New Screens III

Post » Thu May 19, 2011 12:10 am

My friend it can look better....

http://www.youtube.com/watch?v=Yi4nfbfCKQM&feature=related

Assassins Creed is open world enough... You can optimize so that your game is massive and beautiful.

Also you don't have to have the console compute AI when your not visualizing it... NPC dont have to complete quests on their own when your not there. All that stuff can be done with some simple code logic.

So now that you have RAM free what should you do? Go back to the computer and draw up some better lokking textures..

AC isn't as large as TES.
AC doesn't have the interactive NPCs that TES has
AC doesn't have many buildings you can walk inside, like TES
Etc.

That was a bad comparison.
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Cassie Boyle
 
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Post » Thu May 19, 2011 2:40 am

Careful. Not. To. Flame...... Goodness gracious.

Also: Very. Little. Difference.... At least with the Vanilla versions, as stated before.
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Skrapp Stephens
 
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Post » Thu May 19, 2011 4:06 am

Careful. Not. To. Flame...... Goodness gracious.

Also: Very. Little. Difference.... At least with the Vanilla versions, as stated before.


Guess what? Awesome graphics≠Awesome gameplay. Any game can look awesome, but it's the GAMEPLAY that makes it truly memorable. Skyrim will assuredly have an abundance of awesome gameplay.
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des lynam
 
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Post » Wed May 18, 2011 7:36 pm

Friendly Bear:
"...Anything? Nope. I'm sick of people who buy expensive PCs and think the gaming industry should revolve around them (as stated earlier.) Please."

Part of my point as well.

I could say the same of those who spend 300 dollars on prefab, 5 year old hardware and expect for every other platform to stoop to their level.

Regardless of that, I think what was said earlier is most important; the art direction is far more important than polycount or whatever, because the graphics will ALWAYS look aged eventually, no matter how high end they were when they were made. As soon as the next best looking game comes out, the graphics will look aged, so its far more important that a good style be established.
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Dalton Greynolds
 
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Post » Thu May 19, 2011 9:59 am

You people are missing the number one fact about all of this:
Skyrim is going to be amazing. It looks amazing. It's going to play amazing.
Graphics don't make an RPG great. The storyline/characters make an RPG great. Graphics just help the experience. It doesn't make the experience.
But, that's all pretty irrelevant considering THAT SKYRIM LOOKS AMAZING.
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Isabell Hoffmann
 
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Post » Thu May 19, 2011 5:04 am

Damn, looks amazing! Cannot wait for this game!!! Now for a bit of nitpicking.......Where are all the amazing shadows and lighting effects Todd was bragging about? In the mammoth screen, not a single tree, rock, or anything other than the mammoth up colse casts a shadow at all??? Makes the game look very flat when there is no lighting on anything other than creatures. Oh well, still looks damn fine to me!!!!

By the way, if that giant is truly "giant", (10 feet tall or so), imagine the scale of the mammoths!!! It is going to be insane going mammoth hunting with a bow and bringing one of those bad boys down!


Dude...you know what a shadow is, right? You know tht if the sun is hitting you from the left, your shadow will be on your right? Look at the mammoth shadow. Now look at the other mammoth. Where do you think his shadow is, and why do you think you cannot see it? I wont give you any more clues, Im sure you can figure it out for youself.
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Baylea Isaacs
 
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Post » Wed May 18, 2011 8:59 pm

I could say the same of those who spend 300 dollars on prefab, 5 year old hardware and expect for every other platform to stoop to their level.

Regardless of that, I think what was said earlier is most important; the art direction is far more important than polycount or whatever, because the graphics will ALWAYS look aged eventually, no matter how high end they were when they were made. As soon as the next best looking game comes out, the graphics will look aged, so its far more important that a good style be established.

That's why you get games made for PC only.....

I also agree with everyone comment about Awesome Graphics does not equal Awesome Gameplay. Props to you guys.
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Mason Nevitt
 
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Post » Thu May 19, 2011 10:14 am

They defiantly have orcs on lock in the Vanilla

http://preorderskyrim.files.wordpress.com/2011/02/skyrim-orc.jpg?w=900

But they can do better to bring the same polish to the mammoths thats all I am saying.

Because once I have constant effect invisibility I will be living with those mammoths for a while!

There I said it lol


I really hope Todd shows us this game in action come E3

Just like he did with Oblivion.
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Yung Prince
 
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Post » Thu May 19, 2011 10:57 am

Expensive? :shakehead:

Console - 200 bucks
Gaming Computer - At least 600

But I'm not here to start a console vs PC thread, what I'm saying is that there is no other game as big/detailed as Skyrim will be. And yet we are comparing it's graphics which are taken on the 360 with linear games such as Crysis and TW2 on the PC.

Derp.

The graphics for this type of open world-sandbox game and the technology behind it is amazing, it's weird how some people can't understand that concept. They just look at screens from TW2, then Skyrim, and go "WtF Todd make bad graphicz lulz, put some tesselation on dat [censored]!!1!."

K.
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Chloé
 
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Post » Thu May 19, 2011 6:57 am

You people are missing the number one fact about all of this:
Skyrim is going to be amazing. It looks amazing. It's going to play amazing.
Graphics don't make an RPG great. The storyline/characters make an RPG great. Graphics just help the experience. It doesn't make the experience.
But, that's all pretty irrelevant considering THAT SKYRIM LOOKS AMAZING.


This. PLUS Skyrim is a VAST improvement over both Oblivion and Fallout 3 (in many regards).

Again, awesome gameplay matters. Skyrim will definitely have an abundance of this.
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cutiecute
 
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Post » Wed May 18, 2011 9:42 pm

Pff...

TW2 looks [censored] amazing

Let hope they can do the same for those [censored] looking mammoths!
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Chica Cheve
 
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Post » Thu May 19, 2011 7:41 am

I didn't even notice the guy in the first screen sitting down in the back. This actually gave me a realization. How many different postures are there for people sitting in chairs? To me, in Oblivion everyone sat straight up with their hands on their knees... Nothing else. I never saw someone with their head in their hands on their lap, or a person slouching, or looking up from an odd angle. The npcs look really robotic with their one posture when they sit.

The mammoth's trunk toward the tip and the tusks look very blocky.
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Tamara Primo
 
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Post » Thu May 19, 2011 3:04 am

That's why you get games made for PC only.....

Not that it matters to me. Slap some mesh upgrades and texture packs on Skyrim and it'll look amazing.

I also agree with everyone comment about Awesome Graphics does not equal Awesome Gameplay. Props to you guys.

I don't know why anyone says this. No one ever said good graphics made good gameplay, but if we're looking at screenshots, of course we're going to judge the graphics. In addition, while good graphics do not make good gameplay, the reverse is not true. Worse graphics do not make better gameplay. I'm going to judge graphics as harshly as I would gameplay. If something looks bad or appears to be lacking, I will point this out.

What many forget is that graphics are a part of the greater game as a whole. While bad graphics might not create a bad game, they also do not help the game out, and as such, will diminish the quality of the game as a whole. I'm not saying Skyrim has bad graphics, I'm just making a point.
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jessica robson
 
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Post » Thu May 19, 2011 8:18 am

For the love of Akatosh, /thread.

Please.
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Facebook me
 
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Post » Thu May 19, 2011 6:13 am

TW2 looks [censored] amazing

Let hope they can do the same for those [censored] looking mammoths!


You mention yet another game that is not open world. Why? It's also PC-exclusive. :facepalm:
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Ella Loapaga
 
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Post » Thu May 19, 2011 4:37 am

Pff...

TW2 looks [censored] amazing

Let hope they can do the same for those [censored] looking mammoths!

I suspect some frost trolls, but I'll leave it at that.

Oh and comparing TW2 to Skyrim is like comparing apples to oranges. Try again bud.
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Céline Rémy
 
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Post » Thu May 19, 2011 3:00 am

Guess what? Awesome graphics≠Awesome gameplay. Any game can look awesome, but it's the GAMEPLAY that makes it truly memorable. Skyrim will assuredly have an abundance of awesome gameplay.


But bad graphics can overshadow good gameplay.


Thankfully, Skyrim, while obviously not the best looking game, still looks very good for being on aging consoles and is still passable.

I will admit, however, the shrubbery in the mammoth pic is pretty meh. If it sways in the wind and has insects buzzing around it'll look much better.


I don't know why anyone says this. No one ever said good graphics made good gameplay, but if we're looking at screenshots, of course we're going to judge the graphics. In addition, while good graphics do not make good gameplay, the reverse is not true. Worse graphics do not make better gameplay. I'm going to judge graphics as harshly as I would gameplay. If something looks bad or appears to be lacking, I will point this out.

What many forget is that graphics are a part of the greater game as a whole. While bad graphics might not create a bad game, they also do not help the game out, and as such, will diminish the quality of the game as a whole. I'm not saying Skyrim has bad graphics, I'm just making a point.


Thank you. Many people are so feverish about trying to prove they don't care about graphics at all and are only concerned with gameplay.

There's nothing wrong with wanting good graphics; nothing wrong with admiring the aesthetic of a game.
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James Hate
 
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Post » Thu May 19, 2011 9:09 am

You people are missing the number one fact about all of this:
Skyrim is going to be amazing. It looks amazing. It's going to play amazing.
Graphics don't make an RPG great. The storyline/characters make an RPG great. Graphics just help the experience. It doesn't make the experience.
But, that's all pretty irrelevant considering THAT SKYRIM LOOKS AMAZING.

Hm no, not missing it. Just because Skyrim might be the best Elder Scrolls to date doesn't mean it can't have any flaws.
I also see no reason to divide so strictly between story/gameplay and graphics. They both help each other. :shrug:
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Sam Parker
 
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Post » Thu May 19, 2011 5:53 am

You mention yet another game that is not open world. Why? It's also PC-exclusive. :facepalm:


Not true , Not true
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Ludivine Dupuy
 
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Post » Thu May 19, 2011 1:02 am

By shipping date, EVERYTHING will be great. So maybe we should stop critisizing it? They are working like beasts, and doing a helluva good job. Compliments are what they deserve, so compliments is what we should give.

Sidenote, I just realized the typo in the title of this thread. "Prik-CHUUUU!!"
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Nadia Nad
 
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Post » Thu May 19, 2011 10:44 am

But bad graphics can overshadow good gameplay.



Minecraft...
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Big mike
 
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Post » Thu May 19, 2011 9:28 am

Not true , Not true

Please stop, you're not contributing to the thread if you continue this nonsense.

OT: I'm loving the realistic wrinkles on the bald guy. Vast improvement over Oblivion.
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Alexx Peace
 
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Post » Wed May 18, 2011 8:42 pm

You mention yet another game that is not open world. Why? It's also PC-exclusive. :facepalm:


Not true , Not true


The Witcher 2 is NOT an open-world game. And, as of now, is still a PC-exclusive.

EDIT: I hope you know what an open-world game is.
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djimi
 
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Post » Wed May 18, 2011 8:55 pm

By shipping date, EVERYTHING will be great. So maybe we should stop critisizing it? They are working like beasts, and doing a helluva good job. Compliments are what they deserve, so compliments is what we should give.

Sidenote, I just realized the typo in the title of this thread. "Pik-CHUUUU!!"


No this is good this is what they want us to do.

Why do you think they showed us those mammoth pictures?

So we can say hey we don't like the looks of those flamer mammoths lol

But seriously I bet Bethesda has gotten a lot of free help in these forums...
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Laura-Jayne Lee
 
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Post » Thu May 19, 2011 9:37 am

Minecraft...

So true. Blew my mind, lol.

Oh, Jyby, I know what you mean, but I don't think there is enough credit going to these guys. There is some, and it isn't non-existent, but I feel that there should be more. So AT LEAST make some encouraging comment to them at the end of your list of criticisms, eh?
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Melung Chan
 
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