New skyrim pics!

Post » Sat Feb 19, 2011 7:55 am

This was the date for a concept art not for a screenshot. I can't find the tweed at the moment but I'm sure Pete talked about the concept art aswell and not about any screenshots.


Wasn't the comcept art based on the screenshot though? Cause, I remember that they started from the ingame pic and then the artest started to do their thing in timelaps. So, if the art was done in 2009, wouldn't the screenshot have to be taken in 2009 as well?
User avatar
Dan Endacott
 
Posts: 3419
Joined: Fri Jul 06, 2007 9:12 am

Post » Sat Feb 19, 2011 8:10 am

If I'm reading you correctly, your talking about the dark spots on the arm, correct? If that's what your talking about, that's called detail, which it's sun damage to the skin, aka freckles. I'm sure you can control what goes on your arms. Oblivion was just a smooth color texture, that wasn't better looking, it was just a filler.


I'm talking about a very very very low-detailed texture. Honestly, it looks terrible. Am I really the only one seeing it?

This. Not to mention these screens are over a year old in an older version of the game


Well that's kind of what I was hoping for when I said "something's not right". But by release, if the textures look that bad even on the console I will be seriously disappointed.
User avatar
Genocidal Cry
 
Posts: 3357
Joined: Fri Jun 22, 2007 10:02 pm

Post » Fri Feb 18, 2011 10:21 pm

While I think Skyrim will look great -- especially in motion, on a gaming PC, at a higher resolution -- I also agree with many of the criticisms people have brought up. There are certainly faults here and there that are quite disappointing to see, if only because I expect "fantastic" rather than "pretty good."

I know more than average about what goes into producing game graphics, and I don't know enough to really comment on how they ought to be improved, or what will change from platform to platform or older build to newer build, from an artist or programmer's perspective. So I won't try to be any more technical than to say these screenshots look great - but not good enough for Skyrim to blow every comparable game out of the water visually. I hope that at release, on PC, the game is significantly better-looking in a number of ways.

What I do love about these higher-res screenshots are the positive things they imply about the game overall; the art style, creature, environment and item design, and the character models look superb. The slight asymmetry of the Nord lady is what makes her look so natural and such a huge improvement over Oblivion's NPCs, I think... and while everyone seems to be not quite mentioning it, I'll just come out and say that her chest is modestly but beautifully modeled and proportioned. Bethesda, your character artists are awesome.

The poses of characters and creatures don't tell the full story on the animations (we won't know till we see a video), either, but they do seem to imply a vast improvement in that regard.
User avatar
Sakura Haruno
 
Posts: 3446
Joined: Sat Aug 26, 2006 7:23 pm

Post » Sat Feb 19, 2011 9:13 am

Wasn't the comcept art based on the screenshot though? Cause, I remember that they started from the ingame pic and then the artest started to do their thing in timelaps. So, if the art was done in 2009, wouldn't the screenshot have to be taken in 2009 as well?


Because in 2009 there existed at least one screenshot (that we have never seen), all screenshots of the game must be from 2009? I don't understand the logic of this.

I completely agree with Umrahel that Bethesda will only show the newest and prettiest screenshots they have.
User avatar
Lil Miss
 
Posts: 3373
Joined: Thu Nov 23, 2006 12:57 pm

Post » Fri Feb 18, 2011 8:29 pm

First of all, let me state that I love how the game's looking to be. Nothing groundbreaking sure, but still gorgeous, and that's enough to roleplay well :)

That being said, there are some obvious flaws. People have commented on the hunter's horrific quiver (truly ugly), and generally noticed the low-res textures. I'd like to contribute too, visually ;)

http://img707.imageshack.us/img707/2733/lowres.jpg

http://img694.imageshack.us/img694/3852/shadowsj.jpg

http://img269.imageshack.us/img269/482/snowu.jpg

http://img808.imageshack.us/img808/8730/tavern.jpgif you want video games to be perfect ,your dreaming.

User avatar
James Shaw
 
Posts: 3399
Joined: Sun Jul 08, 2007 11:23 pm

Post » Sat Feb 19, 2011 7:32 am

This was the date for a concept art not for a screenshot. I can't find the tweed at the moment but I'm sure Pete talked about the concept art aswell and not about any screenshots.


The art was drawn over a screenshot, it wasn't concept art made out of thin air.

Edit: http://twitter.com/#!/DCDeacon/status/34772515112886272 you go, your skepticism can be curbed now.
User avatar
Josee Leach
 
Posts: 3371
Joined: Tue Dec 26, 2006 10:50 pm

Post » Fri Feb 18, 2011 10:07 pm

3 things ive noticed.

1. thats an elk he's hunting, not a horse like previously thought.
2. environment is very pretty
3. the only thing that does't look that great is the hair.

the waterfall shot also doesnt look very good. plants have bad textures and the water doesnt look realistic.
User avatar
Suzie Dalziel
 
Posts: 3443
Joined: Thu Jun 15, 2006 8:19 pm

Post » Fri Feb 18, 2011 10:57 pm

I don't understand why people are arguing about the dates of the screenshots. They look good, that's all that needs to be said...
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Fri Feb 18, 2011 11:06 pm

Hadn't seen those screenshots in that high rez before. A must admit in someways the higher resoulution makes them look worse, since before I could imagine detail were it turned out there wasn't any.

The Dragon looks great, as have all the shots of the dragons, great models, hopefully the animation will do them justice. Now that I see a clear shot of the mountains my fears of the size of the map have been realized. All the mountians are too small, too jagged (not realistic looking) and too steep. Even the furtherest mountain hill looks only a stone's throw away, and I'm assuming the taller mountain is the tallest in the game, it just doesn't fit with the rest, the whole scene looks more like a stage set than an actual place.
User avatar
Music Show
 
Posts: 3512
Joined: Sun Sep 09, 2007 10:53 am

Post » Fri Feb 18, 2011 7:58 pm

The art was drawn over a screenshot, it wasn't concept art made out of thin air.


But the screenshot in question is not part of the 24 screens (in my count) we have so far seen. My only pont was that there ist no correlation between a video of a concept art from 2009 and the screenshots we discuss right now.

Edit: http://twitter.com/#!/DCDeacon/status/34772515112886272 you go, your skepticism can be curbed now.


Thanks, that's what I wanted to know. :)
Unfortunately the link to OXM is broken. What screen was it? The waterfall and lake screen?
User avatar
Rik Douglas
 
Posts: 3385
Joined: Sat Jul 07, 2007 1:40 pm

Post » Sat Feb 19, 2011 11:57 am

The water does look funny, but I seriously think it will look great in action and on screen. This is a RPG with a big open world made for current generation consoles. The tech is going to reflect that. Most systems will not support a super realistic world, this is made towards a larger audience who want to play a fun game on their consoles and their current medium to high end computers.

I think we can agree the aesthetics or art direction is 10x better than Oblivion.
User avatar
Ruben Bernal
 
Posts: 3364
Joined: Sun Nov 18, 2007 5:58 pm

Post » Sat Feb 19, 2011 11:05 am

But the screenshot in question is not part of the 24 screens (in my count) we have so far seen. My only pont was that there ist no correlation between a video of a concept art from 2009 and the screenshots we discuss right now.


Actually, I think the cave in the timelapse video is the same one that the barbarian adventurer is going into when he has the sunlight on this back and there is a zombie down the tunnel from him.

Thanks, that's what I wanted to know. :)
Unfortunately the link to OXM is broken. What screen was it? The waterfall and lake screen?


Waterfall and pond screen yes.
User avatar
naome duncan
 
Posts: 3459
Joined: Tue Feb 06, 2007 12:36 am

Post » Fri Feb 18, 2011 11:08 pm

I'm pretty sure we saw all of those pics before the scandinavian mag.
User avatar
Lauren Denman
 
Posts: 3382
Joined: Fri Jun 16, 2006 10:29 am

Post » Sat Feb 19, 2011 6:48 am

The waterfall and lake screen?


Yep.
User avatar
Blaine
 
Posts: 3456
Joined: Wed May 16, 2007 4:24 pm

Post » Sat Feb 19, 2011 6:30 am

I'm pretty sure we saw all of those pics before the scandinavian mag.


TRUE. but not in HIGH-RES.
User avatar
Bones47
 
Posts: 3399
Joined: Fri Nov 09, 2007 11:15 pm

Post » Fri Feb 18, 2011 7:37 pm

Seen all in game informer :tongue: :rolleyes: but even so the screens still look amazing and I can't wait to see some gameplay!
User avatar
R.I.P
 
Posts: 3370
Joined: Sat Dec 01, 2007 8:11 pm

Post » Fri Feb 18, 2011 8:33 pm


Seriously. It looks marginally better than Oblivion, but not much more.



marginally better?
lets compare shall we

mountains
http://fc01.deviantart.net/fs42/f/2009/080/e/6/Oblivion___Mountain_top_by_phrostie.png - http://www.gamestar.de/_misc/images/original.cfm?pk=2198717
Npcs
http://images.uesp.net//c/c4/OB-npc-Signy_Home-Wrecker.jpg - http://cdn.medialib.oxm.co.uk/screens/screenshot_17302.jpg
Troll
http://www.igniq.com/images/elder_scrolls_oblivion_troll_190305.jpg - http://cdn.medialib.oxm.co.uk/screens/screenshot_17304.jpg
Undead
http://members.iinet.com.au/~amills/MM22-hoarde.jpg - http://www.gamestar.de/_misc/images/original.cfm?pk=2198718
Forests
http://12pastnorth.com/blog/wp-content/uploads/2009/09/obliv01B.jpg - http://www.gamestar.de/_misc/images/original.cfm?pk=2198719 http://cdn.medialib.oxm.co.uk/screens/screenshot_17301.jpg

not trying to flamebait. just trying to show people how much the graphics are upgraded
User avatar
Lyndsey Bird
 
Posts: 3539
Joined: Sun Oct 22, 2006 2:57 am

Post » Sat Feb 19, 2011 6:42 am

Yes, you should have your eyes checked, then everything should be right.


Many movies depict dragons as wyverns. I think it's a more "realistic" design (like a bat) than traditional dragons with 6 appendages. That said I do hope there's more than one type of dragon in the game, at least one with 4 legs and no wings.
User avatar
Nicola
 
Posts: 3365
Joined: Wed Jul 19, 2006 7:57 am

Post » Fri Feb 18, 2011 10:27 pm

Many movies depict dragons as wyverns. I think it's a more "realistic" design (like a bat) than traditional dragons with 6 appendages. That said I do hope there's more than one type of dragon in the game, at least one with 4 legs and no wings.

Well we know there are dragons with 4 legs and wings at least because there is a really sweet two page screen of the hero fighting a dragon on the ground breathing fire. If anyone still hasn't picked up the GI mag, I really think you should, there are so many good screens in it that still haven't been released anywhere else.
User avatar
Love iz not
 
Posts: 3377
Joined: Sat Aug 25, 2007 8:55 pm

Post » Sat Feb 19, 2011 2:33 am

marginally better?
lets compare shall we

mountains
http://fc01.deviantart.net/fs42/f/2009/080/e/6/Oblivion___Mountain_top_by_phrostie.png - http://www.gamestar.de/_misc/images/original.cfm?pk=2198717
Npcs
http://images.uesp.net//c/c4/OB-npc-Signy_Home-Wrecker.jpg - http://cdn.medialib.oxm.co.uk/screens/screenshot_17302.jpg
Troll
http://www.igniq.com/images/elder_scrolls_oblivion_troll_190305.jpg - http://cdn.medialib.oxm.co.uk/screens/screenshot_17304.jpg
Undead
http://members.iinet.com.au/~amills/MM22-hoarde.jpg - http://www.gamestar.de/_misc/images/original.cfm?pk=2198718
Forests
http://12pastnorth.com/blog/wp-content/uploads/2009/09/obliv01B.jpg - http://www.gamestar.de/_misc/images/original.cfm?pk=2198719 http://cdn.medialib.oxm.co.uk/screens/screenshot_17301.jpg

not trying to flamebait. just trying to show people how much the graphics are upgraded


I agree most things are an upgrade from Oblivion. However i think Oblivion forrest looks better, but forrests look way more realistic in Skyrim. Still i have to say oblivion forrest' are prettier to look at.

Good effort on finding the pictures ;)
User avatar
Kim Bradley
 
Posts: 3427
Joined: Sat Aug 18, 2007 6:00 am

Post » Sat Feb 19, 2011 8:02 am

This is an open world game. There are limits to the technology of open world games.


I think the graphics of Skyrim look comparable to Red Dead Redemption, it's just that RDR is primarily 3rd person (so you never get close enough to notice any los-res textures and such. RDR looks amazing, and from what we've seen so will this.
User avatar
Dezzeh
 
Posts: 3414
Joined: Sat Jun 16, 2007 2:49 am

Post » Fri Feb 18, 2011 7:39 pm

I agree most things are an upgrade from Oblivion. However i think Oblivion forrest looks better, but forrests look way more realistic in Skyrim. Still i have to say oblivion forrest' are prettier to look at.

Good effort on finding the pictures ;)

i think your right
oblivion's forest are much more idyllic and pretty , were as skyrim's look rough and gritty. with more details as you said
User avatar
Alexis Estrada
 
Posts: 3507
Joined: Tue Aug 29, 2006 6:22 pm

Post » Sat Feb 19, 2011 4:28 am

I agree most things are an upgrade from Oblivion. However i think Oblivion forrest looks better, but forrests look way more realistic in Skyrim. Still i have to say oblivion forrest' are prettier to look at.

Good effort on finding the pictures ;)
yeah the trees kind of looked better in oblivion but now the forest look realistic,i think the reason they dont look as good it because now they move because of wind.
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Fri Feb 18, 2011 10:32 pm

I think that we should wait to make judgements on the trees...
User avatar
Mylizards Dot com
 
Posts: 3379
Joined: Fri May 04, 2007 1:59 pm

Post » Sat Feb 19, 2011 12:15 am

I hope that wasn't a cliff racer. Please let that have been a dragon, please let that have been a dragon. I did see another picture of a dragon somewhere in there. But if there are cliff racers, I don't think I'll get this game. I had to go to the construction set to delete every cliff racer in Morrowind. I can't do that for Skyrim, my computer svcks words I can't type.
User avatar
Zosia Cetnar
 
Posts: 3476
Joined: Thu Aug 03, 2006 6:35 am

PreviousNext

Return to V - Skyrim