New Skyrim info coming in Playstation the Official Magazine

Post » Thu May 19, 2011 10:09 am

I thought I would take the liberty and make the 4th thread myself. Here's all the new info:

I have the magazine, there are:
New Dragon Shouts: "Yol Toor"- Fire breath, "Iiz Slen" - Ice crystals, "Strun Bah Qo" - Lightning Storm. There are two others mentioned, not in the Dragon Language, Slow Time and Whirlwhind Spirit (Move quickly in one direction)

Dragons:
If injured enough, they can't fly
randomly appear
battles are unscripted

Dual weilding:
Weapon and Shield, Weapon and Torch (Yes, Torch as a weapon), Weapon and Weapon, Spell and Weapon, Spell and Spell, Two Handed Weapon

Random Quests:
Were inspired by Fallout 3's random encounters
Didn't like how fake some quests in Oblivion felt, Bethesda wants to make it feel mor real with these

Crafting:
13 different types of ore

Dialogue:
60,000 line of recorded dialogue, more voice actors

The Game World:
Each city has a unique economy, which the player can sabatoge
Guards no longer as powerful as they could end up being as Oblivion
9 seperate bounties, one for each hold, wanted criminal in one place; "Who's that" in another.

Traveling:
Horses - More detailed then Oblivion, actually handle like horses
Fast Travel - Oblivion and Morrowind style

Skills:
Hand to Hand has been removed

Factions:
Three confirmed so far: Thieves' Guild, College of Winterhold (Mage) and Compainions (Warrior), their storylines are no longer unaware of other events in the world.


Continue Discussions!

Edit: Here are the new screenshot descriptions

New Screenshots:
Battle with a Dragur weilding a two handed axe in a dungeon
A campsite near a river
Sustained fire spell
Female human (Nord?) walking toward a city
Concept art of seven different meat types in the game
Close up of a female human in armour, Imperial possibly
Guard in Legionarie armour
Male Nord in a castle, two handed hammer, bearded

Credit goes to GT409
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Lou
 
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Post » Thu May 19, 2011 2:27 am

lol beat me to it, i was just about to make the thread myself :P.
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Shirley BEltran
 
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Post » Thu May 19, 2011 9:34 am

I wonder how summarized this info is. Maybe there is more we've yet to see?
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Kelly Upshall
 
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Post » Thu May 19, 2011 10:08 am

What's with the faction names? Fighters guild sounds better than "the companions".
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i grind hard
 
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Post » Thu May 19, 2011 7:48 am

I can't wait to see these screens. TC, can you put the screen descriptions in the OP please?
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Jessica Phoenix
 
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Post » Wed May 18, 2011 9:53 pm

In my opinion, THIS STUFF IS AWESOME!!! :twirl: :twirl: :twirl: :toughninja:
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Kat Lehmann
 
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Post » Thu May 19, 2011 12:42 am

Thanks for the info. Happy to see that mounts are indeed in, but sad to see H2H is out.
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Susan Elizabeth
 
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Post » Wed May 18, 2011 6:53 pm

I wonder how summarized this info is. Maybe there is more we've yet to see?


Yeah I can't wait to see the actual magazine myself and read the part where it says H2H is out.
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gary lee
 
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Post » Thu May 19, 2011 12:46 am

[Factions]
...their storylines are no longer unaware of other events in the world.





I'll take the high road here, and not say anything about how my endless complaints about how Oblivion's factions felt totally insular against the rest of the world had any impact on this, and just say huzzah!
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DAVId MArtInez
 
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Post » Wed May 18, 2011 8:58 pm

HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT!
Todd comfirmed thats what the guards are going to say when they arrest you.
That was a lie by the way. Im hungry for more info, bring on the pics! :liplick:
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LuCY sCoTT
 
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Post » Thu May 19, 2011 3:49 am

I'm curious about the lightning storm shout and how it would work indoors. The way I imagine it out to be is dark clouds with thunder and lighting strikes, but that wouldn't really work that well indoors would it?
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alyssa ALYSSA
 
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Post » Wed May 18, 2011 11:58 pm

Is there 9 different environments/regions for the 9 different Holds? Skyrim is really going to feel diverse both aesthetically and with the different economies and crime systems in the separate Holds.
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Ysabelle
 
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Post » Thu May 19, 2011 5:42 am

I hope they confirm unique bosses, like Umaril in oblivion. and thanks for the info. Cant wait till E3!!
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LuCY sCoTT
 
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Post » Wed May 18, 2011 11:42 pm

Is there 9 different environments/regions for the 9 different Holds? Skyrim is really going to feel diverse both aesthetically and with the different economies and crime systems in the separate Holds.

Im going to check out all the prisons in the game :)
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Manuela Ribeiro Pereira
 
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Post » Thu May 19, 2011 2:15 am

Is there 9 different environments/regions for the 9 different Holds? Skyrim is really going to feel diverse both aesthetically and with the different economies and crime systems in the separate Holds.


I agree, Skyrim will blow our minds. Ive barley been on because i dont want to see any more new info... but i couldn't help myself.
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NAtIVe GOddess
 
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Post » Thu May 19, 2011 8:41 am

Is there 9 different environments/regions for the 9 different Holds? Skyrim is really going to feel diverse both aesthetically and with the different economies and crime systems in the separate Holds.


I would imagine the environments might serve as a border for some of the holds.
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Marnesia Steele
 
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Post » Thu May 19, 2011 5:57 am

HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT! HALT!
Todd comfirmed thats what the guards are going to say when they arrest you.
That was a lie by the way. Im hungry for more info, bring on the pics! :liplick:

LOL

HALT HALT HALT You stupid Criminal Scum pay freaking court a fine or live a long live in jail or dead HeHeHeHe :chaos:
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lilmissparty
 
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Post » Thu May 19, 2011 6:04 am

I'm curious about the lightning storm shout and how it would work indoors. The way I imagine it out to be is dark clouds with thunder and lighting strikes, but that wouldn't really work that well indoors would it?


I imagined it kind of like the shoop da woop (spelling?) laser where you just open your mouth and everything comes flying out electrocuting everything in its path.
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Wayne W
 
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Post » Wed May 18, 2011 7:59 pm

This new info "IT DAWNS IN FIRE!!!!!"
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Marie
 
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Post » Thu May 19, 2011 4:22 am

I imagined it kind of like the shoop da woop (spelling?) laser where you just open your mouth and everything comes flying out electrocuting everything in its path.


There will certainly need to be very different animation from the Chain Lightning spell which was confirmed in one of the recent interviews as having some force element. (IIRC, the quote was something to the effect that "you arm lightning spell in both hands and hold to release powerful chain lightning with force that moves objects around and can extinguish torches, etc.")
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Katie Samuel
 
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Post » Thu May 19, 2011 1:31 am

I mentioned this in another thread, but it would be kickass if there were side quests where a hold might send you to commit a crime in a rival hold, like to sabotage someones economy. I can even see some Dark Brotherhood quests where contracts are put out out on people in a rival holds.

This might go well with the separate bounties, because if you destroy a rival holds economy, you might gain popularity in the other hold.
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Mr. Ray
 
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Post » Wed May 18, 2011 11:25 pm

I would imagine the environments might serve as a border for some of the holds.

True, that makes sense. One of the recent previews in an international mag mentioned 9 "Jarls", which are in charge of the Holds.
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Tanya
 
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Post » Thu May 19, 2011 1:43 am

I mentioned this in another thread, but it would be kickass if there were side quests where a hold might send you to commit a crime in a rival hold, like to sabotage someones economy. I can even see some Dark Brotherhood quests where contracts are put out out on people in a rival holds.

This might go well with the separate bounties, because if you destroy a rival holds economy, you might gain popularity in the other hold.


That would be pretty sweet, almost a Morrowind type of feel to it.
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Andrew Tarango
 
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Post » Thu May 19, 2011 3:43 am

Jinjo, can you edit the OP and add the descriptions of the screens please? Anyone who's seen the article have a guess as to what town/city is in the screen with the open landscape?
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Pants
 
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Post » Thu May 19, 2011 9:04 am

Dialogue:
60,000 line of recorded dialogue, more voice actors


Anyone know how many were in Oblivion?
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Caroline flitcroft
 
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