Now, first up on new modes is power struggle. Crysis Warhead players love this mode and it's disappointing that it didn't appear at release (Crysis 3 was probably rushed, sound like Crysis 2's mistake?) This kind of DLC should be free so it doesn't divide the not-so-large amount of players (sound like another Crysis 2 mistake?) I also think the hunter mode could be better or have variations. I think that the hunters (or troopers) should have an objective like getting to the helicopter or sabotaging a structure (of course "dead trooper becomes a hunter" should be changed or removed, possibly just starting with more hunters). It would also be nice if we saw some co-op modes. No, I don't mean co-op single player (it was already too easy on post-human), I mean like a survival mode, where there is an onslaught of cell or ceph and you have to stay alive with agility and killing skills.
Now, all of this would need new maps. But the only thing about maps that I will talk about, is some maps more like Crysis Warhead. We were all disappointed when we saw that all the maps were not much bigger than the Crysis 2 maps (bringing back lighthouse would be nice though). Also, we were also disappointed by the lack of vehicles (VTOL doesn't really count, leaving only the pinger, which is only available once and is very large and slow) When Crytek said Crysis 3 was a mix of Crysis 2 and the original Crysis, we find that it actually just means slightly bigger Crysis 2 maps with an overgrowth of plant-life.
I suggest everyone should discuss this WITHOUT flaming, insulting, de-railing, etc. (you know, without breaking the forum rules, something I must remind people)