new player gamers

Post » Fri May 04, 2012 5:01 am

I was thinking more along the lines of the Trollobite. Ha! Get it?
No.
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glot
 
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Post » Fri May 04, 2012 2:03 am

I gotcha...However I am not familiar with what a "node system" actually is. I have played some JRPGs ( though not a real fan of those, I must say) But I found the turn based combat to quite the strategic challenge. I enjoyed it, as it fits my slow and lethargic playstyle.

I seen some snips of game play of FO and FO2. Not sure what the term is for the distant 3rd person view. (isometric?) But that will not keep from enjoying it.
Yeah, the term is isometric or "bird view". I don't have anything against the turn-based battle in Fallout (except it's slow at times), I quite like it, I find it a strategic challenge too. I like it even more in Fallout Tactics where there's the option of "Continuous Turn Based", where you don't really take turn in that the game freezes and one character gets to shoot, then the next one, then the next one. Everyone get to shoot all the time, but everything still costs Action Points, so people would fire a few rounds, then wait till AP replenish to fire again. Moving your characters doesn't cost AP though, so you can place them behind cover if they're fired at (since people can prone in this game.) This makes AP still to be something very much needed for everything, while having it be a bit more real-time. The action is faster so you don't get these long, drawn-out fights in Fallout where there are loads of people fighting eachother, or even worse, starting a fight in a town and have to watch every citizen take his turn to flee from the fight... sigh... anyways, there's a TB option for Tactics aswell.

What I meant with node system is that, well, http://acantophis3rd.files.wordpress.com/2011/12/worldmap.jpg is the node system of Fallout. You are that arrow (currently stationary at that image, but when moving there'll be this red-dotted line ala Indiana Jones) and the circles are settlements. Entering a settlement with your arrow takes you to the playable area, say you go to the Boneyard (Los Angeles) and you get back into isometric view. When travelling greater distances (Fallout 1 and 2 does cover entire California aswell as some of Oregon and Nevada) you travell on the world map, where you can get special or random encounters, like ambushed by raiders or you find some cave.
Basically, there is a node system in Fallout 3 and NV too and that is when you get the DLC's and travel to them. Sure, you don't see your character moving to the locations on a map but you can travel between the nodes as much as you want, say Tobar's ferry to Point Lookout. Point Lookout is a node to the original playable area, so to speak.

So what we "dinos" have suggested is a hybrid between the sandbox system and the node system, where you have a big bunch of nodes on a world map (which would be much more improved from the old one, with loads of new features, not to scare away the casual gamers who are bashing this idea) that could be the size of Point Lookout. So, say you're in a node that's the ruins of Detroit (of course not whole of Detroit, although the ruins could be made to stretch to the horizon but not be a playable area), then you exit detroit and a map show up. Then you travel on this map, maybe you want to go to... the Chicago node. Between these big nodes, there could be a bunch of smaller ones like post-war settlements (big and small in size), some cave, point of interest and quest-related place (could show up when you get close enough, and depending on your Perception or if some NPC told you about it and marked it on your map) and then minor places like on the map there's a little picture of a gas station or old factory or burnt-down urban area along the main road maybe worth checking out... or you get ambushed by raiders holding up there if you pass it. Or if your Perception and/or Luck is high enough, they might not spot you and you get the option to walk around or ambush them. And instead of boring pop-up messages that you get in Fallout 1 and 2 (and pop-up messages are boring in F3 and FNV too) you could get some illustrations accompanied by text explaining the situation, sometimes it can be more of a story or poetic depending on the place you found. You could also check a box later that you don't want to be notified about stuff much lower than your level to appear (can also be annoying in Fallout when you travel the wasteland, you get a pop-up "You Encounter: Rats", you click no, walk some more and "You Encounter: Giant Mantises" and you're like "NO, damnit! I want firefights, not pest control"

I was thinking more along the lines of the Trollobite. Ha! Get it? Yea, I know it's bad

Trilobite Troll?
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Adam
 
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Post » Fri May 04, 2012 1:39 am

/snip
Well, alrighty then. The hybrid idea sounds good to me.

Trilobite Troll?
Something like that...
Obviously another failed attempt at humor.

EDIT : BTW nice sig. I like the sketch, a Spanish dog.
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Shannon Lockwood
 
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Post » Fri May 04, 2012 1:52 am

Hm?
I'm literally a Dinosaur, of the Velociraptor kind.
I'm glad that your species uses the name us humans gave to you.
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DarkGypsy
 
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Post » Fri May 04, 2012 1:39 am

Oh and this game is a very different RPG from what everybody else is listing but Heavy Rain is a very fun game.

The whole game is made up of quick time events so if you don't like those then I would pass on it.

Its a PS3 exclusive.

I loved Heavy Rain. One of the best PS3 games ever made.
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zoe
 
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Post » Fri May 04, 2012 2:13 am

I loved Heavy Rain. One of the best PS3 games ever made.

That game was very fun.

That, Uncharted, Uncharted 2, Uncharted 3, Reistsance:FoM, and inFAMOUS are incredible PS3 exclusives.
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Lyndsey Bird
 
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Post » Fri May 04, 2012 4:26 pm

That game was very fun.

That, Uncharted, Uncharted 2, Uncharted 3, Reistsance:FoM, and inFAMOUS are incredible PS3 exclusives.
I had a PS2 before I had an Xbox and I've gotta say that God of War 3 alone is enough to seriously make me want a PS3.
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Janeth Valenzuela Castelo
 
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Post » Fri May 04, 2012 10:03 am

I had a PS2 before I had an Xbox and I've gotta say that God of War 3 alone is enough to seriously make me want a PS3.

If I was you, I'd save enough money and buy a PS3.

It's worth it :D

I think: XBOX = PS3 < PC
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marina
 
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Post » Fri May 04, 2012 11:10 am

I'm glad that your species uses the name us humans gave to you.
It's easier to just use the human version, you wouldn't understand our tounge anyway, it'd just sound like a screech to you.
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Lew.p
 
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Post » Fri May 04, 2012 1:44 am

That game was very fun.

That, Uncharted, Uncharted 2, Uncharted 3, Reistsance:FoM, and inFAMOUS are incredible PS3 exclusives.

Demon's Souls is another. If you like strategic rpgs, Valkyria Chronicles is yet another.
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louise hamilton
 
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Post » Fri May 04, 2012 3:50 am

Demon's Souls is another. If you like strategic rpgs, Valkyria Chronicles is yet another.

I've heard it was good, I'll have to go buy it some day.
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Amy Gibson
 
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Post » Fri May 04, 2012 2:55 pm

What's the deal with Demon's Souls and the praise it gets. Obviously it offers challenging combat, but from what I've seen, it doesn't appear to be anything more than a reflexbased rolling around and potionspam, with the general gameplay consisting of corridors both narrow and wide. So what gives?
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Alan Cutler
 
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Post » Fri May 04, 2012 2:17 pm

Snip

Wathchu talkin' about? Im 14 and i kinda prefer the original fallouts to the newer ones except for fights in towns like savagebeatings talked about. They are beter written, even though there aint heads for everyone most of the characters in the originals have more personality and background than a whole city in fallout 3(Tycho, Seth, etc) combat is more challenging(ussualy) and more tactical and your special as a much bigger afect(with low inteligence my vault dweller cant talk, litteraly) etc

I was thinking about fallout 3 when wrote whats above and the next fallouts (if obsidian doesnt do anything) that will sell a ton of copies cuz its gonna be skyrim in a wasteland, which means more simple direct one-way gameplay with little to no thinking.
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Stu Clarke
 
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Post » Fri May 04, 2012 5:14 am

Something like that...
Obviously another failed attempt at humor.
Nah, it'd be fun if we would actually be trolls. I guess your term could be applied to the "Fallout 1/2 hating, blindly in love with Fallout 3/TES"-people (or one person at least) that a long-ish time ago started spamming in every discussion how much Fallout 3 and Bethesda svcks, stating really untrue and exaggerated reasons to make us "dinos" look bad. He was a Troll...obite :)

EDIT : BTW nice sig. I like the sketch, a Spanish dog.

Thanks! :thumbsup:

It's easier to just use the human version, you wouldn't understand our tounge anyway, it'd just sound like a screech to you.

Yes, indeed. I belong to the race SQUEAAAAAAAAAAAARCHHHHHH!!!! and my wife to SQUAAAAAAAAAAAAAAAAAAAAAAAARK!!! but we get along good since we both speak the language RAAAAAAAAAAAAAAAAWRRR!!! and I find her yellow eyes and purple chest attractive, or as we would say in our tongue - GOAAAAAAAAAAAARRRRG!!!!!
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herrade
 
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Post » Fri May 04, 2012 10:59 am

Yes, indeed. I belong to the race SQUEAAAAAAAAAAAARCHHHHHH!!!! and my wife to SQUAAAAAAAAAAAAAAAAAAAAAAAARK!!! but we get along good since we both speak the language RAAAAAAAAAAAAAAAAWRRR!!! and I find her yellow eyes and purple chest attractive, or as we would say in our tongue - GOAAAAAAAAAAAARRRRG!!!!!
SQUIIIIIIIIH! Arck, arck! Khriiiiiiiyyyyyyiiiiiiiih!
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Oscar Vazquez
 
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Post » Fri May 04, 2012 4:09 pm

i think it's funny that a lot of people in this topic say that the casual gamers are the only ones who care about graphics, when it's the hardcoe gamers who sink their money and time into making their games look as close to photo-realistic as possible.

Yeah AAA games have been dumbed down, but casual gamers are hardly the "graphics [censored]z" people make them out to be.

Really if you want to have a deep and challenging gaming experience you need to hit up the indie game market. That is so much better than hoping that EA and Activision will wise up one day and start taking risks with games again.

Killing floor is a good example. It's the same premise as left4dead but has a squad-based class system, deeper tactics, and 20 times as hard. Super Meat Boy is a devilishly hard platformer that harkens back to the genesis/snes era of gaming. Avadon, the black fortress is a really good callback to the old fallout/baldur's gate days and while it may not be quite as deep and challenging as those games but it still has the same experience to enjoy.
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Laura Shipley
 
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Post » Fri May 04, 2012 4:55 pm

It's the same premise as left4dead.
Apart from: There are zombies, you have to shoot them. It shares nothing with Left 4 Dead's gameplay, setting or theme.
I'd compare it more to... Quake, I think.
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Doniesha World
 
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Post » Fri May 04, 2012 9:12 am

Apart from: There are zombies, you have to shoot them. It shares nothing with Left 4 Dead's gameplay, setting or theme.
I'd compare it more to... Quake, I think.

but that is what a premise is and that is exactly what i was saying killing floor is so much better at doing. right after that i go on to say how much deeper and different it is than left4dead. it's like you altered the sentence just to point out exactly what i had pointed out immediately after saying that.

The biggest difference between the premise is simply left4dead is survivors and killing floor is spec ops. It's core premise is still co-op survival horror shooter.

My point was to show that the indie games often offer the better, more involved experience compared to the AAA version.
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мistrєss
 
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Post » Fri May 04, 2012 3:46 am

My point was to show that the indie games often offer the better, more involved experience compared to the AAA version.

... Well, The Binding Of Isaac is hilarious.
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Marquis T
 
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Post » Fri May 04, 2012 3:47 am

... Well, The Binding Of Isaac is hilarious.
Space Pirates and Zombies is the best indie game I have so far played. Blows Limbo out of the water.
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QuinDINGDONGcey
 
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Post » Fri May 04, 2012 8:21 am

Payday the Heist is a really good game too...

I enjoyed Limbo.
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Ryan Lutz
 
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Post » Fri May 04, 2012 3:39 am

When I was a young lad, I had to walk two miles up a hill then swim one mile through a river to play a Sega!




Truthfully anything Duke Nukem makes me lol, and I don't generally play games other then RPGs.
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bonita mathews
 
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Post » Fri May 04, 2012 3:20 pm

Eh, a bit late but it is worth a shot.

Never did care for people who base a book on the cover. In this case, a game from its graphics.
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Anna S
 
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Post » Fri May 04, 2012 8:16 am

Eh, a bit late but it is worth a shot.

Never did care for people who base a book on the cover. In this case, a game from its graphics.
Agreed. The OP's story made me shed a tear. Often times I heard people say they played a great game and didn't like it. My friends brother said Fallout:NV was "boring." Said that he only "played the game for 20 minutes and returned it to his friend."
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helliehexx
 
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