New manual marking of NPCs in binocular annoying! Patch it!

Post » Thu Dec 31, 2009 11:08 am

Anyone here annoyed by the way how "binocular" or "visor" works now?

If you remember Far Cry and Crysis - binocular marked automaticly all spotted enemies and did no allowed to see though walls.

Now new visor wants you press button everytime you see new npc and allow to see all the nearby NPC though wall, this is so annoying!

This should be patched to way like it worked in C1 or should have gameplay option to turn off "see though walls" cheat, and turn on auto-marking of spotted NPCs.
Same about weapons.

Anyone agree? Please support this thread!
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Post » Thu Dec 31, 2009 6:28 am

I think it is meant to work that way, but I agree on the "wallhack" marking.
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