I started a new playthrough the other day. Character details are below. I am looking for any mod suggestions that you have used that aren't too tedious that may add to the immersion and make it more interesting.
Character: Nord
Armor: Light armor
My guy dual wields two axes and uses a bow as a backup or for hunting. He lives off the land. I have to eat and I only eat what I kill or find that is reasonable. Finding apples and such in a bandit hideout is one thing, finding meat sitting around is a no go.
I rarely go into town. The only merchants I deal with are travelling caravans and merchants (I have a mod that adds random traveling merchants). I have a camping mod and have set up a camp where I live basically. It has everything I need (cooking pots, alchemy, etc).
I can only carry what is reasonable, and the only gold I get is what I find in chests or coin purses usually, or from selling gems I come by.
I also have a mod that makes combat more difficult, at least with NPCs.
Any mods you all suggest to add to the difficulty or to make this interesting? The only caveat is I don't want it to be too intrusive. I don't want it to feel like a job to use this mod. I am aware of hypothermia mods and needs and diseases, but they seem kind of tedious. Anyone have experience?
Looking for any mods that make quest lines more interesting or make the game more interesting in general. Anything that would fit into a playstyle where I live off the land.
Any suggestions are appreciated.