New Skyrim Ideas

Post » Sat Feb 19, 2011 3:15 am

My idea: 1- The telekenisis spell is kinda useless in oblivion, maybe have it so you can use it to push npc's around(smash a guy into the wall) or even to pick up kinves lying on the table and be able to either throw them at targets or kill in a ranged melee type of way(stab a sleeping npc through the heart).
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Rhi Edwards
 
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Post » Sat Feb 19, 2011 1:10 am

My idea: 1- The telekenisis spell is kinda useless in oblivion, maybe have it so you can use it to push npc's around(smash a guy into the wall) or even to pick up kinves lying on the table and be able to either throw them at targets or kill in a ranged melee type of way(stab a sleeping npc through the heart).


Your telekinesis idea is particulary in, dragonshouts do it. And IMHO it's to late to add any significant things into the game, it's on the later development stages already
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Jodie Bardgett
 
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Post » Fri Feb 18, 2011 11:35 pm

Welcome to the Forums, Have a http://i142.photobucket.com/albums/r105/Enoil/DarkFishyStick.jpg. Please use the search function, this thread has been done over 12 fold.
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lauraa
 
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Post » Fri Feb 18, 2011 9:57 pm

I want to make Jedi Dworc. Stupid but able to use force jump/pull/push.
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Chloe Lou
 
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Post » Sat Feb 19, 2011 4:06 am

My idea: 1- The telekenisis spell is kinda useless in oblivion, maybe have it so you can use it to push npc's around(smash a guy into the wall) or even to pick up kinves lying on the table and be able to either throw them at targets or kill in a ranged melee type of way(stab a sleeping npc through the heart).


I've suggested that you be able to use objects you pick up with telekinesis as weapons but telekinesis constantly drains magicka as you use it and the heavier the object the faster it drains your magicka. Also, enemies should not be able to be picked up by telekinesis, it would only end in an exploit and it also doesn't fit in the lore.
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Kate Schofield
 
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Post » Sat Feb 19, 2011 12:50 am

Your telekinesis idea is particulary in, dragonshouts do it. And IMHO it's to late to add any significant things into the game, it's on the later development stages already

Well there is DLC,and there is also time to change certain things,within reason.
They know the system/systems they are developing for well,they have better tools,techniques etc.
It's not completely out of the question.
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Genevieve
 
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Post » Sat Feb 19, 2011 12:39 pm

The spell wouldnt "pick up" enemies but rather just push them away like a massive punch in the face, only through telekenesis
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Lawrence Armijo
 
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Post » Sat Feb 19, 2011 5:41 am

An enchanted morning star called "Death Star" with 10% chance to destroy the entire plant on hit.
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Nancy RIP
 
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Post » Sat Feb 19, 2011 4:25 am

The spell wouldnt "pick up" enemies but rather just push them away like a massive punch in the face, only through telekenesis


From that standpoint, it sounds really cool. It would be kind of dumb to just pick someone up.
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e.Double
 
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Post » Sat Feb 19, 2011 8:19 am

The spell wouldnt "pick up" enemies but rather just push them away like a massive punch in the face, only through telekenesis

Yeah as mentioned that spell has been confirmed in OXM and is one of the dragon shouts. I don't think it would feature as part of the Telekenisis spells. Although Telekenisis was really wasted in Ob and could be much better.
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Everardo Montano
 
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Post » Sat Feb 19, 2011 8:33 am

I want more shipwrecks, unmarked places, like houses or half built/damaged buildings, perhaps a magic staff weapon which has a lantern affixed to the end called the watchmans eye which rather than be casted like a normal staff just constantly gives off light, an Easter egg reference to conan the barbarian someone mentioned falling into tomb like one in movie and finding unique weapon.

perhaps a reference to the thirteenth warrior bring in a nordic iron cuirass and Iron broadsword from morrowind though retextured and such.
Capes/cloaks.
Just interesting little things that add that extra umph.
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celebrity
 
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Post » Sat Feb 19, 2011 4:34 am

Perhaps you could use telekenesis to "empower" your weapon. Surround it with an aura of force that drains magicka but knocks enemies back, if you will.
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Emily Jeffs
 
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Post » Sat Feb 19, 2011 4:13 am

I would like a hunting, skinning set up similar to read dead redemption so you can role play as a woodsman, hunter and still make some Gold.
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Princess Johnson
 
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Post » Sat Feb 19, 2011 6:57 am

I would like a hunting, skinning set up similar to read dead redemption so you can role play as a woodsman, hunter and still make some Gold.


The skinning would most likely just be like before, where you open the animal like a container
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ZANEY82
 
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