New Levelling System Please

Post » Fri Sep 04, 2009 5:40 pm

The worst part of TES 4 was how enemies levelled up with you so a stupid bandit would have freaking glass freeking armor or a murauder would have daedric armor. That needs to change.
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jadie kell
 
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Post » Fri Sep 04, 2009 11:19 pm

Seeing how it was done in Fallout 3, i doubt that'll be an issue. Raiders didn't get Power Armors and Miniguns :D
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Sammie LM
 
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Post » Fri Sep 04, 2009 1:11 pm

I like how enemies level with you, I see nothing wrong. As for the enemies carrying the armor, don't know what to say.
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Johnny
 
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Post » Fri Sep 04, 2009 9:38 am

Since it was fixed in fallout 3, it will be fixed for tesv
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Mylizards Dot com
 
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Post » Fri Sep 04, 2009 10:06 am

I liked how enemies leveled with you in Oblivion. It made it more fun for me. I hate how some games allow you to collect such powerful gear that eventually nothing stands against you and challenge simply disappears.
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Claire Jackson
 
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Post » Fri Sep 04, 2009 8:18 pm

I liked how enemies leveled with you in Oblivion. It made it more fun for me. I hate how some games allow you to collect such powerful gear that eventually nothing stands against you and challenge simply disappears.

Enemies infinitely getting more and more HP long after you've maxed out your offensive abilities is not balanced challenge. It's tedium.

Enemies getting stronger based on your exploring and getting better at security and speechcraft and athletics or other non-combat skills making the game extremely difficult until your combat skills catch up is not balanced leveling, it's kind of broken really.

I originally thought Oblivion was a very difficult game just because I spent hours of non-combat exploration in the Imperial City when I started playing.

I do not mind some leveled places, but when it's to the point that you start the main quest after dozens of other hours of play to find your allies dropping dead like flies with almost every enemy being high level Daedra in some of the first missions, it makes little sense.
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Quick Draw III
 
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Post » Fri Sep 04, 2009 8:57 pm

Most of the enemies didn't really level with you

The quality of their items did. I don't mind the level scaling and find it challenging. I think Bethesda has learned how to prevent the scaling of equipment (see FO3's leveling system) and I don't think it will be a problem in TESV.
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Jeff Tingler
 
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Post » Fri Sep 04, 2009 5:48 pm

There is already a thread about level scaling. See http://www.gamesas.com/index.php?/topic/1148814-remove-extensive-level-scaling-in-skyrim-part-2/page__st__140.
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Robert Jackson
 
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Post » Sat Sep 05, 2009 12:55 am

We already have a level scaling topic. Please use it, thanks.

http://www.gamesas.com/index.php?/topic/1148814-remove-extensive-level-scaling-in-skyrim-part-2/
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James Smart
 
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