What I am curious is if we will get spells like Jump, Levitate, and Slowfall back now that we have 1.) An area that could really use it (high mountains!) and 2.) Open cities, which was one of the reasons they took them out in the first place.
Same here, I've always tried to start a mage in Oblivion, I got bored within minutes.
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Lol there's your problem. It's customary in all RPG's that magic based classes are typically the hardest to start with but eventually become one of the strongest in the end. You suffer a lot initially to be a real badass later
Hopefully we can delete spells now....
I agree but rather then delete the effect (needed for enchanting) I would prefer to filter out or hide the effects I won't be actively using. You still need to own a lot of types of spell effects to enchant properly, otherwise your going to be rebuying skills a lot which gets annoying.
if they bring necromancy into the game i thought it would be cool if say, you just slaughtered a whole small army of warriors and you could cast an area effect reanimate spell and watch your fallen foes all rise up at once an become your minions.
From what I have heard there are not the same restrictions in law against Necromancy in Skyrim as say Morrowind had. It's very well possible we might see it added under Conjuration. At least we had 1 effect in Oblivion which I LOVED since I role play a Necromancer.
A spell where you could pick up huge rocks and throw them att enemies with enormous speed making them flying (the force) xD but yeah, would have been cool, no?
This could fit as a use for another telekinesis. Though I still love stealing items from across the room lol.