is The Institute. Ever since they teased us in Fallout 3, I have been very curious about that place ever since I did the quest, The Replicated Man.

I am also looking forward to building a settlement. I like the idea and am glad that they included it in Fallout 4. I've really enjoyed the Hearthfire dlc from Skyrim. In fact, I started a new character just so I could build Lakeview Manor again. So if the settlement building will be big on my list. I am hoping they have included a way to keep our decorating in tact ... a new use for duct tape perhaps? :)

Another thing that I am looking forward to is adventuring with the new dog. I can't wait to see how s/he is going to work out as a companion, and I can't wait to build her a little dog house in that new settlement.

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Johnny
 
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Post » Tue Dec 01, 2015 2:23 pm

My first adventure will be called "Satisfied with my characters face." It usually takes me more than a few tries to create a character that I'm satisfied with. Something about seeing them in action after creating the close up of the face is sometimes really off or weird. This game might be the first that turns out right on the first try though. The characters talk to each other while you create them and you have the other characters face as a reference. Being able to tell if your face will fit into the game world as you make it is a pretty big perk.

My second adventure (or rather trial) is ... go slow, take your time, explore the immediate surroundings. I have a tendency to want to run off in every direction at once when starting an open world game. In open world games this usually has a drawback of triggering some event that I'm not at all prepared for or actually want to start yet.

Last but not least.. choosing a path to start my explorations. This usually doesn't start right away as the game will somewhat lead you around for awhile. But eventually you'll be set completely free. It's at this point that it feels critical for me to choose a route of exploration. How I'm going to traverse the map so that I can explore every inch of it. I'm a pretty methodical explorer and the guide maps usually are my best friend for this task. It might seem rather ocd or rather boring to some to do it that way but I really get a lot of joy out of that method for some reason.

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Jennifer May
 
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Post » Tue Dec 01, 2015 9:56 pm

I have always been the explorer type, so for me its goibg to be one empty triangle on the compass after another, of course if a side quest falls in my lap Im happy to do it, besides that gun modding gonna take up some time, crafting my semi auto/burst fire and pistol combo to perfection.
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A Dardzz
 
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Post » Tue Dec 01, 2015 5:55 pm

witcher 3 is good not great but good IMO...it won't scratch your fallout itch...ask me how I know :(
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Angela Woods
 
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Post » Tue Dec 01, 2015 6:10 pm

I'm personally just looking forward to exploring. If there are possibilities to do some bounty hunting or something, that could be rad.

Also looking forward to killing raiders and feasting on their corpses.

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xx_Jess_xx
 
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Post » Tue Dec 01, 2015 10:39 am

I'm trying not to build too many expectations. I would like to think through my starting build but then will see where the world takes me. I expect I will settlement build extensively. I have the game guide on order but likely won't read it deeply until P/T 2.
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Arnold Wet
 
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Post » Tue Dec 01, 2015 11:23 pm

Same here, while I've been chomping at the bit as much as everyone else way to many games of the past few years have usually been a big let down. IMO we can blame the turn around times that companies are doing *cough Craptivision cough EA*. Everyone just wanting to keep up with the Jones's...

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Laura Richards
 
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Post » Tue Dec 01, 2015 7:53 pm

I like that time to launch has been short. I'm also quite fond on BioWare's output but I just can't ride a hype train for two years. Sometimes I find I spend more time discussing or anticipating a game than actually playing the damn thing.
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Brandon Wilson
 
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Post » Tue Dec 01, 2015 10:27 pm

Face Quest FO4. Play time 10 hours and counting ...

I can definitely see the CC taking a very large portion of time. After that just absorbing everything in the intro. Then once out of the vault just exploring everything around me. Picking up everything, jumping in the water, etc.

Just hope we don't get pushed into some required quest right away.

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sw1ss
 
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Post » Tue Dec 01, 2015 5:50 pm

Preach on my English brotha from another motha!!! I think they were smart here to hold back till E3 and drop the bomb. All I'm going to say is thank god Todd said the game is done as that seems to assure us it won't be pushed back as a few games have been over the past few years....

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Carlos Vazquez
 
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Post » Tue Dec 01, 2015 1:17 pm

I've been re-playing NV since a week or two after the reveal - on my third character now.

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мistrєss
 
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Post » Tue Dec 01, 2015 12:51 pm

12 weeks sounds so much better then 80 odd days for some reason... like others have send probably spend ages in cc modeling both the characters and depending if we can have codworth and dog follow us at the same time looking in the game files for way to increase the companion cap to 2 or 3.
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I’m my own
 
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Post » Tue Dec 01, 2015 8:40 pm

I think the hardest part for me is to try and take my time and not rush through the game. I need to keep myself in check and spend enough time creating my character, and then moving through the world in a methodical manner and not just rush in and shoot up the town. Take my time and explore each area, take notes on what I want to come back and look at, or try and open when my character has the appropriate skill or perk to do so. I lose so much in 3 because I think I'll come back later, and almost never do.

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Schel[Anne]FTL
 
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Post » Tue Dec 01, 2015 12:07 pm

I'm gonna throw together a Michael Wincott looking chap and then go scavenging! I'm not planning on doing any of the main quest for a looong time, just exploring and scavenging. Smoking some cigarettes, drinking some whiskey and just being part of the wasteland. I hate feeling like the center of attention, so I'm just gonna blend in and exist.

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Dalia
 
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Post » Tue Dec 01, 2015 6:21 pm

I like to play that way as well. I usually take the main quests as I stumble upon them in my explorations rather than just doing them in order. If a quest line goes back to a territory I've already explored, it's going to be a long time until I return to it. During a first playthrough, there is sometimes such a huge amount of time between me doing any main story missions that I completely forget what the plot even is.

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Philip Lyon
 
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Post » Tue Dec 01, 2015 8:07 pm


This! On day one I'll probably spend hours in front of that mirror lol
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Eilidh Brian
 
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Post » Tue Dec 01, 2015 11:46 pm


But will you get the same sense of achievement in the new system as after finally making a fairly attractive character in Oblivion?

I've just started play Nehrim (Oblivion conversion mod) and was pretty proud of my young lady. Except the chin's ever so slightly too thin and I can't change it now, damn it.
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Liv Brown
 
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Post » Tue Dec 01, 2015 10:46 pm

My PC always has a pack of smokes in his inventory!

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:)Colleenn
 
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Post » Tue Dec 01, 2015 9:34 pm

Creating a character that actually looks pleasant is indeed an achievement in Oblivion.

I was rather proud at succeeding in making an "ugly" Dark Elf, rather than the pudge faced, no neck having one's in the game as were.

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Jennifer Munroe
 
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Post » Tue Dec 01, 2015 6:26 pm

I dont like that "Naked" feeling when you first start off...so my first few hours will be consumed with finding a decent weapon and armor..then I feel like I can breathe. I will then get my bearing and start following the main quest...I will get very sidetracked with optional quest and areas and take my time exploring the world.

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Amanda Leis
 
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Post » Tue Dec 01, 2015 8:23 am

I will do what I always do in every BGS game. I will leave the tutorial and go where the wind takes me. I may be more compelled to actually follow the main story sooner assuming the voiced protagonist does add to the experience. Otherwise, I'll probably complete everything else before I ever finish the main story.

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Maya Maya
 
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Post » Tue Dec 01, 2015 1:10 pm

One thing I might try myself is to find as many tin cans as possible and bring them all back to Sanctuary Hills. Once I have enough, I can write messages with them on the ground and see if I read it all from a vertibird :D

EDIT: just to clarify, this idea isn't theory related, I just thought it would be a fun thing to try!

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Eileen Müller
 
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Post » Tue Dec 01, 2015 7:01 pm

I assumed I'd do something like that only with the build feature and those square lights. It's doubtful that I'll get to that for quite a while within the game though. For me, everything in the build feature will totally depend on how hard it is to gather supplies to create my little settlements. If it's anything like skyrim it'll pretty much be the last thing I do. "What? I need more goat horns?"

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Krystal Wilson
 
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